Programming Books C Java PHP Python Learn more Browse Programming Books
Qty:1
  • List Price: $73.95
  • Save: $9.61 (13%)
Only 14 left in stock (more on the way).
Ships from and sold by Amazon.com.
Gift-wrap available.
Add to Cart
Want it Monday, April 21? Order within and choose One-Day Shipping at checkout. Details
Condition: Used: Very Good
Comment: Small mark / wear on front cover. Small wrinkle / bend on front cover. Small mark / wear on back cover. Small wrinkle / bend on back cover. Small wrinkle / bend on spine.
Add to Cart
Trade in your item
Get a $24.15
Gift Card.
Have one to sell?
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 2 images

GPU PRO 3: Advanced Rendering Techniques Hardcover

ISBN-13: 978-1439887820 ISBN-10: 1439887829 Edition: 1st

See all 2 formats and editions Hide other formats and editions
Amazon Price New from Used from Collectible from
Kindle
"Please retry"
Rent from
$17.18
Hardcover
"Please retry"
$64.34
$64.31 $50.00

Free%20Two-Day%20Shipping%20for%20College%20Students%20with%20Amazon%20Student



Frequently Bought Together

GPU PRO 3: Advanced Rendering Techniques + GPU Pro 2 + GPU Pro 4: Advanced Rendering Techniques
Price for all three: $203.47

Buy the selected items together

Customers Who Bought This Item Also Bought

NO_CONTENT_IN_FEATURE
Sell Your Books
Get up to 75% back when you sell your books on Amazon. Ship your books for free and get Amazon.com Gift Cards. Learn more.

Product Details

  • Hardcover: 408 pages
  • Publisher: A K Peters/CRC Press; 1 edition (February 21, 2012)
  • Language: English
  • ISBN-10: 1439887829
  • ISBN-13: 978-1439887820
  • Product Dimensions: 9.3 x 7.7 x 0.9 inches
  • Shipping Weight: 2.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #833,019 in Books (See Top 100 in Books)

Editorial Reviews

Review

GPU Pro3 is a guide to high-end computer graphics for video games and computer animation. Discussing the latest advancements in technology and graphical artistry, taken from fifty of the industry’s best, it covers tips on creating interesting geometry, shading, illumination shadows, optimizing 3D engines, and much more. GPU Pro3 is presented with full-color photos of graphical examples, charts, indexes, glossaries, and much more, making it an ideal addition to community and college collections catering to technology and artistic design.
Wisconsin Bookwatch, April 2012


More About the Author

Wolfgang is the CEO of Confetti, a think-tank for advanced real-time graphics for the game and movie industry. Previously he worked for more than four years in Rockstar's core technology group as the lead graphics programmer. He is the editor of the ShaderX and GPU Pro book series, the author of many articles and a regular speaker on computer graphics conferences world-wide. He is also a MVP DirectX since 2006, teaches at UCSD and active in several advisory boards throughout the industry.

Customer Reviews

4.0 out of 5 stars
5 star
0
4 star
1
3 star
0
2 star
0
1 star
0
See the customer review
Share your thoughts with other customers

Most Helpful Customer Reviews

By Baesky on August 28, 2013
Format: Hardcover Verified Purchase
the content becomes more boardly.Its a double-edged sword. Which means if you are focus on lighting, X1 whole book tell you the story while pro3 just a chapter.In other opinion, the book changed from a pratice book to a window to open your sight.Actually i'd love the old day x-Series because it helped me directly in my work.maybe next series can become more practical technology more than now.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Product Images from Customers

Search
ARRAY(0xa02fec18)

What Other Items Do Customers Buy After Viewing This Item?