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Front Mission 4 - PlayStation 2

by Square Enix
PlayStation2
Teen
4.2 out of 5 stars  See all reviews (36 customer reviews) 75 / 100

Price: $15.00
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Only 4 left in stock.
Ships from and sold by Electronic92.
  • A mech(wanzer) pilot named Elsa fights off an attack from unknown invaders in Germany, while a young soldier named Darill retrieves a mysterious cargo whose plane crashed in South America. These two fateful events will set the stage for intense futuristic
  • Squad-based tactical fighting as you lead teams of wanzers in strategic combat
  • Outstanding new graphics - Spectacular visuals will leave you dumbfounded -- it's practically cinematic
  • New tactical features like the Link System bring a new dimension of multiplayer strategy to your game

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Front Mission 4 - PlayStation 2 + Front Mission 3
Price for both: $142.99

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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00025ETC8
  • Product Dimensions: 5.5 x 7.5 x 0.8 inches ; 8 ounces
  • Media: Video Game
  • Release Date: June 15, 2004
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #8,968 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Product Description

Product Description

The giant robotic wanzers return in Front Mission 4. The game takes place 6 years after the previous one, in 2096, and the world is divided into 3 superpowers: a united Europe (E.C.), a pan-American union (U.C.S.), and an Asian alliance (O.C.U.). The battlefields of this future are dominated by wanzers, battle robots equipped with action points enabling them to move, fire and counter attack. Direct the wanzers through realistic battle elements and highly detailed graphics on air strikes, air drops, repair jobs, and more. An all-new link system allows players to set up amazing combinations of commands to perform spectacular maneuvers. The stage is set with a rich cinematic opening sequence that tells the stories of Elsa, a talented E.C. recruit, and Darril, a U.C.S. soldier happy to be in the rear guard.

Review

Considering the pedigree of the series, the publisher, and how much I enjoyed Front Mission 3 on PSone, Front Mission 4 is a disappointment on just about every level. It's a shame too, as the opening movie features wanzers (this series' version of the classic mech) battling it out in a ballet of death that got my strategy RPG juices flowing.

Unfortunately, the game isn't as exciting as its opening cinema. The story follows the tale of two wanzer pilots – Elsa and Darril. The game opens with Elsa as she investigates an attack on several German bases, then it shifts to Darril and his team in South America. Not a bad tale, but nothing you haven't heard before.

The same can be said for the gameplay as well. Front Mission 4 is a fairly basic strategy game from beginning to end. There are some nice touches however, including the ability to vastly customize your mechs, and a brand new Link System lets the player sync wanzers together so that you can unleash multiple attacks in a single round of combat.

Overall, the game moves fairly slow and the combat is not nearly as deep as it could have been. Combine the mediocre gameplay with the sub-par graphics and campy story, and you can begin to see why Front Mission 4 is a bit of a disappointment. If you love giant robots, there is a good twenty hours of gameplay here, so this game isn't without its merits.

Concept:
Watch floating heads tell a story while you wage strategic battle with giant robots

Graphics:
For a company like Square Enix, the graphics are surprisingly low-budget

Sound:
From the voice acting to the battle music, no word fits better than "adequate"

Playability:
Considering how deep strategy games have become, this is disappointedly shallow

Entertainment:
The story, battles, and overall production values fall far short of expectations

Replay:
Moderately Low

Rated: 7.25 out of 10
Editor: Andy McNamara
Issue: June 2004

2nd Opinion:
Even for being a turn-based tactical RPG, Front Mission 4 starts off awfully slow. Barring the intense opening cinema, the first three or so hours alternate between painful and lame. After that, FM 4 quickly becomes an engaging tactical RPG, though the graphics will never wow you and most everything that happens outside of combat is tedious and boring. Except for character development, that is – the new Link system adds an extra layer of strategy and keeps gameplay fresh. The nice RPG elements and challenging battles make FM 4 worth any strategy gamer's time.

Rated: 7.75 out of 10
Editor: Adam Biessener


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Customer Reviews

4.2 out of 5 stars
(36)
4.2 out of 5 stars
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Most Helpful Customer Reviews
18 of 21 people found the following review helpful
3.0 out of 5 stars Engaging July 14, 2004
As a major fan of Front Mission 3 for the PlayStation I was excited upon hearing the news that Square-Enix was making a sequel to my favorite single-player tactical-strategy game. The only thing missing from Front Mission 3's excellence was great graphics. With the arrival of Front Mission 4 on the PlayStation2 I thought the rough-graphics problem would be solved and I'd have the perfect game.
Unfortunately life has a way of playing dirty tricks. Oh sure, the graphics are much improved over FM3 with greater detail and far smoother animation. But the colors are downright bland! Also, many areas in the game appear overly dark, making it a challenge to view the screen easily unless the lights are off. I suspect the developers were going for realism here.
The length of the game disappointed me as well. For the amount of time spent working on your characters' skills and statistics the number of actual plot-developing missions is minuscule. There are only 29 stages in all! By comparison, FM3 contained a staggering 128 stages played out through two scenarios! Admittedly, FM4's stages are bigger and take longer to complete, and there are simulator battles to play. But FM3 had simulator battles, too!
Now that the bad is out of the way let me let you what was good about FM4:
Graphics - already touched on this. MUCH better than FM3 except for the colors & lack of lighting.
Sound - the most refined part of FM4. Heavy, realistic, perfect. Great use of bass!
Music - very appropriate for the events onscreen. High quality.
Speech - the main characters now speak in select cut scenes and the voice-overs are extremely well done. The accents and voice tones are very accurate to their respective nationalities. No bad acting here!
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7 of 7 people found the following review helpful
4.0 out of 5 stars Fun game for turn based strat fans June 24, 2004
For those who've never played a Front Mission game before: Enormous mechs. Tons of weapons, armor and computer options. Turn based strategy. The Front Mission series alone incorporates all three, and thus has a collection of players devoted to it. If you don't like all three, however, the chances are slim that you will fully enjoy this game. The game has much more serious involvement than your average turn-based strat game: even by the end, you will continually be discovering new ways to customize and operate your wanzers. There's no way to jump into the game and immediately be good at it: "trial and error" is a phrase you will get used to, and very quickly at that.
For those who've played previous Front Mission games: The game, while remaining fundamentally the same, has changed in enough ways to mark it as an entirely different approach to the same ideas. The most obvious change is the Link system: it introduces a new variable when deciding where, when and how to use your wanzers and forces you to take the enemy's linking abilities into consideration when choosing your defensive tactics. With enough AP and the right positioning/turn order, a single wanzer can attack upwards of 6 times in a single turn (the highest I've seen is 9, with a shotgun). The other marked change is in the way characters progress: no more gaining proficiency with a weapon through repeated use. Instead, you purchase upgrades to your computer system through a pre-planned route, which may be expanded upon by purchasing computer upgrades in a store. If you stick to the pre-planned route, you will find your characters locked into a set path based on the skills they receive: lots of shotgun abilities and evasion skills obviously points toward a lightweight, evasive wanzer armed with shotguns.
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6 of 6 people found the following review helpful
4.0 out of 5 stars Turn based -a la- F. F. Tactics July 7, 2004
Front Mission 4 is a brave attempt to rescue Turn Based combat. I'm crazy about it since many games today are real time and my personal favorite is turn based.
Well, if you liked FF Tactics, you'll enjoy FM4. I'ts an RPG which follows two story lines and of course, all the battles are designed for you to equip and tune up your robots. They are not luxuries, they're a must if you want to survive.
PROS: if you like turn based ... HEY ! ... here's one at it's best!.
Long battles makes a lot of time to develop your strategy.
Immersive, wait until you learn how to use the link system ! you'll learn what "UNLEASHING POWER" means!
Sci-Fi, Mechs, Explosions, Story, what else do you want?
CONS: Mixed graphics, everything is amazing but when you try to read gray text over gray background... you have to squint... BR> Some battle situations may end up with a lot of time wasted on moving your units.
A single enemy unit needs several turns to be destroyed.
As in real life, some times you need things to go faster, but you can't do that.
Some times, one hour(+) each battle, is just what you need...
If you are an Action-oriented gamer, try this one, you might lear that strategy is FUN.
PS: If you think this game gets too difficult is probably because you are not going to train on the simulators and/or you are not equiping your units well... take your time ! ENJOY!
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5 of 5 people found the following review helpful
Fun: 4.0 out of 5 stars   
If you don't love these types of games you're going to hate FM4. Unlike several other people who played FM3 on the PS1, my opinion is unaffected by playing that particular installment so I can be fair and completely neutral in my assessment.

First off, I am a huge fan of turn-based strategy games especially those of the RPG genre. That is one reason why FM4 appeals so much to me. My pedantic, often times tedious and probably more closely obsessive/compulsive determination to try and perfect my groups wanzers was the thing that I enjoyed the most. You had a huge choice of weapons and load outs available and it was obvious that the makers actually did take the time to design this game. One feature that I liked was the Online Shop that allowed you go back and purchase items that were no longer in the standard Wanzer Shop. That was helpful although I wish they would have allowed all weapons to continue to be available and not just a subset of them.

I loved the ability to acquire new skills and buy skills using the Computer Shop. That allowed me to expand my pilots abilities even moving pilots in a different direction from what they were originally intended to be. The battles themselves did become a bit tedious at times but the Battle Linking system did allow for some nice combos moves that saved my butt more than once during some extremely close missions.

All in all, I think that FM4 is an excellent game. But, the caveat here is that you have to be a hardcore turn-based strategy fan to really appreciate the game. Because of the sometimes long and tedious cutscenes, I gave it only 4 stars for fun but overall its really a 5 star game. The graphics are not sub-par. It's a strategy game people, you have to expect a top down 3D view for that type of game.
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Most Recent Customer Reviews
5.0 out of 5 stars it's is a great thoughtful constructed tactical turn base game so...
Front Mission is another sleeper hit of the sixth generation of gaming. it's is a great thoughtful constructed tactical turn base game so anyone interested in this game should... Read more
Published 1 month ago by johnny
5.0 out of 5 stars Five Stars
Totally addicting.
Published 1 month ago by Tom
5.0 out of 5 stars Five Stars
On time!
Published 7 months ago by MandD
5.0 out of 5 stars Five Stars
great turn based strategy with mech building options
Published 9 months ago by Zach Kenny
5.0 out of 5 stars How can I complain?
They gave me a brand spankin new game still in the plastic wrapping, there's not much more I can say. A+
Published 12 months ago by Kyle P.
4.0 out of 5 stars Love mechs and have OCD? This is your game.
Front Mission 4 continues its series tradition of turn based strategy, global political struggles, and mech fetishism with gusto. Read more
Published 13 months ago by PantsuPanic
5.0 out of 5 stars Awesome
I am a huge fan of strategy games, and I also have a preoccupation with giant robots. Put the two together and you get this game. Love it, recommend it, buy it!
Published 16 months ago by bobula13
4.0 out of 5 stars It reminds me of Super Robot Tensei type of games but deeper...
Who ever says that Mobile Suits had to be only fighting game or dynasty warrior clones; they do not know what they are talking about. Read more
Published 20 months ago by Klostmind
5.0 out of 5 stars More Fun the 2nd Time Around!
Bought this when it first came out having enjoyed FM 3. As a tactical turn based strategy game I couldn't ask for much more. Read more
Published 21 months ago by James N. Smith
5.0 out of 5 stars FM4
I have played all the older Front Missions and I had owned this one years back, It really was a fun game and I wanted to go back to it. Read more
Published 23 months ago by Gregory Goldring
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