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GURPS Traveller: First In
 
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GURPS Traveller: First In [Paperback]

Jon F. Zeigler (Author), Salvatore Falco (Editor), Fredd Gorham (Illustrator)
4.2 out of 5 stars  See all reviews (4 customer reviews)


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Product Details

  • Paperback: 144 pages
  • Publisher: Steve Jackson Games (May 1999)
  • Language: English
  • ISBN-10: 155634368X
  • ISBN-13: 978-1556343681
  • Product Dimensions: 10.7 x 8.3 x 0.4 inches
  • Shipping Weight: 13.6 ounces
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #2,741,899 in Books (See Top 100 in Books)

 

Customer Reviews

4 Reviews
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Average Customer Review
4.2 out of 5 stars (4 customer reviews)
 
 
 
 
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8 of 8 people found the following review helpful:
4.0 out of 5 stars Traveller is back, April 1, 2000
This review is from: GURPS Traveller: First In (Paperback)
It's nice to finally see the world of traveller back in print, this time in the world of GURPS. 1st In is the sourcebook for the Scouts, one of the more interesting settings for PCs. This book gives the readers a look behind the scenes of the Imperial Interstellar Scout Service as well as an extensive background on its organization and functions of each branch. Several sections of the book also deals with world creation and equipment. It's well written and really gives the reader a feel for being a Scout. The world creation section is rather extensive and like in the original scout book(traveller game) can be pretty daunting for the casual gamer. There is also a culture section for those who wish to flesh out each planet, complete with population, type of government, etc., each with explanations on what it means. All in all, much better than the original Traveller scout book and one of the better supplements for GURPS to be published.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Good start for Traveller/Space creation, January 22, 2001
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This review is from: GURPS Traveller: First In (Paperback)
I bought this book mainly for the world creation tools. Lots of cool stuff on star and world creation, though it's spread out a bit. Would be nice if there were some pages in the back with all the tables you use for rolling up stuff in one place. The main information on the scout corp. is great! Already gave me a couple of scenario ideas. My only beef with the book is the lack of forms. I'm trying to put together a relational database of Traveller based space/planetary info and it's slow going, having to go through every page to find the type of info that needs to be stored. Working from a paper form with all the fields already defined is much easier. Oh well, I find futzing around with stuff like this more fun than actually playing the game. Go figure.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars An Excellent Traveller Scout and World-Building Resource, May 1, 2007
This review is from: GURPS Traveller: First In (Paperback)
Though I am not a user of the GURPS system, First In is a valuable supplemental resource for the Original Traveller Universe. I use my copy in conjunction with Traveller: Science-Fiction Adventure in the Far Future (Book 1 Characters and Combat), Traveller: Science-Fiction Adventure in the Far Future (Book 3 Worlds and Adventures) and Traveller Book 6: Scouts. It is highly useful for providing the additional level of detail which has become a hallmark of the GURPS Traveller: Science Fiction Adventure in the Far Future (GURPS Traveller) series. Well worth the original $20.95 cover price, and perhaps even a bit more, as this book has now been out of print for many years.
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