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GT Pro Series
 
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GT Pro Series

by UBI Soft
Nintendo Wii Everyone
2.6 out of 5 stars  See all reviews (15 customer reviews)

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    Ships from and sold by deal-dude.
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Product Features

  • Free steering wheel included (compatible with most racing games)
  • Race 80+ authentically modeled cars, each with 11 tunable components
  • Dominate the competition in drift mode by mastering awesome drift combos
  • Cel-shading artistic style, similar to popular Japanese anime
  • Split-screen multiplayer modes for up to 4 players

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000HGMGWC
  • Product Dimensions: 7.7 x 5.5 x 1.8 inches ; 7.2 ounces
  • Media: Video Game
  • Release Date: November 16, 2006
  • Average Customer Review: 2.6 out of 5 stars  See all reviews (15 customer reviews)
  • Amazon Best Sellers Rank: #14,898 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Related Items


Product Description

GT Pro Series immerses you in a world of intense racing action! With more than 80 licensed cars, tons of tuning options and its fluid drift-style controls and physics, GT Pro Series perfectly fits the Wii's unique gameplay approach. It's a fast-paced racing game that takes full advantage of the Wii Remote.

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Customer Reviews

15 Reviews
5 star:
 (2)
4 star:
 (5)
3 star:    (0)
2 star:
 (1)
1 star:
 (7)
 
 
 
 
 
Average Customer Review
2.6 out of 5 stars (15 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

7 of 7 people found the following review helpful:
1.0 out of 5 stars don't waste your money on this port, January 7, 2007
= Fun:1.0 out of 5 stars 
This review is from: GT Pro Series (Video Game)
Yes, Wii is not about high end graphics, but this game is definitely not maximizing Wii's capability. Graphics is just plain awful. The text is so small that you can barely read. Controls are frustrating. I gave ip up right away, tried Excite Truck -- A much much better and much fun experience. They give you the wheel to sucker you in, don't get it. Excite truck is a much better designed and developed game. What is this? A port from N64!?
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18 of 22 people found the following review helpful:
1.0 out of 5 stars Crash and burn., November 29, 2006
By 
C. Bakehorn (Bloomington, IN) - See all my reviews
(REAL NAME)   
= Fun:2.0 out of 5 stars 
This review is from: GT Pro Series (Video Game)
Launch titles are generally hit or miss, and gamers have seen the praise corralled by Legend Of Zelda: Twilight Princess, Rayman Raving Rabbids, and a few of the Wii's other titles. One might start to wonder if there are any misses, but surely enough something comes along and proves that nothing in gaming is perfect. That something is Ubisoft's GT Pro Series, and it's a crash, a burn, and all of the excruciating pain during and after. Gamers, allow me to introduce the biggest loser of the launch, and possibly the worst launch title in ages.

Before explaining the slew of what went wrong, I'll explain the one-ONE-thing that went right. Ubisoft packaged a plastic steering wheel accessory with GT Pro Series; an accessory that could prove useful in future racing games. Well, that about sums it up.

Moving on, GT Pro Series is an arcade racer in a sim's skin. The ridiculously dry and uninspired courses seem to place emphasis on quick turns and drifts rather than careful, calculated entry and exit maneuvers. After forgetting about the plastic wheel accessory and taking note of the core mechanics, it is realized that absolutely nothing is new here-in fact, some classic games like F-Zero have more unique and interesting racing perks. You accelerate, brake, and turn. Sometimes you drift. That's it. I'd insert a Wii pun by saying "Wii!" with the implied sarcasm that would come from saying "whee," but the Wii doesn't deserve to be discredited in such a way.

The game treats you to a few equally boring gameplay modes. First, you have the awfully dull Championship Mode that takes you through different tournaments and events. Winning these events yields new cars, parts, and events. You don't purchase anything. You simply win stuff to unlock more stuff. Outside of that, there's a Quick Race that will likely go untouched and a Versus Mode for anyone with friends willing to play a racing game as terrible as GT Pro Series. Then there's the Drift Combo Mode, which is the biggest load of gameplay slop I've seen in a racing game. Drifting controls are, for the lack of a better term, uncontrollable. Going into turns at high speeds and driving sideways should be fun, not the mess that GT makes it out to be.

There are 80 licensed cars and 10 tracks (20 if you include their mirrored versions) to race them in. Unfortunately, none of the 80 cars control uniquely. In fact, most of them, when put through the tracks and their ridiculously placed turns, will have you wildly spinning your Wii remote around trying to stay on course. Who cares if you're driving a Mitsubishi Lancer if it steers like a minivan? Speaking of steers, an enraged bull would be as controllable as GT Pro Series often is-I've actually turned the opposite direction that I was motioning in my hands. I've even driven through corners and stuck to walls. What's with the physics? Oftentimes there is no repercussion whatsoever for banging into the CPU racers that otherwise drive in a set, unchanging line. Tuning your cars fails to do anything interesting or unique, though I was curious as to why GT Pro Series lets you change the type of seats in your car when you can't ever see them through the car windows, which are tinted by default. The point is, I don't care how many cars are in your video game if the game itself is a boring one that is unimpressive in every other possible way. I'd rather look at a harmless picture of a Toyota Celica than virtually steer one into walls and get stuck on them.

Unbeknownst to me until doing some research, GT Pro Series was actually a racing game that came out in the middle of the Gamecube's life on Nintendo's last-generation console. It shows through its technical factors, especially when you take a look at the visuals. Cel shading is great and all, but GT Pro Series does it so effortlessly that it seems to be a cheap, easy exit out of making detailed physics and to-the-last-detail car models. There are virtually no special effects to be found, spare the SNES-quality dust and particles that come up when you drive through grass (it'll happen a lot) or drift through a turn. The track designs are as unique, original, and interesting as a bleach-blonde sorority girl wearing tan Ugg boots and thin, black sweat pants listening to "Fergalicious" on a pink iPod. At least the names aren't deceptive-"Downtown Street" takes you through a blocky, grey urban area. Imagine that. Don't even get me started on the music that could have been created by turkeys (mm, Thanksgiving) pecking furiously on an electronic keyboard. Still, the worst of all production values are the sound effects. Probably the only thing that doesn't make one's ears bleed is the sound of the Wii's Home Button being pressed to remove this game from your television screen. Really, if under some catastrophic circumstance you absolutely have to play this video game, do it on mute.

No quality keeps GT Pro Series from the lowest dismal status I've seen in a long, long time. The plastic wheel is a nice peripheral but the circular plastic apparatus that comes with it is as worthless as the thin plastic that you remove to open the plastic game case. If you've got money laying around and contemplated picking up this smoking pile of rubble, I'd more than urge you to look at something else; for example, I mentioned F-Zero earlier. Download it for a tenth the price of GT Pro Series on the Virtual Console. To end this tea-bagging of Ubisoft's awful racing game, if this is the way that Wii racers will fare in the future, I hope that developers abandon the racing genre and Nintendo keeps their Mario Kart franchise on the DS.
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10 of 13 people found the following review helpful:
1.0 out of 5 stars the wheel is the best part, November 24, 2006
= Fun:2.0 out of 5 stars 
This review is from: GT Pro Series (Video Game)
reading alot of reviews for this game before i bought it, there was a mix of people saying, the graphics are horrible, and then people defending the wii by saying that the wii isn't supposed to have good graphics. maybe not, but it is supposed to have better graphics than this game. the graphics in this game are on par with racing games from nintendo64. that has nothing to do with the wii. to do with gameplay, the game seems like it has a lot of potential, because you can customize your car, and alot of cars are there. i can even race the car that i own (a subaru impreza). however unlike the other games i have played on wii, i find the controls in this one almost impossible, and am tempted to turn off the motion controls altogether and use the D-pad instead. they do have options though for the sensitivity of the motion control, but i have tried almost every different sensitivity and can't seem to get it right. the best part about the game however is the steering wheel attachment for the wiimote. it does make the controls significantly easier, even though its still near impossible. i am hoping that this will be useful for other driving games when they come out, if they are any better than this. all in all i am dissapointed in the game, even though i wasn't expecting much graphicwise, i was expecting it at least to be fun to play. i'll have to hold out until i get another racing game to figure if this was a complete waste of money, because if all racing games on the wii suck, then the steering wheel will be useless as well, making everything about this purchase useless.
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