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Foundation ActionScript
 
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Foundation ActionScript [Paperback]

Sham Bhangal (Author)
4.1 out of 5 stars  See all reviews (43 customer reviews)


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Paperback, November 1, 2000 --  

Book Description

1903450322 978-1903450321 November 1, 2000 1

The stun design site, constructed as the case study in Foundation ActionScript, is viewable at www.friendsofed.com/extras/1903450322/stun/index.html.

Flash 5 is Macromedia's incredibly successful motion graphics creation package. Flash 5 implements a vastly expanded and more powerful range of ActionScript components. It is ActionScript, coupled with Flash's exceptional graphical facilities, that makes Flash the de facto standard for interactive, graphically-rich web sites and applications. The new implementation makes ActionScript an even more important part of the Flash landscape.

Foundation ActionScript provides a raft of new features for the Flash designer to use. To fully exploit these features, the designer will need to understand a basic set of programming constructs and principles. This book will teach those principles in the Flash 5 context, providing the reader with a solid base to develop more complex ActionScript skills. The book has a strong tutorial thrust, focusing on building the core skills that the reader needs to master Flash ActionScript. The skills and techniques are built in self-contained chapters that combine into an ongoing case study to build a rich knowledge base in the reader's mind.

What you’ll learn

Who this book is for

Flash 5 beginners who've read an introductory text and need a much more in-depth introduction to ActionScript.

Flash 4 users who need a fuller understanding of ActionScript as implemented in Flash 5.


Editorial Reviews

Amazon.com Review

One of the best tutorials available for designers and nonprogrammers, Foundation ActionScript is perhaps one of the finest introductory programming books ever written--but programmers and Flash experts will be bored stiff by the baby-step teaching methods this book exhibits.

The book assumes the you have no knowledge of programming concepts going in, and introduces the basics using simple, real-world examples to show you that programming is nothing more than breaking down what you want to do into the smallest elements. Author Sham Bhangal takes the example of making tea and sections it out into its composite elements. Then, he writes a pseudoprogram that makes tea, using very clear, accessible, and, above all, comforting language. If you've always been nervous about the seemingly scary idea of "programming," then Foundation ActionScript will reassure you.

Bhangal then brings this idea of simplicity into ActionScript programming, at first showing you how to accomplish simple tasks--like stopping a ball from zipping across the screen--and then gradually turning up the heat as he begins to probe ActionScript's more advanced functions.

The key word here is "gradually," since fundamental programming ideas like variables aren't even mentioned until chapter 6. This gradual process works marvelously in some ways, since Bhangal goes over each topic so thoroughly and exhaustively that you never lose track of what you're learning--and the repetitiveness pays off not only in spades, but also in hearts, clubs, and diamonds.

Suffice it to say that when I started to write this review, I originally said that the book didn't really do anything all that complex because the most complex project was a full-fledged Space Invaders-style game, complete with object-oriented programming, sprite manipulation, and reusable code. Only in retrospect did it occur to me that this involved some fairly heavy-duty tweaking for a beginner--but Foundation ActionScript makes it all seem so easy that programming a video game, albeit a simple one, seemed a trivial thing to do.

Still, there are some definite problems. For one thing, if you are a programmer or understand these concepts, the glacial pace at which the book retreads familiar (to you, at least) ground will be maddening. For another thing, it's very nice to program video games, but one of the things that this book lacks is examples from real-world Web pages. A lot of the examples can be used in real Web sites, but there are also a lot of throwaway examples that are simply used as teaching tools--things like little games, the inputting of passwords, overly-simple bouncing ball loops, and so on. Although this focus provides a lot of basic programming skills, it doesn't really give designers the methodology they need to translate grand topics into simple mathematics. It might have been nice for the book to take some really cool effects from live sites and then deconstruct them to show you how they work, thus giving you the tools you need.

But if you're a novice, there really is nothing better available to teach you Flash scripting and what you use it for. It's easy, it's informative, and it's even a darn fun read--by computer book standards, that is. Highly recommended. --William Steinmetz

Review

You'll be amazed at the Flash you'll be producing after reading this book. I can't recommend it highly enough! -- www.pixelsurgeon.com

Product Details

  • Paperback: 500 pages
  • Publisher: friendsofED; 1 edition (November 1, 2000)
  • Language: English
  • ISBN-10: 1903450322
  • ISBN-13: 978-1903450321
  • Product Dimensions: 9.1 x 7.4 x 1.4 inches
  • Shipping Weight: 2.7 pounds
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (43 customer reviews)
  • Amazon Best Sellers Rank: #2,919,964 in Books (See Top 100 in Books)

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Customer Reviews

43 Reviews
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Average Customer Review
4.1 out of 5 stars (43 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

38 of 38 people found the following review helpful:
3.0 out of 5 stars Not advanced, although very good, February 2, 2001
This review is from: Foundation ActionScript (Paperback)
There's a lot of great stuff here for the beginning programmer. If you are truly intimidated by programming ActionScript, this would be a great start. For an advanced programmer, or someone familiar with other programming languages, this book does lack a bit. The author, while he certainly does use Flash 5 syntax and examples, tends to program in the old-school Flash 4 way--using transparent buttons, etc. Flash 5 allows the programmer to do event-driven programming (like Java and Director do) which lends itself to learning (and doing) good object-oriented programming. The author of this book virtually ignores the new event handlers in Flash 5 (onClipEvent(load, enterframe, etc)), preferring to build confusing work-arounds like we had to do in Flash 4.

Although I'm not a huge fan of Flash 4-5 Magic books by David Emberton (they tend to walk you through examples without really explaining _why_ you're doing things), those do seem to make better use of the new Flash syntax. If you can afford it, get both this book and Flash Magic for a full lesson in ActionScripting.

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10 of 10 people found the following review helpful:
2.0 out of 5 stars Maybe good for ABSOLUTE beginners, February 1, 2001
This review is from: Foundation ActionScript (Paperback)
I read the reviews and thought this was going to be the "magic bullet" for Flash 5.0 actionscripting. I was sorely disappointed, this book would be great for someone who has zero or very little knowledge of Actionscripting. If however you have a decent understanding of the way Actionscripting is utilized then this book is not for you. It barely brushes the surface of the vast complexities that Actionscripting has become in Flash 5.0. This a a good book for someone who has no knowledge of the subject, but if you are looking for that next step in expanding your Actionscripting talents don't waste your time or money with this one.
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9 of 9 people found the following review helpful:
5.0 out of 5 stars Easy to Grasp the "Foundations", February 6, 2001
By 
"groove_papa" (Tulsa, OK United States) - See all my reviews
This review is from: Foundation ActionScript (Paperback)
While this book doesn't quite dive into advanced topics such as creating 3d engines or complex math formulas in actionscript, it does a GREAT job of introducing actionscript to someone who is already competent in Flash.

I've had a good amount of Flash experience, designed a few sites in all-flash movies...but never did much with Actionscript. This book claimed to be a good startup...and it is!

If you know some Flash and have been just a bit confused about understanding levels, movie clip timelines, and complex actions and how you can make them all fit together, this is the book for you!

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