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Flash and Math Applets: Learn by Example
 
 
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Flash and Math Applets: Learn by Example [Paperback]

Douglas Ensley (Author), Barbara Kaskosz (Contributor)
4.2 out of 5 stars  See all reviews (6 customer reviews)

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Book Description

December 23, 2008
This book is designed for beginners to ActionScript 3 programming and the Flash CS3/Flash CS4 programs. It is unique in its approach of emphasizing the "timeline programming techniques" that have made Flash development accessible over the years. It addresses ActionScript control of text, animation, components, graphics, masking, XML, and 3D methods, and it provides custom classes for parsing and graphing mathematical expressions. The tiered learning approach starts from scratch and builds each example upon what has come before, eventually producing dozens of classic applets. While many examples have been chosen to reflect the needs and interests of mathematics and science specialists, the book has a lot to offer general Flash developers who have found our focused examples of functionality and user interface extremely useful. This book offers a step-by-step path to learning essential ActionScript programming that is based on the popular tutorials at FlashandMath.com.

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Editorial Reviews

About the Author

Douglas Ensley is Professor of Mathematics at Shippensburg University, where he has been on the faculty since 1993 after receiving his Ph.D. in mathematical logic from Carnegie Mellon University. He is co-author of the textbook, Discrete Mathematics: Mathematical Reasoning and Proof with Puzzles, Patterns and Games, published by John Wiley & Sons. Most recently, he was co-Principal Investigator with Dr. Barbara Kaskosz of the University of Rhode Island for a National Science Foundation grant to develop resources and run workshops to help mathematics and science specialists learn how to use Adobe Flash for developing teaching and learning applets. As a result of this grant, Ensley and Kaskosz created the website www.flashandmath.com, which now gets millions of page requests each year.

Product Details

  • Paperback: 326 pages
  • Publisher: BookSurge Publishing (December 23, 2008)
  • Language: English
  • ISBN-10: 1439222355
  • ISBN-13: 978-1439222355
  • Product Dimensions: 9.9 x 7.6 x 0.9 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #780,837 in Books (See Top 100 in Books)

 

Customer Reviews

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4.2 out of 5 stars (6 customer reviews)
 
 
 
 
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Practical examples, great depth and easy to read, March 11, 2009
This review is from: Flash and Math Applets: Learn by Example (Paperback)
I just purchased this book based on the great accompanying website that saved me a lot of time during a recent project. The tutorials are well written and the examples include projects that solve real-world problems a Flash developer may run across on the job. This is more than a cookbook -- the authors take the time to explain how it all works under the hood while still getting the job done.

Whatever your level of proficiency as a Flash developer, this is a fun way to broaden your knowledge.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars A unique book, February 1, 2010
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This review is from: Flash and Math Applets: Learn by Example (Paperback)
I think this a unique book on how to use Flash for mathematical educational purposes. The authors lead you step by step into the making of interactive math applications using Flash and Actionscript 3.0. By doing this you also learn how to use Flash in a more general way. I think this book is also suitable for a complete beginner. Of course, I don't mean somebody who never touched a computer but the average user of a normal home computer. A larger,companion website is available. The website does not only focus on the book but it extend it considerably. I recommend this book warmly to anybody interested in educational Flash applications and also to anybody wishing to learn Actionscript 3.0.
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5.0 out of 5 stars Excelente libro, January 9, 2011
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This review is from: Flash and Math Applets: Learn by Example (Paperback)
Hola, la verdad este libro me parece un muy buen recurso para todos aquellos que estamos aprendiendo el nuevo mundo del AS3 y estamos interesados en ampliar nuestros horizontes de programacion a diferentes ambitos. Saludos. Recomiendo este libro y amazon al 100 %%
Que viva Colombia
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
math parser, external content, file names within the text, graphing board, static textboxes, dynamic textbox, authoring time, mathematical coordinate system, scripts layer, dynamic text box, trace cursor, browse the videos, test your movie, download folder, import flash, main timeline, complete source code, fla file, input textboxes, registration point, full working version, listening object, underlined type, swf file, parsing data
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Bridging the Gap, Component Inspector, Flash Player, Test Movie, Input Text, Common Libraries, Simple Function Grapher, Simple Animation, File View Control Debug, Adobe Video Workshop, First Look, Adobe Resources, More Mouse Events, Applications of Masking, Object Drawing, Click Frame, Vertical Distance, Troy Henderson, Scatter Plot, Arithmetic Basic, Search Folders, Example Setting, Open the Components
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Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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