44 YEARS OF FANTASTIC FOUR compresses decades of comic books (20,000 pages according to the box, and I'm not counting them to argue) onto one DVD-Rom.
In some ways, the collection is better than those bulky, expensive Marvel Masterworks editions because you get the original coloring, the occasional nicked cover or yellowed page, all the original ads, Bullpen Bulletins, and letters pages.
In short, even though readers view this collection on a computer screen, it's closer in many respects to the actual act of perusing a vintage issue of "The World's Greatest Comic Magazine!" And the scans -- saved in two-page increments to better capture the occasional double-page layout -- look great!
And for the price of ONE Masterworks volume, you get an entire 44-year run!
They're all here: the classics, the long runs of solid stories, and the periodic dud. Readers can follow the team from its earliest days under Stan Lee and Jack Kirby when they stuck to the company's forte of giant monsters and aliens (hence, the Thing, the Mole Man and his band of underground misfits, and the Skrulls) through their grand experiments in the cosmic (Galactus, the Silver Surfer, Him, the Inhumans), a run of comics creativity that has seldom, if ever, been equalled.
Then follow the team through a darker period in the 70s when various creative teams floundered in the gigantic wake of Lee and Kirby's departure. Sure, there were some good stories (specifically, the Thomas/Wein/Wolfman era of scripting which included art by George Perez for too short a span), but there were a lot of dogs, too.
The book was reborn under John Byrne, who took over as writer and artist in the early 80s and restored the team to its glory days with the returns of Doctor Doom (the ultimate FF baddie), Galactus, and a healthy mix of the cosmic and day-to-day adventures.
Once you've finished those stories, you still have 15 MORE years of continuity on hand. Really, it's quite an imposing database of adventures, including all the specials and annuals, too. If, like me, you've read many of these before, you'll still find the occasional surprise or story you've forgotten. (For me, so far, it was finding an FF annual completely illustrated by the great Steve Ditko!)
I'm dropping one star, not for the collection itself, but for the lack of simple documentation to make the first-time user's experience with Acrobat Reader more enjoyable. In some ways, I prefer the CDisplay program for reading comics on a computer, as it is more intuitive and novice-reader friendly than Adobe.
However, a one-sheet page of instructions about issues specific to reading comics with Adobe would have shaved an hour's worth of frustration from my initial experience. For example, checking "use single-key accelerators to access tools" under the "General" section of "Preferences" (accessible through CTL+K) allows readers to use keyboard shortcuts while reading full screen.
And you'll want to read these full screen, instead of peeking at them through the Reader window. To access full-screen capabilities, use CTL+L. Once you've done that, increase the size of the page to a comfortable level by holding down CTL + SPACE BAR while clicking with the mouse. Then, you can easily scroll up or down each two-page scan. With a little practice, you'll soon be reading comics on the computer as easily as you read an actual comic book. But better instructions would have improved the process considerably.
A great collection, and a novel way to store thousands upon thousands of books and access them easily. Recommended!