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You start off with a tour of Flash and its toolset and then import files from (and export to) Macromedia FreeHand, Extreme 3D, Fontographer, Director, and Authorware. Next you learn how to use Flash's vector-based drawing tools to create artwork and modify imported images. Then you enliven your work by creating and transforming overlays and symbols. In creating animations, you work with frames, key frames, onion skinning, and frame-by-frame and tweening techniques.
Plant teaches you how to add complexity and interactivity to your movie by working with layers, scenes, and frame and button actions. He explores the ways in which you can have your Flash movie interact with its Web page and have multiple actions happen with the click of a button. You also learn how to add sounds to buttons and work with streaming audio. In the chapter on delivering movies, you use the Shockwave Flash Export dialog box, learn about compression, create stand-alone projectors, and use Size Reports and the Bandwidth Profiler. Finally, you integrate Flash movies into your site and take a look at sample Flash sites that have been particularly popular.
In the appendices, you learn the basics of configuring a Web server for serving Shockwave Flash movies, handle broken plug-in icons, and work with Aftershock. You also tackle transmission-speed issues, Object and Embed tag references, and JavaScript and VBScript. The guide includes a list of keyboard shortcuts, and the CD-ROM includes practice files and trial versions of Flash and other Macromedia products. --Kathleen Caster
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Most Helpful Customer Reviews
2 of 2 people found the following review helpful:
4.0 out of 5 stars
this book is absolutely great,
By A Customer
This review is from: Flash 3! Creative Web Animation (Paperback)
i think the people trashing this book should get thier heads examined at once...this book acomplishes its task ...IT TEACHES A PERSON WHO DOESNT KNOW FLASH HOW TO BEGIN TO USE IT!!! HELLO?!!?!?!? if you already know how to use flash and you want to learn advanced techniques and tricks then go out and buy that flash FX book..this book is a great reference for anyone who doesnt know flash....i myself am a web designer i work for a top company and this book got me started with the program....im doing my own tricks and effects..without help from a book..the people who hate this book must just be stupid or smoking something some sort of illegal substance NUFF SAID!
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Solid Teaching,
By Kevin Frith (kfrith@rocketmail.com) (Nevada, California) - See all my reviews
This review is from: Flash 3! Creative Web Animation (Paperback)
This book does a very good job of teaching you how to program in Flash . . I was impressed with the way it lays down the controls and how it goes about showing you how to manipulate text and graphics. All-in-All a very good book to learn Flash programming from.
2 of 2 people found the following review helpful:
5.0 out of 5 stars
An excellent supplement to the Flash 3.0 on-disc lessons.,
By A Customer
This review is from: Flash 3! Creative Web Animation (Paperback)
I can only say this book provided much needed information at just the right time for me. I just purchased Flash 3.0, read through the User Guide, visited the Macromedia Web Site, and worked through the Flash 3.0 on-disc lessons. Still, much of Flash's basics seemed obscure to me. Once I opened Darrel Plant's book--and began working through the lessons--the basics started to jell. The book covers importing vector art from other apps such as Adobe Illustrator. It does a nice job covering the Flash drawing tools (make sure to supplement this with Macromedia's on-disc tour of the drawing tools). Overlays and symbols are explained. Frames and layers are clearly covered and "tweening" examples and exercises help the reader understand Flash's animation capabilities. The book finishes with chapters about Actions (Flash and the Web, Button Effects, and Complex Actions), Sound, Delivering Movies, and a great set of Appendices covering transmission speed, HTML tag references applicable to Flash, Browser Scripting & Shockwave Flash Movies, Using Aftershock for automatically generating HTML code, etc. Sure, it may not be on par with Adobe's excellent "Classroom in a Book" series, but how books are? If you're already well versed in Flash, or gleaned all you needed from Macromedia Flash's on-disc lessons, then this book may be a disappointment. Nevertheless, this book was fun to work through and provided much needed information and guidance for this novice. Thanks, Darrel Plant for writing one of the few "tutorial oriented" books about Macromedia Flash 3.0 that I've been able to find.
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