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A Fistful of Kung Fu: Hong Kong Movie Wargame Rules (Osprey Wargames) Paperback – February 18, 2014

4.6 out of 5 stars 10 customer reviews

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Editorial Reviews

About the Author

Andrea Sfiligoi is one of those few lucky fellows who can claim they are Song of Blades and Heroes line of wargame and roleplaying books, published by Ganesha Games, convinced him to stop doing what he was doing before and write games for a living.
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Product Details

  • Age Range: 8 and up
  • Series: Osprey Wargames (Book 6)
  • Paperback: 64 pages
  • Publisher: Osprey Publishing (February 18, 2014)
  • Language: English
  • ISBN-10: 1782006389
  • ISBN-13: 978-1782006381
  • Product Dimensions: 7.3 x 0.2 x 9.8 inches
  • Shipping Weight: 7.8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #464,034 in Books (See Top 100 in Books)

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Customer Reviews

Top Customer Reviews

Format: Paperback
The Songs of Blades and Heroes rules has had many settings adapted to its system, from the battles of the ancient Gods, to post apocalyptic science fantasy - without a doubt, the most unlikely setting is that of Cinematic Martial Arts combat - and yet, "A Fistful of Kung Fu" is one of the best Song of Blades and Heroes adaptions I have seen.

"A Fistful of Kung Fu" has a modern setting, its a world similar to our own - but one balanced between the bright future of technology and the shadowy past of demons and magic - bathed in the light of the new, with one foot firmly entrenched in the traditions of ancient cultures.

This seemingly jarring contrast, is actually one of the strengths and flexibilities of the setting - leaving players the option of having "Gangs" (for want of a better term) of Cops vs Cults led by Demons, or Martial Arts Monks facing off against gun toting Yakuza.

The basic Ganesha Games system remains the same - but the real fun and flavour comes in from the special Martial Arts Maneuvers and "Gun-Fu" stunts available through the various traits that characters and their followers have.

Overall I have to say this is my favourite rules set of the last twelve months!

The only thing I have to add is "more please"!!
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Format: Paperback
Pre-ordered as soon as they were announced. I had been looking for a simple but atmospheric set of rules for a while and knowing the authors other rules hoped these fit the bill. They do. Not complicated at all, they do away with most skirmish games obsession with vast amounts of weapon details and stats and go for great action movie based results. The winner of a combat action gets to chose the effect or effects from a short list rather than a fixed result. Minor characters are disposed of easily but the heroes and major bad guys can take a few hits and and meet up for a grand finale, just like the movies. To sum up, great rules giving a fairly short game with lots of memorable events. Recommended.
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Format: Paperback
Ive not had the chance to try any of the other rules by the author, but the 80's movie styling of these rules made me want to get them as soon as possible. For such a small book, the possibilities and options are huge. The games can be as straight forward as you want, or with the imagination, can give fights as complex as anything from Jackie Chan.

Unlike most systems where the scenery is only there to break up a bare board, in this it is a vital part of a fight. No other system I know of lets you use a pile of books or billiard balls as a weapon ! Standing over a manhole...no problem, rip up the cover and Frisbee it at your opponent.

The character creation system lets you create anything from a cyborg assassin from the future to a 2000 year old Chinese vampire by way of a yakuza gang member or a rookie policeman. The "traits" added make it so easy to customize, but still to keep the game fair and playable.

To misquote Big Trouble In Little China (which the game is ideal for) "Give it your best shot, the game can take it !"
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Format: Paperback Verified Purchase
I've always wanted a quick and easy open skirmish game rules set, and I think this is it. Finally I'm able to stuff all the odd miniatures I have into a single game and at least try to balance it out.
The rules seem simple and straightforward. It'll take a couple of games to form a precise opinion, but so far so good.
The book itself is well laid out, the print quality is good. I would probably like a little variety with the photos of miniatures (I suppose only a few were actually sculpted at the time the book went to publishing), but it's not an immersing setting. And I think it's actually great, because, like I said, in this game everything goes. Medieval samurai against terminators? OK, bring it on! I look forward to a lot of creative and, more importantly, fun gaming with this system.
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Format: Paperback Verified Purchase
I haven't played this yet but the rules sound fun. Based on the Song of Blades and Heroes game mechanics, which are simple and easy to learn system. This offers lots of chop sockey trappings that, in my opinion, make this the best variant of the SoB&H rulesets. There are rules for lots of terrain interaction that give it the feel of playing in a Jackie Chan movie, and yes you can slap your opponent with a fish!

The game is very open ended and you can use just about any models to fit the bill. Lots of customization options to make heroes, villains and thugs based on your imagination.
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