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Fresh Flash [Paperback]

Brandon Williams (Author), Jared Tarbell (Author), Paul Prudence (Author), Keith Peters (Author), Ty Lettau (Author), Danny Franzreb (Author), Jim Armstrong (Author), JD Hooge (Author)
4.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

1590591909 978-1590591901 July 1, 2003 1

So you think you've got to grips with the features of Macromedia Flash MX?

Welcome to this inspirations upgrade from friends of ED. Upgrade your thinking, upgrade your attitude, and upgrade your standards to take on board the host of exciting features incorporated into this version of Flash.

With this title, we run the gamut of new features, from the Drawing API ("to die for"), through new video compression, Scriptable Masks and Components. We explore the new territory with experimental interfaces, check out the improvements in the 3D arena, and quarry the back-end technologies to see what gems we can turn up!

Some of the best designers in the Web community have concentrated their efforts on this project. This has resulted in the highest caliber of work, including an exclusive insight into the creation of Jim Armstrong's New York Flash Film Festival final piece.

From the acclaimed team that brought you Flash Math Creativity comes this inspiring volume, full of brand new effects and discussion on what Flash MX is going to do for designers—and where we go from here.


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Editorial Reviews

About the Author

Brandon Williams is a senior at Spring Woods High School in Houston, Texas, with many years of mathematics and computer science studies under his belt. His mathematics focus has been single and multivariable calculus, real analysis, linear algebra, ordinary differential equations, elementary combinatorics, and number theory. His computer science experience is based on programming design, object-oriented programming, and problem solving. His goal is to pursue a Ph.D. in mathematics. In his spare time, he helps run the math forum at Were-Here under the name of ahab, and works for Eyeland Studios as a games programmer.

Jared Tarbell was born in 1973 to William and Suzon Davis Tarbell in the high-altitude desert city of Albuquerque, New Mexico. First introduced to personal computers in 1987, Jared's interest in computation has grown in direct proportion to the processing power of these machines. Jared holds a bachelor of science degree in computer science from New Mexico State University. He sits on the board of the Austin Museum of Digital Art, where he helps promote and encourage appreciation of the arts within the global community. Jared is most interested in the visualization of large data sets, and the emergent, lifelike properties of complex computational systems. Jared has recently returned to Albuquerque to work closer to friends and family while enjoying the unique aspects of desert living. Additional work from Jared Tarbell can be found at levitated.net and complexification.net.

[Bio updated October 2008]

Paul Prudence's current work can be found at transphormetic.com. Paul is an artist and real-time visual performer working with computational and visual feedback systems and video. He uses VVVV, Flash & processed digital video. He's also a lecturer on visual music and syneasthetic art. Paul is a researcher and writer at Dataisnature.



Keith Peters lives in the vicinity of Boston with his wife, Kazumi, and their daughter, Kristine. He has been working with Flash since 1999, and has co-authored many books for friends of ED, including Flash MX Studio, Flash MX Most Wanted, and the ground-breaking Flash Math Creativity. In 2001, he started the experimental Flash site, BIT-101 (BIT-101.com), which strives for a new, cutting edge, open-source experiment each day. The site won an award at the Flashforward 2003 Flash Film Festival in the Experimental category. In addition to the experiments on the site, there are several highly regarded Flash tutorials which have been translated into many languages and are now posted on web sites throughout the world. Keith is currently working full time doing freelance and contract Flash development and various writing projects.

Ty Lettau is a partner at the Fourm Design Studio in Milwaukee, Wisconsin. He created Fourm with JD Hooge, Craig Kroeger and Erik Natzke. Ty's personal site, Sound of Design, explores and experiments with the possibilities of interactive media. He also teaches part-time at the Milwaukee Institute of Art and Design. Ty has created projects for Vector Lounge and Born Magazine.

Danny Franzreb works as a freelance designer and operates Taobot; he specializes in interactive and graphic design. Besides running Taobot.com, he is also involved in projects like BD4D and has created Audikt.com, which showcases his creative and musical talents beyond the mainstream. Danny has worked on projects for high-class clients such as Smirnoff, and has been honored with various awards from the creative community, like Favorite Website Award and Macromedia Site of the Day. He has become a frequent writer and speaker on the topic of interactive design, which gives him the opportunity to meet inspiring people all over the world. Danny believes that having the chance to do something he truly loves is a privilege.

A bio is not available for this author.

After graduating from design school in 2000, JD Hooge started the Fourm Design Studio with three close friends. Since then, he's been dedicated to educating and inspiring audiences through interactive experiences. JD is constantly learning, probing and absorbing information and insight to bring into his own work. Above all, he enjoys solving problems, whether working with a client or on a side project. In his spare time, he has worked on several time-consuming projects such as infourm.com, gridplane.com, miniml.com, and collaborated on installations for a conceptual art gallery in Milwaukee, Wisconsin.

Product Details

  • Paperback: 272 pages
  • Publisher: friendsofED; 1 edition (July 1, 2003)
  • Language: English
  • ISBN-10: 1590591909
  • ISBN-13: 978-1590591901
  • Product Dimensions: 9 x 8.2 x 0.6 inches
  • Shipping Weight: 1.6 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #3,791,544 in Books (See Top 100 in Books)

 

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13 of 14 people found the following review helpful:
4.0 out of 5 stars Definitely not a book for beginners !, October 11, 2002
By 
Thibault Imbert (Aix en Provence France) - See all my reviews
I just received this mornin' the fresh flash book, i already own the Flash Math Creativity book, and i have to admit that this fresh flash book is a great source of inspiration for designer, or good programmers, as the Flash Math Creativity, the authors still does not explain very well what they "paste" in the book, full pages of code with // explanation if you begin do not get this book, if you have solid knowledge of actionscript so this book is for you !!! you will scratch your head while reading the book, and that is the GAME !! Even if it is, a little bit more explanation in the book would have been a pleasure that is the reason why i would give 4 stars, because some parts of the code are very hard to understand...

Finally, this book is divided into 9 parts, one for each author, each one got his own way of coding and that is funny to see how they solve different problems, they got their touch !!

So, designers, coders get this book !!!!!!!

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