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Galactic Civilizations 2: Dread Lords - PC

by 2K
Platform : Windows XP
Rated: Everyone
3.7 out of 5 stars 70 customer reviews
Metascore: 86 / 100

List Price: $29.99
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  • Direct your people's military as you battle to control the galaxy
  • Deep strategic elements as you establish your place - Ccolonize planets, establish trade routes, fight wars, research new technologies, sign treaties, build up a planet's industry & economy
  • Research and design new ships -- full customization lets players create completely unique ships
  • Create entire fleets and develop them strategically
  • Multiple planets to explore and colonize - pick and choose what your planets will be used for
5 new from $4.00 28 used from $1.83 4 collectible from $7.99
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Product Description

In the year 2225, mankind's thirst for domination has spread to the stars, where the battle for conquest rages on. Humans struggle for supremacy over the other Galactic powers, who have their own plans for the cosmos. Among these is the dreaded Drengin Empire, who will stop at nothing to wipe out humanity and its allies, though even they cannot imagine the horrors that exist in the furthest reaches of space.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • Product Dimensions: 7.3 x 5.4 x 1.8 inches ; 6.4 ounces
  • Media: Video Game
  • Release Date: February 21, 2006
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (70 customer reviews)
  • Amazon Best Sellers Rank: #30,649 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Customer Reviews

Top Customer Reviews

If you've ever played and loved Master Of Orion 2, your prayers have been answered. I downloaded the game from GalCiv's site (although you can save $6 by purchasing it from Amazon, but I couldn't wait), and it is a wonderful game. At the time of writing this review, I still haven't slept since downloading it. I haven't done that with a game in years.

Where does this succeed where Master Of Orion 3 and Imperium Galactica failed?

1) The GUI - The interface to the game is very streamlined, simple, and uncluttered. MOO2's greatest feature was how fast you could navigate all of the options. This interface reminds you of the great MOO2 interface with big buttons, a solid feel, and a nice heavy "click" on the buttons. You can control ships with mouse or keypad, and a double-click will access almost anything in the game. Gone are the overly-complex right-click menus and 5-10 layer deep menus of MOO3.

2) The Music - Not overly complex or overdominating. It sets the mood and then stays out of the way.

3) The graphics - You can crank the resolution way up to 1600x1200 if you want to heat up your graphics card, but this is the rare game that looks almost exactly as good at 1024x768. You could have a four year old GeForce2 card and run the game as fast as someone with a brand new 7800. The main reason is that the game uses 3D when necessary to add depth, but otherwise relies on beautifully drawn 2D environments.

4) The mechanics of the gameplay - The game plays fast, but of course, being a turn-based game, you can move as fast or as slow as you like, which is why it is so elegant. A beginner can take his time and enjoy, but as a game goes on and you build a huge empire, you can fly through the screens to manage your empire.
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2 Comments 231 of 238 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Master of Orion 2 was probably the last really good game that has been released in this catagory. MOO3 was a bit of a flop -- it was far too automated with far too many "false choices"...ways you could design a spaceship that simply were not as efficient as hitting the button that let the computer design the whole thing for you, instantly.

GalCiv2 brings back everything that was good about MOO2, with modern graphics and appealing decisions to make with just enough automation options to keep the endgame from becoming tedious without ever "playing the game for you".

The main thing I want to talk about, though, is the AI.

Historically, games like this have the computer opponet cheat. You have 1 colony ship, they have 3. How? Because the computer cheats. The developers couldn't come up with a good way to make a smart computer opponet so they compensated by having it cheat instead.

GalCiv2 doesn't do this (unless you want it to, which I don't advise).

The AI is pretty fantastic. Set computer opponets to an "intelligent" level of difficulty and they will fight you with all the same restrictions you have. They have to scout, just like you. Their ships cost just as much as yours. Their factories produce just as quickly as yours. The only advantage they have is one of efficient micromanagement.

It's not completely infallible, it sometimes does silly things, but it's good enough and smart enough to trounce you most days without any need to cheat.

I find this to be much more appealing. I like a level playing field.

Beyond this, the game has all the usual componets. You research technologies you want from a large and diverse tree. You colonize planets and build factories and research facilities and so forth.
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Comment 173 of 180 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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[edited 5/29/2006]
Early versions of this review stated that the 5 stars for 'Overall' was a mistake. No longer. With the release of the 1.2 beta and the innovative direction that Stardock Games is taking with GalCiv2, this game clearly deserves the 5-star rating. Go to galciv2.com to see what I'm talking about.

I was an early fan of the original Galactic Civilizations, which I enjoyed when it first came out, and which I've continued to re-install and play over the years. When GalCiv II came out, I downloaded and installed it, started playing--and immediately got frustrated. That's because I kept expecting the user interface and game design to play like the original. I finally stopped playing, went through all the video tutorials, read the manual a little, and started again--and everything was fine.

More than fine, actually. GalCiv II is that rare modern game that gives as much or more thought to game design as it does to eye candy. The result is a game that makes you think about what you're doing, while letting you have fun doing it.

GalCiv II is an outstanding example of the 4X (eXplore, eXpand, eXploit, eXterminate) genre that includes classics such as Stars!, Masters of Orion II, Sid Meier's Alpha Centauri/Alien Crossfire, the entire Civilization line, and so on. It provides a variety of options (map size, star density/quality, racial attributes, selection of competing races, etc.) to allow you to customize the game play to your liking. Likewise, you have the standard set of victory conditions available (political, technological, cultural, military), as well as the usual technology tree, structures and enhancement, trade routes, and so on.
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Comment 52 of 52 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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