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Full Spectrum Warrior - Xbox

by Microsoft
3.8 out of 5 stars  See all reviews (102 customer reviews) 84 / 100

List Price: $14.99
Price: $10.99
You Save: $4.00 (27%)
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Platform: Xbox
  • Position your men for firing, assess threat levels, and execute a plan of action -- no more plowing through a doorway, shooting & collecting a health pack. This is the real deal - to win you'll have to think & act like a real soldier
  • Think like a leader - you're in charge of real fireteams and your duty is to complete the mission and bring your men back alive
  • Manage ammo and the wounded - Respond to troops calling for fresh ammo, and pick up injured teammates to deliver to evacuation sites
  • Deadly missions that bring home the tension felt by soldiers in the field -- from suppressing Middle Eastern dictators to defending a convoy to seizing control of an airport
  • Accurate simulations of soldiers' actions & reactions in combat, with real military rules of engagement to follow

Frequently Bought Together

Full Spectrum Warrior - Xbox + Full Spectrum Warriors: Ten Hammers - Xbox (Jewel case) + Halo 2 - Xbox
Price for all three: $39.86

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Product Details

Platform: Xbox
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000160MCO
  • Product Dimensions: 7.8 x 5.5 x 0.8 inches ; 5.1 ounces
  • Media: Video Game
  • Release Date: June 1, 2004
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (102 customer reviews)
  • Amazon Best Sellers Rank: #26,935 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox

Eight, elite U.S. Army soldiers are battle ready and at your command in Full Spectrum Warrior. Commissioned by the U.S. Army, this highly realistic combat title features authentic tactical and combat maneuvers, implementation of U.S. Army doctrine, immersive combat environments and incredible AI to bring scenarios to life!

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
35 of 38 people found the following review helpful
5.0 out of 5 stars overview of the game February 24, 2004
By A Customer
Platform for Display:Xbox
Tactical combat games are evolving, and this game allows urban warfare to take a higher step up. Traditionally speaking, it has always been the tactically minded PC gaming crowd that's enjoyed these ultra-realistic types of games, but this game was designed for the xbox. With a beefed up AI system, this game allows more realistic reaction to urban combat (stance, formation, ROE, using cover for protection. This game removes the first person shooter aspect--although you will not shoot directly(pull the trigger) you can give commands as to where to point the gun and shoot or throw a nade', move individual warriors to where you want them. This forces people to use cover more, rewards brains instead of fast trigger fingers, and allows you to connect with your platoon (you even read the letters they write home), soldiers distribute ammo among each other, soldiers work with each other(one will crouch down while another stands when around a corner to maximize covering fire). It even takes other factors like damage to buildings, being sensitive to their culture(enter a mosque, you can't fire your weapon-thus alternative solutions are required), securing the dead-remove their weapons so other can't get the gun-or children, ROE (rules of engagment) This game was designed for the military first, but they made some modifications for the customer version (make it more fun), more storyline(completing the process by adding what many shooters lack, a good story to motivate the player) and it has xbox live! Graphic wise, it looks like eye candy, and I brought the xbox system specifically for this game. Read more ›
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18 of 21 people found the following review helpful
4.0 out of 5 stars A thrilling and fun alternative combat game November 14, 2004
Platform for Display:Xbox
Fun: 4.0 out of 5 stars   
So there I was, up to my knees in bullet casings. I'd safely guided my two teams through the perilous streets of Zafarra, capital of the central Asian hotspot of Zekistan. We'd been taking out insurgents while on the trail of terrorist mastermind Mohamed Jabbour Al-Afad.

As we moved down one deserted street, pausing only long enough to eliminate a solitary enemy who opened up on us from an alley, a technical suddenly rolled out of the next intersection, laying down heavy machine gun fire and pinning the eight of us behind a burnt-out kiosk.

I sent Bravo team scurrying back down the alley while Alpha hunkered down amid a hail of .50-caliber bullets. Within a couple minutes, Bravo had emerged one block away to flank the technical. A sniper who was dumb enough to leave himself exposed on a balcony was quickly dispatched with.

Although the technical began firing on Bravo, I ordered Alpha to draw their attention back by firing on the enemy from behind their cover. This allowed Bravo to scamper down the street and duck behind a wrecked car, a position that put the technical within range of the M203 grenade launcher. Bravo's grenadier popped up, aimed, and within seconds a zooming 40 mm frag lit up the technical and turned it into a smoking hulk.

That was just one of the many tense scenes I encountered in "Full Spectrum Warrior", a fantastic combat title that delivers adrenaline in copious quantities. The game scraps the usual first-person perspective in favor of a third-person view in which you control two teams, each with a team leader, grenadier, rifleman and squad automatic weapon.
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15 of 17 people found the following review helpful
5.0 out of 5 stars This game is amazing May 27, 2004
Platform for Display:Xbox
In response to the idiot from Bronxville...
People can play games before they're officially released to the general public. I played this game at the THQ booth at E3 in Los Angeles for about an hour. It is amazing. The AI is spectacular, as are the graphics, sound, and playability. This is truly the next generation of tactical "war sims".
And to Saraa from UK...
This game is set in the fictitous country of Zekistan. It has nothing to do with Iraq or violence against Muslims. In fact, one of the main characters in the game is a devout muslim who is also a member of the U.S. military.
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11 of 12 people found the following review helpful
4.0 out of 5 stars Another Review June 10, 2004
By A Customer
Platform for Display:Xbox
All right, the game is pretty decent (I haven't finished it yet but hear it is pretty short). The graphics are pretty, the controls good once you get used to them and the sound is good also. I bought this game knowing it was not a FPS and have not been disappointed in it as you get to work the tactics vice the shooting.
While everyone else is praising the game and their points are valid I will simply bring up the small annoyances.
1) The Platoon members: Where did these guys come from? Been in the army for 9 years and haven't had to deal with how these guys are portrayed in their comments to their squad leaders. The language doesn't bother me but the emulation of a real soldier talking that way to his leaders is something not taken lightly.
2) The M2/M3 Bradley in the 1st couple of missions: The 4 missile pod signify the vehicle is a M6 Linebacker (Air defense version) and it fires 4 missiles at one of the targets. Linebackers fire the Stinger missile (Anti-Air... not anti armor)
* The above two do not hurt game play at all. It is simply an irritant that I see as I play. (like doing something for a long time then seeing it butchered in a movie)
3) The snap reactions of the squads: a little slow on the draw sometimes as they are moving down the alley and a target presents itself. I know you can cancel the move and then issue another to initiate the attack and I could have set up a bounding move, but sometimes reflex-firing should come into play.
4) The enemy being so engrossed with the unit firing at him that he is incapable of shooting at the other squad that is running in the open.
I see in the credits that they name a few army personnel.
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Most Recent Customer Reviews
3.0 out of 5 stars This game was great when it came out years ago now games like ...
This game was great when it came out years ago now games like Battlefield titanfall graphic wise looks a lot better. Read more
Published 1 month ago by ricorr
5.0 out of 5 stars Five Stars
Published 2 months ago by gerardo aranda
5.0 out of 5 stars not a shooter. a realistic experience simulation.
not a shooter. a realistic experience simulation.
Published 8 months ago by Mark Renna
5.0 out of 5 stars Awesome
This product is great exactly as described and it worked extremely well. The item was shipped and arrived in a timely manner as well. I would recommend it to anyone.
Published on December 19, 2012 by ChazV
5.0 out of 5 stars Not a typical shooter
This is one of my favorite war/military games. You control the movement and actions of two (sometimes 3) infantry squads (4 soldiers each) throught the streets of a fictitious... Read more
Published on November 7, 2011 by w1zard_f1ngers
5.0 out of 5 stars unknown soldier
I loved this game. The graphics, sounds and scenery are awesome. I recommend this game also.
Published on April 1, 2009 by R. Irwin
3.0 out of 5 stars Didn't make it pass the training mission
Sorry, but the game makes you go through this tutorial course that is the slowest, most boring thing I've ever had to suffer through. Read more
Published on April 29, 2007 by mr. idiot
4.0 out of 5 stars Must Have
I started it up and the opening sequence was just so entertaining. It made you actually like the characters.

Started playing and felt like I was back on active duty. Read more
Published on March 7, 2007 by U. Gardner
4.0 out of 5 stars very entertaining
As a former infantryman I saw lots of realism in this game. However, most of the time you are not given many options for attacking the enemy
Published on January 3, 2007 by Timothy A. Spears
4.0 out of 5 stars Why oh why.....
Couldn't Ghost Recon 2 play identically. All this game needs is Ubisoft to come along and give it some good graphics and realistic AI. Read more
Published on June 6, 2006 by McReaper_119
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