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Foundation Silverlight 3 Animation Paperback – August 26, 2009

ISBN-13: 978-1430224075 ISBN-10: 143022407X Edition: 1st

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Product Details

  • Paperback: 480 pages
  • Publisher: friendsofED; 1 edition (August 26, 2009)
  • Language: English
  • ISBN-10: 143022407X
  • ISBN-13: 978-1430224075
  • Product Dimensions: 1.2 x 7.5 x 9 inches
  • Shipping Weight: 1.7 pounds (View shipping rates and policies)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #1,819,542 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Jeff Paries is employed as a digital media developer, creating Silverlight applications for Waggener Edstrom Worldwide. He lives in Portland, Oregon with his wife, Kate, and son, Nicholas.

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Customer Reviews

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3 of 3 people found the following review helpful By jp sousa on February 6, 2010
Format: Paperback Verified Purchase
This is by far the best book that I have found on Silverlight PERIOD.
It is beautifully written and illustrated with hundreds of useful examples from which the reader can diverge. It starts off very simply and adds one concept at a time so that the reader can easily follow along. It goes far beyond the animations that I hoped it would do and yet remains clearly comprehensible so that I am quickly able to add my own concepts to any example.

I especially liked the extensive use of C# code behind which permits a much better user interaction.

User interactive animation is, after all, what Silverlight is all about and this book will make it possible for a lot more web authors.

I really can't do the book justice in this small space. So I will just say that I was totally amazed when I first saw it and I become more delighted with it every time I read another example.
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1 of 1 people found the following review helpful By John P. F. Oconnor on September 26, 2009
Format: Paperback Verified Purchase
As the title suggests, this book deals exclusively with animations in 2D, although Chapter 7 details techniques for 3D simulation.

The book starts off, after an introduction about "What You Need to Know", with a number of examples on basic transforms and moves on to storyboards and animations. Then follows chapters on animation techniques, coordinates in Silverlight and using trigonometry. Towards the end there are two very good chapters on Collisions and Particle Systems.

Every chapter has a set of projects for the reader to complete, together with completed projects.

However, what makes this book outstanding (for me) is in the two chapters on Forward and Inverse Kinematics and Silverlight Virtual Reality Objects. The numerous possibilities for applications in real-world advertisements are immediately obvious and very attractive: from making a chain bracelet or necklace "come alive" to demonstrating how gantry cranes work are but two examples from many possibilities. The VR objects are perfect for all-round views of anything that needs to be seen from various points: cars, garden furniture, anything.

Everything in this book is useful in some way and the total collection of project examples is outstanding. Doubtless, there will be useful books, still to be published, on the other aspects of Silverlight: business applications; layouts; videos, but this book does exactly what the title claims: form a Foundation for Silverlight 3 Animation, and in a way that leaves little for improvement on its examples.
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Format: Paperback Verified Purchase
For those worrying that silverlight might be discontinued, let me tell you that while its purpose is to give an advanced alternative to adobe flash, silverlight is being widely used in enterprises and companies and where I found it the most was in Business Intelligence, maybe because it integrates perfectly with visual studio + sql server and more. Also Microsoft is going to continue using silverlight technology in windows 8.

So I bought this book to get myself armed and prepared to what it may come, and I have to agree with the other reviewers, its very well written. Its an example on how to write a book about foundation on something. The Collision and Kinematic chapters are golden for any animation in any technology not only silverlight. And silverlight works amazingly well. I also recommend the apress books, the one written by matthew macdonald and if you are way to newbie on this, get the one by Robert Lair, so the 3 of them are perfect for the task, but don't miss this one!
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