The CD-ROM includes all the examples used in the bible, GNOME core files and libraries, a compiler, autoconf, and automake.
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The CD-ROM includes all the examples used in the bible, GNOME core files and libraries, a compiler, autoconf, and automake.
Griffith's style goes heavy on code, which may or may not be to your liking. He typically introduces a concept (such as reacting to mouse events or moving polygons around a canvas), writes a bit about the language elements that support it, and then unleashes a listing of code to implement the task and variations of it. After each code listing, he explains what's going on in the program. The most appealing part of Griffith's book is his depth of knowledge and enthusiasm for sharing it. He's like a kid in a candy store, but he gets to talk about the candy too. Read this volume for a well-grounded and wide-ranging explanation of what you can do with graphics under GNOME. --David Wall
Topics covered: Programming graphics and GUIs in the GNOME windowing environment. Areas of emphasis include windows, dialogs, interface widgets, and other library-based GUI elements, as well as more flexible (and complex) graphics-creation techniques. Specific attention goes to color, mouse and keyboard event detection, fonts, drag and drop, and building your own widgets. A GTK reference appears in an appendix.
Understand in detail how GNOME, GTK+, and the X Window System fit together
Discover the programming tips and tricks that will turn you into a widget master
Make the most of basic GUI building blocks, from windows to scroll bars
Manipulate shapes, colors, and more to customize the look and feel of your GUI
Add functionality to your GUI with MDI and other resources -- and even build your own custom widgets
Set up a GNOME development environment that works the way you do
Find out how GNOME programming differs from Windows programming, line by line
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Most Helpful Customer Reviews
8 of 8 people found the following review helpful:
5.0 out of 5 stars
Great job of bringing GNOME & GTK to us,
By Gene Holmerud (Phoenix, AZ USA) - See all my reviews
This review is from: GNOME/GTK+ Programming Bible (Paperback)
Aurthur Griffith shows a reader the code and the results of execution. Then he procedes to explain all the nuances of what each statement does and why it is required. The debth of coverage is staggering, but that should not discourage a novice since the material is presented one step at a time. It also includes help setting up a programming environment so that the satisfaction of seeing one's own creations work is readily available.Where this book shines is the index. It is detailed and very complete. I continue to use it to find the information I need.
6 of 6 people found the following review helpful:
4.0 out of 5 stars
Hands on Gnome Programming,
This review is from: GNOME/GTK+ Programming Bible (Paperback)
It is a instantly hands on guide on how to program for Gnome/GTK. Each topic is very well explained, with a lot of practical and independent examples, covering almost every GUI building block.For those who lacks more real-world code examples.
5 of 5 people found the following review helpful:
3.0 out of 5 stars
A good bood that give examples of advanced GTK+/GNOME featur,
By Bert Bowers (USA) - See all my reviews
This review is from: GNOME/GTK+ Programming Bible (Paperback)
GNOME/GTK+ Programming Bible is a good book but has many short commings. The good part is that it discusses some of the more advanced features of GTK+ and GNOME; specifically Paned windows, MDI windows, and Scrolled windows. The examples are generally very simplistic and way too many of the function call parameters are never explained. In the listing of GTK+ and GNOME features, the main calls are completely omitted; listing calls that support the main Widget building call. Only the function prototype is given, with no explanation as to the meaning of the call parameters. This said, I still find it a very useful book for the examples it provides that do not appear in the other books. The appendices appear to give a fairly complete listing of: Inheritance, Arg Settings anf Getting, Enumeration Types, Signals, Functions by Return Type.
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