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31 of 40 people found the following review helpful:
5.0 out of 5 stars The Best Flash book in the world(6 stars)
as i Flash developer, i own almost all the Flash book available in the market. After read and done the tutorial in this book, i found that this book really improve my knowledge on Flash(theorically and practically). The section i like most is the "3 D interactivity" part which i consider as one of the highiest skil level which all the flash developer should...
Published on March 25, 2001 by biped

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4 of 5 people found the following review helpful:
3.0 out of 5 stars first 4 chapters are [garbage]
I already know actionscript (Foundation Actionscript by the same publisher is a better book if you don't know actionscript) and by that I know how to use duplicate moive clip, arrays, manipulate movieclip properties, pull dynamic content from a server. If you don't know that stuff, try another book, this one will just frustrate you. Also the first four chapters are...
Published on May 14, 2001 by No Negativity


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31 of 40 people found the following review helpful:
5.0 out of 5 stars The Best Flash book in the world(6 stars), March 25, 2001
By 
biped (Seattle, WA USA) - See all my reviews
This review is from: Flash 5 Studio with CD-ROM (Paperback)
as i Flash developer, i own almost all the Flash book available in the market. After read and done the tutorial in this book, i found that this book really improve my knowledge on Flash(theorically and practically). The section i like most is the "3 D interactivity" part which i consider as one of the highiest skil level which all the flash developer should look into it(unless you already master it).It teach you from the theory behind the 3d and explain all the step in clear and understood. After finish this part, i am able to create my own 3d interactivity which you mahy only could see on the top flash designer site(eric jordan, James Paterson, YUGO Nakamura and etc).(ps: not do forget that the "3d" is not merely mean to draw and rotate a 3d box in Flash, nbut it lead you to the next dimension of space in Flash --the Z axis) besidethat, there are so many other useful and advance topics inside this book. If you are a advance user and already have many Flash book, missing of this book in your book shelf is your biggest mistake. if you are a intermiate user who wish to improve your skill to advance or master level, then no need to waste your money anymore, this is the only book you need(advice from a expereince user who hav buy a lot of book on Flash, and finally come to this book) hope my review will help you in the process of learning Flash...and save your money if possible.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Great book - TOO MUCH HIDDEN STUFF!, June 11, 2001
By 
M. Vance (Brooklyn, New York) - See all my reviews
(REAL NAME)   
This review is from: Flash 5 Studio with CD-ROM (Paperback)
This book is fantastic and will help get you started - but it does little to keep you on track. The steps are clear and concise, but I found myself with a pen correcting many things the authors left out. Simple things that will hinder your progress is left unnoticed. The authors are also very vague on some of the more advanced techniques.
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9 of 11 people found the following review helpful:
5.0 out of 5 stars THE flash 5 book, April 20, 2001
By 
B. Soriano (Farmingville, ny USA) - See all my reviews
(REAL NAME)   
This review is from: Flash 5 Studio with CD-ROM (Paperback)
Just buy this one. Ignore the first review with 3 stars, it caused me to not purchase the book first time. After returning 3 other flash 5 books, this is the ONLY one to own. It is clear and thorough. Real world examples and 3 chapters of data and xml (instead of 2 pages in the other).Great Website support that is actually online..
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4 of 5 people found the following review helpful:
3.0 out of 5 stars first 4 chapters are [garbage], May 14, 2001
This review is from: Flash 5 Studio with CD-ROM (Paperback)
I already know actionscript (Foundation Actionscript by the same publisher is a better book if you don't know actionscript) and by that I know how to use duplicate moive clip, arrays, manipulate movieclip properties, pull dynamic content from a server. If you don't know that stuff, try another book, this one will just frustrate you. Also the first four chapters are absolutely worthless and should have been left out. Although they are written by Flashers with alot of notoriety, the authors of those chapters should be ashamed for writing in such condescending tones. Judging by the experience level required for the rest of the book, the authors of the first four chapters probably thought they were writing for a different book (for complete novices). If you skip past that waste of paper and get to the good stuff, there is some of the best actionscript code around- although I don't think some of authors go far enough (especially the chapter on interactive 3d) probably for fear of giving away their hard earned secrets! Its a very good book, just not the same caliber that Foundation Actionscript was.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Are you designer turned programmer, start here!, October 26, 2001
By 
cody lindley (Boise, ID United States) - See all my reviews
This review is from: Flash 5 Studio with CD-ROM (Paperback)
Keep in mind that Friends of Ed targets these books to designers, and that the books are written by both designers and programmers!
(Programmers already know how to do this stuff, maybe just not in the flash environment.)

So if you are a designer who doesn't have a programmer working the ActionScript side of flash for you, this book would be a great desktop reference to complete a range of flash projects!

Also, While all sections are not perfectly written or perfectly coded the book is packed full of code and information for the person who is truly willing to put the time in and learn the many aspects of flash!

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3 of 4 people found the following review helpful:
3.0 out of 5 stars Good--but not great, January 23, 2002
By 
"foxyroxychick" (Hawaii, United States) - See all my reviews
This review is from: Flash 5 Studio with CD-ROM (Paperback)
Don't get me wrong, this is a good book. It covers advanced preloaders, which is always nice, creating smart clips, and more advanced actionscripting which is what all serious Flash 5 designers need to know. Plus much, much more.

Since I own Foundation Flash 5, Foundation Actionscript & Dynamic Content Studio (plus 23 other web design/flash books) some of the information is rehashed from other FOED's titles.

I purchased this book with hopes of receiving light-intermediate information on video integration within Flash 5. Most specifically for Flash 5 and Quicktime/Real Player video integration (...)--which this book DID NOT cover. It does a wonderful job of covering Flash 5 and Adobe After Effects (the video program discussed)--but after buying this book, who can afford the close-to-a-thousand dollar Adobe product. I know that serious web designers must know/use Adobe products since the MAC is far superior to the PC when it comes to print & web design/image software & hardware/video software & creation, but video editing/creation can also be achieved (to a moderately satisfying degree) on a PC.

The author should have considered more than one type of video player application and video editing program. Very good applications can be created with Quicktime and Realplayer and some of us up-an-coming Flash designers/users cannot afford the heavywieght Adobe stuff.

So, with that said, if you want to learn video and sound for Flash 5 from a more inclusive and more in-depth source try FOED's other book also/instead, Rich Media Content, as the book covers Final Cut Pro, RealPlayer, Quicktime, Abode After Effects and a score of other applications/programs.

Also, the first chapter--design principles--is bland and useless if you remotely know what a non-hideous website should look like.

Otherwise, this is another good title from FOED.

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5 of 7 people found the following review helpful:
5.0 out of 5 stars very good, April 8, 2001
By A Customer
This review is from: Flash 5 Studio with CD-ROM (Paperback)
"flash 5 magic" is a good book because its the only one up until now which effectivly deals in any way with actionscript...but i think this one is better...the examples are cooler and the explanations are better and more thorough . if you got "new masters of flash" and thought it was kind of lame - a bunch of self proclaimed gurus trying to sound self important [okay one or 2 were very good] - you wont think the same of this book which sort of is what i expected "new masters" to be - tutorials... not some phony philisophical bs...i mean do we really care about mano's world view?
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6 of 9 people found the following review helpful:
3.0 out of 5 stars Decent but too pricey, June 14, 2001
By 
Stanley A. Fafara (Portland, OR United States) - See all my reviews
This review is from: Flash 5 Studio with CD-ROM (Paperback)
I am fairly good at actionscript and the first 3 or four chapters were on design and variables, arrays, which I already know. Along the way they were giving other (not too great sites) a plug also. The best part is the actionscript that is already there. For one thing, I don't like to work in expert mode and this book demands it. Therefore you have to watch your syntax very carefully and it is a painstaking process. This book seems like there is only one way to actionscript in Flash (EXPERT) and I found that annoying because everything could be done in normal mode. I must admit the game is very cool and some of the code within the book is worth the money, but it leaves you lost in between. The XML for beginner section and some of the sound tips are good but be prepared to work in expert mode throughout this book which can be a real pain in the butt.
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2 of 3 people found the following review helpful:
5.0 out of 5 stars Blind Buy, October 21, 2001
This review is from: Flash 5 Studio with CD-ROM (Paperback)
Kudos to publishers Friends of Ed for figuring out exactly what a beginning, intermediate, or advanced user of Flash needs, and writing books that deliver the appropriate material to each level. This entry in the Studio series is aimed squarely at intermediate Flash creators--those who are out there already "doing it"--and promises to perfect their techniques and hone their skills.
Calling upon a talented group of over 20 cutting-edge "Flashers" (working Flash professionals) to helm different chapters, Flash 5 Studio covers advanced site management, content creation (like Smart Clips, cartooning, video, and sound), dynamic content (interactive movies that feed content dynamically from separate data sources--for example, news headlines), ActionScripting, and issues that are crucial to partial or full Flash Web sites (like preloaders or optimizing Flash for search engines). The motto of the book: "deeper, more serious, more fully explained."

Each chapter teaches a specific technique or concept through examples that capitalize on the particular talents of that chapter's Flasher/author. For example, Nikhil Adnani is a talented and humorous cartoonist/animator from Canada...,and his chapter walks you through practical steps for creating charminganimations (such as making a cow strut), while dispensing good advice oncharacter design, making convincing movement, and optimization. RichardMapes ... provides an introduction to ActionScript principles; if coding seems beyond you, this might just clear the fog. From there, readers can explore scripting used in 3-D effects or object-oriented games... The CD-ROM contains project FLAs and SWFs, as well as color images from selected chapters, and trial versions of software.

The advantage of learning from a book many designers and coders have had a hand in writing is that you're guaranteed a discussion that includes real-life goals and pitfalls. Also, if the style of one chapter's author doesn't quite jibe with yours, perhaps the next one's will. You're sure to come away with a deeper understanding of Flash and ActionScript, and a whole mess of new ideas to try. --Angelynn Grant

Topics covered:

Site design principles
Content creation, including working with Smart Clips, combining Flash and external 3-D applications, cartoon animation, using video in Flash, sound, transparency, masking and text, buttons, and menus
ActionScript principles and creating with ActionScript, including simple and 3-D visual effects and simple and object-oriented games
Combininginteractive Flash movies that draw data from outside sources, including usingXML
Efficiently integrating Flash into a Web site, creating a preloader, and optimizing for search engines

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2.0 out of 5 stars Sloppy Work, September 28, 2003
By 
Chiu-ying Wong "nomincedbeef" (Mandaluyong City, MM Philippines) - See all my reviews
(REAL NAME)   
This review is from: Flash 5 Studio with CD-ROM (Paperback)
I have now a total of 5 Friends of Ed book on Flash, but I have been disappointed so much so that now I vow not to buy another one. It is simply getting too sloppy for my liking. Often, codes don't work, or work with errors, and explanations are inadequate. I bought Flash 5 Studio 2 years ago, and recently, I wanted to learn more about Flash and XML, and looked at its chapter 20. I followed the codes and in the end, found that they don't work. Then I downloaded their files on the friendsofed.com site, and still they don't work. When I read through the instructions carefully, I found that they missed out many vital points. They added new lines to an example, but did not tell you all the consequential changes needed to the old code to make it work. Very frustrating and a waste of time.
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Flash 5 Studio with CD-ROM
Flash 5 Studio with CD-ROM by Andries Odendaal (Paperback - March 1, 2001)
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