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Foundation HTML5 Canvas: For Games and Entertainment Paperback – April 10, 2011

ISBN-13: 978-1430232919 ISBN-10: 1430232919 Edition: 1st

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Foundation HTML5 Canvas: For Games and Entertainment + Introduction to The Game Industry + Photoshop CC: Visual QuickStart Guide
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Product Details

  • Series: Foundation
  • Paperback: 316 pages
  • Publisher: friendsofED; 1 edition (April 10, 2011)
  • Language: English
  • ISBN-10: 1430232919
  • ISBN-13: 978-1430232919
  • Product Dimensions: 7.5 x 0.7 x 9.2 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #961,151 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Rob Hawkes thrives on solving problems through code. He's addicted to visual programming, and can't get enough of HTML5, alongside other exciting new features of the Web. Most of his waking life is spent working on crazy projects involving all sorts of new and exciting technologies, both online and off. Rob is originally from London, but now lives in Bournemouth on the South coast of the UK. He studied Interactive Media Production at Bournemouth University, which is how he fell in love with the seaside town, and is the reason why he still lives there today.

More About the Author

Rob thrives on solving problems through code. He's addicted to visual programming can't get enough of HTML5 canvas, and most of his waking life is spent working on crazy projects involving all sorts of new and exciting technologies, both on-line and off.

Aside from his studies in Interactive Media Production at Bournemouth University, Rob has written a book called "Foundation HTML5 Canvas" which is all about making games with the new Web technology. It's on the shelves right now!

Check out Rob's website (http://rawkes.com) if you want to find out more about what he gets up to.

Customer Reviews

4.2 out of 5 stars
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See all 11 customer reviews
This book provides a good overview of the new canvas element in HTML5.
Dean Iverson
The author has written a great book which has been invaluable to me and I would highly recommend it.
Kel(@Vamsmack)
Tough saying today that readying a big bulky book fits into your simplified lifestyle.
Stephen Blum

Most Helpful Customer Reviews

20 of 21 people found the following review helpful By Eric A. Mann on April 23, 2011
Format: Paperback Verified Purchase
I've been building websites since FrontPage was the standard and everything was done in quirks mode by default. Thanks to that experience, I'm very accomplished working with regular HTML markup, have picked up more dynamic techniques (CMS platforms save a LOT of time!), and have learned JavaScript as well. When it comes to working with JS, regular HTML, or scripting a CMS to generate a page, I'm somewhat of an expert.

But when it comes to working with the newer elements of HTML5, namely Canvas, to say I'm a novice would be ... polite.

When I usually pick up "introduction to" books to learn a new concept I find them difficult to read because they're not really intro-level books. The "learn Adobe AIR" book I started with assumed you had already written several AIR applications. The "beginners JavaScript" book I started with years ago assumed you already worked with jQuery and YUI on a daily basis and dreamed in prototypes.

Foundation Canvas is different. It's actually approachable for those of us with zero experience working with HTML5 markup. And that's fantastic! Since much of HTML5 manipulation is done through JavaScript, the book starts with a spectacular introduction to how JS works, how to use libraries to optimize your workflow, and how to use JS with HTML5. If you already know what jQuery is or how to build an object prototype you can probably skip this chapter, but it's still a great building block for the rest of the book.

Every example throughout the book is very detailed, walks you through an explanation of what each piece of code does, and builds on the lessons learned in the previous chapter.
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8 of 8 people found the following review helpful By Kel(@Vamsmack) on April 23, 2011
Format: Paperback Verified Purchase
This book has been instrumental in pushing my understanding of how to draw and animate using the Canvas API but also introducing me to physics and the mathematics involved with creating games. While those concepts can be complex the author does a good job of breaking them down and explaining them clearly.

If you want to develop a good understanding of how to use HTML5 Canvas and how to write games within Canvas this is the book for you. Yes it is a foundation, it gives you a foundation in this new technology and gives you enough exposure to the core concepts to competently go out and start making things yourself. There is always more that they could have demonstrated and as pointed out several times in the book if you want to delve right into the guts of game physics and the like there are entire books written on that one aspect. The author has written a great book which has been invaluable to me and I would highly recommend it.
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5 of 5 people found the following review helpful By D. Johnson on August 15, 2011
Format: Paperback Verified Purchase
I bought this book along with a 2nd HTML games programming book from the same publisher, "Using games to learn HTML5".

This book by far had more realistic and modern example games.

The example games of bowling and meteor shooting are quite fun and relevant.

The "Using Games" book had text based games like dice and quiz and hangman with primitive graphics, circa 1995.
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2 of 2 people found the following review helpful By G. M. Davis on June 24, 2011
Format: Paperback
This is a great book! Usually I'm into the O'Reilly books as the definitive reference book or way to get started with a new language or feature but in this case Rob's book was simply easier to understand and gave clearer examples with less jargon than the O'Reilly HTML5 Canvas book. Well written, great example code to get you started and will be the start I need on my own developments in HTML5 and Canvas! Thanks Rob - great book!
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1 of 1 people found the following review helpful By Juanfe on February 25, 2012
Format: Paperback Verified Purchase
I didn't have a lot of experience as a web developer before reading this book, though terms like variables, functions, loops, and conditionals where familiar. I did have some experience using xhtml and css but the way this book is structured is great! It starts with a brief history of the evolution of html (very interesting), then a brief but solid explanation of what is html5, what it isn't and how to create a new html5 page. Then you are introduced to javascript (nice chapters!) and finally to Canvas. When you get to the Canvas chapter and if you've been reading the book in the proposed order, you'll feel really up to the challenge and the way Mr Hawkes explains is great for those who want to avoid geeky terms and prefer english instead. Yes, it's basic. Yes, it isn't for advanced developers. And yes, you'll really love this book if you want a solid-rock foundation that will let you become a premier canvas and web developer.
By the way, I'm about to finish this book and I'm about to finish the basic canvas course in Lynda.com as well. Both are great but Rob Hawkes' book has the edge, definitely!!
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1 of 1 people found the following review helpful By Ulises Troyo on May 17, 2011
Format: Paperback Verified Purchase
Yeah, the book is written for beginners. And if you are a beginner, well, this is a great place to begin with Canvas.
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