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GURPS Compendium I : Character Creation
 
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GURPS Compendium I : Character Creation [Paperback]

Sean M. Punch (Compiler), Steve Jackson (Editor), Dan Smith (Illustrator)
4.2 out of 5 stars  See all reviews (4 customer reviews)


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Product Details

  • Paperback: 192 pages
  • Publisher: Steve Jackson Games; 1st edition (December 1994)
  • Language: English
  • ISBN-10: 155634290X
  • ISBN-13: 978-1556342905
  • Product Dimensions: 10.8 x 8.4 x 0.5 inches
  • Shipping Weight: 1.3 pounds
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #989,456 in Books (See Top 100 in Books)

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Average Customer Review
4.2 out of 5 stars (4 customer reviews)
 
 
 
 
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15 of 15 people found the following review helpful:
5.0 out of 5 stars My favorite GURPS supplement, October 22, 2000
By 
Adam Griffith (Bothell, Washington USA) - See all my reviews
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This review is from: GURPS Compendium I : Character Creation (Paperback)
This book has all, or at least the vast majority of the things you need for character creation all under one cover. It has all the disadvantages, all the advantages, and a good number of skills.

If you are one of those people who buys GURPS books to read for entertainment, you might not want to bother, but this book is very helpful (almost a must have)if you are actually playing the game.

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15 of 15 people found the following review helpful:
4.0 out of 5 stars Best update of an RPG in quite a while, June 10, 1998
By A Customer
This review is from: GURPS Compendium I : Character Creation (Paperback)
It's the nature of RPG publishing to generate more books for the games published. If all you need is 1 book and every potential customer has that book, you're out of business.

The drawback to this is new material tends to duplicate and even contradict older material unless the game maker keeps a tight reign over it.

GURPS generally has had such supervision but even so you have rules in one book that are useful in another but not found there.

In ten years of existence, a good list of new rules, character skills, advantages and disadvantages have cropped up. GURPS line Editor Sean Punch took ahold of this and compiled the newer rules into one book, making it far easier for players and game masters to generate characters.

Reconciling some contradictory material took some effort but not too much and Punch does invite his readers to note similar advantages, such as Universal digestion and Cast Iron stomach.

The first lets you eat anything non-poisonous, the second makes you resistant to an upset stomach and fights off poisons.

Overall a must for any serious GURPS player.

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13 of 14 people found the following review helpful:
4.0 out of 5 stars An excellent book for people considering a return to GURPS., March 23, 1998
By A Customer
This review is from: GURPS Compendium I : Character Creation (Paperback)
Steve Jackson Games have managed to do for GURPS 3rd edition what the D&D Rules Cyclopedia did for D&D. A literally breath taking book that expands and supplements the GURPS 3rd edition Basic Set beyond it's comparatively humble origins. Almost a decade of GURP character generation material and advice have been lovingly compiled. I recommend this book. Guy Robinson
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