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Foundation Flash Cartoon Animation 2007th Edition

4.7 out of 5 stars 15 customer reviews
ISBN-13: 978-1590599129
ISBN-10: 1590599128
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Frequently Bought Together

  • Foundation Flash Cartoon Animation
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  • The Animator's Survival Kit: A Manual of Methods, Principles and Formulas for Classical, Computer, Games, Stop Motion and Internet Animators
Total price: $86.16
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Editorial Reviews

About the Author

A bio is not available for this author.

An Emmy Award-winning producer and writer, Tim Jones is head of production at ANIMAX (ANIMAXENT.com). With over 15 years of industry experience (including stints at Warner Brothers, Disney, Klasky-Csupo and Internet pioneer animation house Icebox) Jones is a seasoned pro at directing creative and technical teams on a wide range of award-winning projects. Recently admitted to the Producer's Guild of America, his past speaking engagements include FITC, FlashForward, ShowBiz Expo, and Digital Hollywood. Jones has a bachelor of fine arts degree in creative writing from Bowling Green State University in Ohio and is working on his master's in business administration at Pepperdine University in California.

Adept at managing and leading technical and creative design and animation production crews, Allan Rosson has over 20 years of animation experience for TV, interactive, and live environmental installations. Al was a character designer and storyboard cleanup artist for Warner Brothers, specifically on "Animaniacs" and "Histeria"; a traditional animator at DIC Studios on "Sabrina the Teenage Witch"; and the lead Flash animator for both Icebox.com and Klasky-Csupo Studios. Al has been a pioneer in a variety of animation related fields and mediums. At Sonic Images, Al created animation for some of the first interactive CD-ROM titles for children, including Children's Musical Theatre and Pigs. As the animation director at Vision III Imaging, his productions combined traditional animation techniques and an auto-stereoscopic process for texture and depth enhancement.
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Product Details

  • Series: Foundation
  • Paperback: 360 pages
  • Publisher: Apress; 2007 edition (November 28, 2007)
  • Language: English
  • ISBN-10: 1590599128
  • ISBN-13: 978-1590599129
  • Product Dimensions: 7.5 x 0.8 x 9.2 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon Best Sellers Rank: #435,437 in Books (See Top 100 in Books)

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Customer Reviews

Top Customer Reviews

Format: Paperback
There are many books about cartoon animation in Flash. What sets this book apart from the rest is the approach the authors have taken to make this book much more than just another step-by-step book about drawing and animating characters. Foundation Flash Cartoon Animation is for the animator who needs to stretch beyond the mechanics of the Flash tools and perfect the decision-making process necessary to become a productive animator. One of the biggest questions that is answered in this book is when to use Flash and how to use it most efficiently. The next question is what tasks are beyond Flash's capabilities and when to turn to another software such as After Effects.

The authors assume that the reader has a basic knowledge of Flash and the principles of animation. Because of this, you will find only a few step-by-step examples. What they do cover thoroughly is every phase of the production process for cartoon animation from planning, storyboards and animatics to post-production and delivery. The approach for this book is to examine working examples which can be downloaded from the publisher's website.

If you have ever created a complex character animation including lip synching and facial expressions, then you know that your character must be divided into a large number of individual animated parts. This is why the authors dedicate a whole chapter to organization and using the Flash library system to build character libraries. As you progress through the process from head comps and onward, the authors show when it is best to draw from scratch and when to use Flash symbols.
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1 Comment 18 of 18 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Format: Paperback
Since there was no review posted of this book I figured I'd add my bit. This is an independent review - but it isn't entirely impartial. I work at Animax and have had the opportunity to read several of the chapters as part of my training, to work with the authors in a production environment and to see this book in action everyday - these are real world procedures used in a dynamic, award winning and fast growing studio.

The chapters on character setup alone are worth the price of the book in my opinion. Learning these techniques you can maximize usability -and re-usability- of your art assets. You'll find the time spent upfront, preparing characters the Animax way, will speed up your animation production which is a real boon to small independent studios with limited resources, and larger studios looking to better structure their pipeline.

Amazon has an excerpt from the beginning of the book, and the publisher -FriendsofED- has a sample chapter posted on their website. You can use these to get a sense of the quality and depth of coverage of this excellent book.
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Format: Paperback
This book is probably best for the reader who has some drawing experience, and preferably, a grasp of animation principlals as well as some Flash experience.

It should be noted, there isn't an over-arching animation project created in this book; However, readers could certainly follow along with their own project as the process is fairly linear, from the planning stages, through effectively using Flash's library and a host of useful plug-in for tasks such as timing and motion tweening. There is a fair bit of coverage of Adobe's After Effects, and the book discuses the pros and cons of doing various tasks in either software.

For Flash animators, two chapters stand out in the 300 pages: There is one chapter on how to properly use Flash's tweening tools so as to avoid the overly-precise look common with generated animations. A second is on 2D effects, covering common special effects like smoke, fire and water.
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Format: Paperback
Hi folks, this is Barry Kelly, co-author of Foundation Flash Cartoon Animation - Just as an update on the book, some of the info on After Effects has become a little dated since the release of the book. After a few new versions of Flash and After Effects have come out since, the process has become much smoother and easier! For more info just contact me at bjknet@gmail.com. I'd be happy to elaborate, thanks for reading!
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Format: Paperback
If you're looking for a book that teaches you how to draw in Flash, this is not the book for you. It will, however, teach you the nuts and bolts of animation, the technical information necessary to make animation less time consuming, which is a must-have imo.
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I've been a professional animator for over 10 years and I found this to be a valuable resource. It's written by some very talented people over at Animax Entertainment, who have tons of production experience. It offers great organizational tips and tricks for building and animating your characters. It also gives so much insight from the perspective of working on a larger productive team. Sure it's easy to develop your own ways of working when you work by yourself, but the suggestions in this book are a very smart and efficient approach for working on any sized project. They also give you a list of plugins that will help... and even describe how to make them work for you. And the information on how to make use of After Effects is just fantastic. I've adopted so many time-saving ways to work... things I never knew about in all of my years using Flash! I am using this book constantly for reference as I work on my new cartoon project. Thanks guys!
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