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Foundation Actionscript 3.0 Animation: Making Things Move! 1st ed. 2007. 2nd printing 2008 Edition
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Top Customer Reviews
Keith Peters's engaging and readable book on Flash 9, Actionscript 3.0 Animation is quite unusual for a programming techniques book. It assumes you know very little, but it ends up being an authoritative work of lasting value.
Notwithstanding the "3.0" in the title, this is the second edition of "Making things Move," updated for Actionscript 3.0. The first version sold very well, but I think the second edition will open up Flash to a much wider audience.
This is because Peters almost always gives you two or three ways of doing something, and this extends to whatever Flash development environment you have chosen. There are three ways you can write Actionscript 3 for Flash: The Flash IDE (which you get when you buy Adobe Flash), Flex Builder 2 (which you get when you buy Adobe Flex Builder) and the free Flex 2 SDK (which you get when you download Flex SDK free from the Adobe website.) I use the third environment, so I really appreciate that "Making Things Move" tells you how to set up "trace" for debugging in the free Flex SDK environment. Because of the popularity of Flash animation, and the fact that the book tells you how to use the free development environment (and the fact that Actionscript 3 is so great), I think this book will be both popular and influential.
So, I found nuts and bolts information in the very beginning that was probably worth the price of the book even if I didn't animate a single bouncing ball, but what's the rest of the book about? Three things that everyone learned (or should have learned) in school: trigonometry, physics and how to think about stuff on your own.Read more ›
My criticism of the current edition is that, with the exception of placing everything in a class structure for actionscript 3.0, the new edition lacks novel content. There are no new techniques, projects, nor animations. Also, the programs may be written in classes, but often the programs don't take advantage of the object oriented techniques encouraged in 3.0 actionscript.
The parts about using the Flex SDK are interesting as they allow people to program in actionscript without having to buy anything. It is pretty obvious that this book was written before the Flash CS3 version came out as it would be more aptly named "actionscript animation 3.0 for flex" as some of the techniques necessary to make graphical objects in the flex environment are inconvenient for those using Flash CS3.
So, my bottom line:
If you don't have this book and want to program graphics in flash/flex, get this book before all others.
If you already have the previous edition, don't bother upgrading. (though for me it didn't work out too bad because I used the previous edition so much I wore it out.)
Something to keep in mind when you order this book is that it will not teach you how to use Adobe Flash. While "Making Things Move" is very applicable to this program, it is geared more towards Flex Builder 2 and the Flex/AS 3 command-line compiler and Flex 2 SDK (the last two of which are free from Adobe's website at the time of writing this review).
If you are looking for a book that will help you get started with Flash-based game development, this is a great book to use. I would consider it an excellent resource for both novice and advanced users.
If you are looking for a book on developing sites that interact with databases or send and retrieve online data, this is not the book for you. Instead I would suggest The Essential Guide to Flex 2 with ActionScript 3.0.
Another resource I would reccomend for any Flash developer is ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers, which is good for just about anything else "Making Things Move!" and "The Essential Guide" don't cover.
I would say: Buy the book if you can stand some frustration and some (minor) unclear explanations. For $25, it's a bargain.
Most Recent Customer Reviews
Pretty decent book. I'm learning actionscript 3 using flash CC. I'm new to this language and this book has been helpful. Read morePublished 7 months ago by JJ
I buy lots of books and this one is good enough to be in my collecitonPublished 12 months ago by dugdod
This is a great book well written, I have a slow learning curve so I have not used a lot of the principles in the book, but they are sound. Read morePublished 15 months ago by Christopher Vance
I bought it because I can see the use for it but havnt gathered the energy to read through it. I still have it though. Still a good book.Published 22 months ago by Nate
This is an incredible book if you are just getting started with AS3 and your interest is in creating games. Read morePublished on May 7, 2014 by Amazon Customer
The book is not exactly made for a 'total beginner' as the discussion of IDE will confuse you. The author is adamant this is a Great Book. Covers all bases.. I really liked it.Published on October 25, 2013 by marketminutdave
Nothing else can be expected for a successful purchase.
That is the reason why I recommend it to all people without distinction around the world.
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this is not a bad book to get your feet wet for animating in AS3. Its great to apply the code then read about the details after. Read morePublished on September 14, 2013 by Dean Boytor