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Fleet Command
 
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Fleet Command

by Electronic Arts
Windows 98 / Me / 95 Everyone
3.4 out of 5 stars  See all reviews (23 customer reviews)

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Sold by Galactics and Fulfilled by Amazon. Gift-wrap available.
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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00004S3AH
  • Item Weight: 3.2 ounces
  • Media: CD-ROM
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (23 customer reviews)
  • Amazon Best Sellers Rank: #23,065 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com Review

Some games let you command a single airplane or one ship, but Jane's Fleet Command puts the power (and fate) of an entire naval task force in your hands. It's up to you to schedule air strikes, protect your vital aircraft carriers and reconnaissance aircraft, and orchestrate air coverage so enemy units never have a chance to penetrate your defenses. You'll give orders to submarines, destroyers, air bases, and every other major battle platform in the particular combat theater you're fighting through.

Normally a game like this would play out from a standard overhead map, but Fleet Command immerses players in the battle by depicting everything in a 3-D environment. Hear that distress call from a lonely reconnaissance plane? Zoom in to watch the enemy chase it down and (hopefully) see your own aircraft scream to the rescue. It's possible to follow the movements of any object in the game, rotating the camera until you find the perfect angle. It's almost like being the director of your own war movie.

The game itself is a great deal of fun, and it requires a lot of practice to get the most out of the rock/paper/scissors relationship between your aerial units, surface units, and submarines. At first our units were spread helter-skelter across the entire combat environment, and we were losing more units to full landing patterns and fuel starvation than enemy action. After a few hours, with improved timing and unit coordination, our fleet was running with the precision of a Rolex. If modern naval combat interests you in the least, Fleet Command should be on your short list. --T. Byrl Baker

Pros:

  • All objects and vehicles are modeled in full 3-D
  • Command an entire fleet instead of single ships or aircraft
Cons:
  • Graphics aren't very detailed
  • Juggling so many assets at once can be a real challenge

Product Description

Gain position for the deadly endgame!Product InformationInternational waterways become theaters of war when the world's most formidable maritime powers exchange their fatal blows. With entire fleets at your command you must strategically deploy vessels from every class to maintain the precarious balance of naval power in Fleet Command.Product FeaturesCampaigns and mission scenarios based on real lifeExclusive real-time strategy with cutting-edge weaponsEffects modeled in stunning detail - time of day clouds rain sea states ships' wake and pyrotechnicsComplete 3D environment rotates and zooms for intense combat actionStrategically deploy vessels from every class from frigate to aircraft to nuclear submarineWindows RequirementsWindows XP Vista Windows 7 (32-bit and 64-bit)233 MHz Pentium III processor (550 MHz recommended)64 MB of RAM (128 MHz recommended)590 MB free Hard Disk space (1.5 GB recommended)800 x 600 monitor 16-bit colorDirect 3D compatible Video Card with 32 MB RAM and Direct 9.0 compatible driversDirectX 9.016-bit DirectX 9.0 compatible Sound Card and speakers4X CD-ROM or DVD drive (8X recommended)Internet or LAN connection required for multiplayer  

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Customer Reviews

23 Reviews
5 star:
 (8)
4 star:
 (4)
3 star:
 (3)
2 star:
 (5)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
3.4 out of 5 stars (23 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

19 of 20 people found the following review helpful:
4.0 out of 5 stars Jane's Fleet Command past and present, May 25, 2000
By A Customer
This review is from: Fleet Command (CD-ROM)
I bought this game some months ago, and after a few problems which were rectified by contacting their techies, told me to disable my joystick port. Good for the fact that you don't use a joystick for this game. Now the problems are solved, lets play the game. As an avid reader of Patrick Robinson and Tom Clancy, this game puts you in the operations control room of the most up to date warships of the present day. The graphics level of this game are great although don't expect too much from the main screen as as the screen get's more complicated you tend to get a bit lost on what icons are actually corrospond to what ships/aircraft. It takes quite a while to get to grips with this game as you need to concentrate on left clicking the mouse on icons, then right clicking to define an order for that particular platform. All in all as you progress through the game it does get easier as long as you are up to date with what aircraft/ sensors give you the best coverage of the warzone. This sounds quite daunting but as Jane's is the best reference books on military tatics and hardware you get a really good reference section included on the CD. As some of the games begin you realise that things might not be going your way by all the incoming missles/aircraft that are out to sink your fleet. Basically if you keep focused on the task and eliminate the targets as which one's are threatening you the most you work your way through it. The mission editor lets you make up your own missions anywhere in the world using any amount of military/civilian platforms you care to include. The only downside of the mission editor is that seeing as though you planned the mission you know what platforms to hunt and roughly where to hunt them. The design team at Electronic Arts have really done there homwork on making any of the Jane's software as they are all very in depth and realistic. All in All if warfare is what you are interested in then buy any of the Jane's games. Marks out of ten for certain parts are as follow:

Realistic = 9 level of graphical detail = 9 playability = 8 difficulty = 8 at first but with more time you do get the hang of it. reference section = 10 the manual supplied = 7 could explain the mission editor a bit better

OVERALL = Buy it, just don't expect to finish this game quickly Thanks for taking the time to read to the bottom :) Shuggy 8)

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13 of 14 people found the following review helpful:
4.0 out of 5 stars Hornet: Cold Cat, Bodey Down, November 25, 1999
This review is from: Fleet Command (CD-ROM)
Fleet Command is an awesome game.Jane's has lived up to it's ego once again. As the commander of an entire barrage of carriers, battleships, cruisers, subs and aircraft, you must destroy your enemy using whatever means you have at your disposal. Fleet Command's graphics are fantastic and the game guides you along with pages of info on each of you weapons. A true strategy game, you can't just launch a bunch of missles, but set up a network of aircraft to protect, defend, and attack. Although gameplay can be slow at times it's and overall great game. If you're not willing to play for more than an hour, don't expect to have a prosperous career. This is a game that will keep you up all night.
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6 of 7 people found the following review helpful:
3.0 out of 5 stars Why it's boring, July 14, 2000
By 
This review is from: Fleet Command (CD-ROM)
When I first play it, it's kinda cool. Some good graphics and sounds. Also realistic scenes. But then, I found out that the game is somehow not realistic. So, I had to download WDP files every month. Also, the game is very time comsuming. Even if you put the time compressor at maximum, it still take a long time for your aircraft to strike a distant target and return with enough fuel. All you do during a typical mission is sending out planes(missiles)to attack, TELL them to return when fuel is low, destroy targets at the ratio of one target to three SAMs(or two torpedoes), and running away from torpedoes. Another thing is that you can hardly manuvre your unit. All you do is run toward the opposite direction of the incoming missile or torpedo and just hope that they run out of range. One last comment, I think that Jane's can make the computer smarter. For instance, when you turn on the option "automatically destroy incoming missile", only one ship in the whole fleet would engage the missiles by itself. And it overrides your manual command most of the time. What I mean is that when ship A is set to destroy incoming missiles, the other ships wouldn't fire even if you manually control them. So, I suggest not buying it unless Jane's can do some improvements.
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