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G.I. Joe Volume 6: Players & Pawns (G. I. Joe (Graphic Novels)) (v. 6)
 
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G.I. Joe Volume 6: Players & Pawns (G. I. Joe (Graphic Novels)) (v. 6) [Paperback]

Brandon Jerwa (Author), Tim Seeley (Author)
1.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

G. I. Joe (Graphic Novels) February 22, 2005
Cobra has re-established its island base, but the organization is crumbling; Destro and Zartan have both resigned, and the Baroness is caught between love and duty. While the Joes infiltrate Cobra Island, Cobra Commander makes a violent attempt on General Hawk's life and the South American nation of Sierra Gordo is invaded by a mysterious new high-tech commando unit. As the players enact their strategies, the pawns move into place. "Players and Pawns" also introduces the most anticipated new addition to the G.I. Joe mythos - Wraith - whose debut comes in a 12-page story penciled by Talent Caldwell of Aspen Studios.


Product Details

  • Paperback: 144 pages
  • Publisher: Devil's Due Publishing (February 22, 2005)
  • Language: English
  • ISBN-10: 1932796185
  • ISBN-13: 978-1932796186
  • Product Dimensions: 10 x 6.5 x 0.3 inches
  • Shipping Weight: 8.8 ounces
  • Average Customer Review: 1.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,874,778 in Books (See Top 100 in Books)

 

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1 of 3 people found the following review helpful:
1.0 out of 5 stars This ain't G.I. Joe, June 21, 2008
By 
Dustin E Proehl (Chillicothe, Ohio USA) - See all my reviews
(REAL NAME)   
This review is from: G.I. Joe Volume 6: Players & Pawns (G. I. Joe (Graphic Novels)) (v. 6) (Paperback)
Brandon is the reason I don't buy G.I. Joe comic anymore. This guy turned out some of the worst G.I. Joe stories that could be put together. Why they would let this guy write comics about characters he hates or does not understand is beyond me. Please skip this book and look for ones by Larry Hama.
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