36 of 45 people found the following review helpful:
2.0 out of 5 stars
A potboiler without any salt, May 28, 2004
I generally enjoy Cherryh's SF, and so it was with some anticipation that I read her latest release. The good news is that it's well-written and polished. The bad news is that the first third of the book is glacially slow, and the characters are bland and uninteresting.
Once things eventually start to move, there is a depth of political intricacy of the kind that Cherryh does so well, and it becomes quite readable, though still slow. However, the first 130 pages could easily have been edited down to 20 pages with no loss of character development, plot, background, or anything else. I found the first third of Forge beyond boring.
The greatest pity is that the characters are so dull - even though characterization has always been Cherryh's greatest talent. I interrupted a third reading of Cherryh's Finity's End to read Forge of Heaven, and the contrast was very noticeable - I actually care about the characters in Finity's End. The books for which Cherryh has won top awards all have strong, memorable characters. The characters in several of her other books are like old friends to me. So I'm sorry to have to say that Forge has the dullest, blandest, silliest bunch of characters I've come across anywhere for a long time.
Procyon, the main character, is a wide-eyed innocent who tries very hard to please everyone. The bad guys are laughably feeble. No one starts or ends any relationship in this book. No one falls in love. No one dies. No one achieves anything notable. No one gains any insight into themselves or others. No one rises or falls in wealth, or status, or happiness. No one changes their mind about anything. The status quo is preserved. It's emotionally flat.
The secret of immortality has been discovered by someone on the planet. A number of people have lived there for many centuries in perfect physical and mental health. The technology works. It's safe. There are no negative side-effects. But gaining immortality doesn't figure in anyone's plans. Even the bad guys are just some kind of anarchists without any well-defined goals. It doesn't bother anyone to have the secret of immortality always in front of them, yet just out of reach.
Forge is set in a high-tech society based on nanotechnology, many thousands of years in the future. However, if you substitute coffee for 'caff', fashion accessories for 'mods', and cell phones for 'taps', the culture is very similar to present-day urban America, except that it's much shallower and more fashion-conscious. There's no feeling of a strange and different society - as in Cyteen for example. Cherryh describes Forge as "tech run amok". Umm... yes. More like "tech taking a gentle Sunday afternoon stroll".
There's a long and pointless sub-plot about how Marak and Hati go looking for some strayed beasties... sorry... 'beshtis'. After much traveling through the countryside they eventually find them. The exciting part is when they have to sit in a tent in a storm. They all get back safely with no major problems. Geological events on the planet mirror political events on the space station. It's a nice idea, but a bit contrived.
I found the later parts of the book mildly enjoyable. Once an event or two actually happens, there is a certain amount of tension and interest. Cherryh writes so well that she almost manages to conceal the essential emptiness of this book.
But in the end I asked myself a few questions: Was I moved? Inspired? Challenged? Well entertained? Did the book have anything interesting to say about human nature or human potential? About nanotechnology? Was there any sense of beauty or wonder? Did I have to think? Was this future world unusual or interesting? Did the plot have any unexpected twists? Did I care about the characters, or about what happened in the end? Will I remember anything about this book in a few months time? The answer to all these questions is unfortunately 'No'. Dire thought, as CJ likes to say.
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10 of 11 people found the following review helpful:
4.0 out of 5 stars
cerebral SF with numerous (too many?) concepts to ponder, June 1, 2004
Two galactic empires overlap at the remote Concord Station that orbits a wasteland orb. Nanotechnical war between humans from Earth and beings from the Ondat Empire fought here and devastated this tiny seemingly worthless planet and its station because the antagonists realize the strategic value of the outpost to observe the edges of the enemy. Ages have passed since the maelstrom of HAMMERFALL ended in an uneasy "cold war" peace, but not before rapid nanoevolution seeds were created.
Observers from Earth, the Outside, and the Ondat keep close tabs on the planet through implants to those made immortal by nanotechnology. Hero of the previous war, Marak tries to keep the fragile peace. He has succeeded with help from former Outsiders Ian and Luz, and Gene War refugee Ila.
The calm ends when an Earth ship carrying Ambassador Andreas Gide arrives. Rumors abound that the visit has to do with an allegedly leaked nanotechnology; a technology that Earth prefers remained quarantined to this orb while the Ondat are a bit looser on the research escaping the area. Is war coming once more with this barren rock again to suffer the consequences?
Fans of cerebral science fiction with numerous concepts to ponder will appreciate this deep look at a cold war on the verge of turning hot. C.J. Cherryh uses the first part of the novel to develop concepts involving the future of science, war, and to a lesser degree politics. The second half moves back and forth between action and further development of the author's message. Readers who enjoy contemplating complex concepts will appreciate this profound tale in which action takes a limiting role to Ms. Cherryh's postulations.
Harriet Klausner
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7 of 8 people found the following review helpful:
5.0 out of 5 stars
Good Cherryh psychological journey, August 31, 2005
I enjoyed this book very much. In response to readers complaining about slowness, I'd like to point out that Cherryh books tend to have action within psycologically-driven plots. This is one of the ones with less action than some (The Cuckoo's Egg or The Paladin) but more than others (if I recall correctly, Hellburner and the Fortress series have much longer stretches of introspection.) Just like Down Below Station, there are perspectives from many different sides of the story - different factions on station, and on the planet.
If you're looking for sword fights, read the Fortress series, The Paladin (my personal favorite), or The Cuckoo's Egg. If you're looking for more action, read the Foreigner series. If you've read them all, and you're looking for another good book from an excellent writer, this should do it for you.
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