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  • Firefly: the Game
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Firefly: the Game

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List Price: $49.99
Price: $43.95 & FREE Shipping. Details
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Sold by allstartradingcardsandgames and Fulfilled by Amazon. Gift-wrap available.
  • Based on the cult classic TV show
  • Takes about 2 hours to play
  • Fun strategy game
16 new from $36.99 1 collectible from $50.00

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Frequently Bought Together

Firefly: the Game + Firefly: the Game - Breakin Atmo: Game Booster Expansion Set + Firefly - Pirates And Bounty Hunters - Expansion
Price for all three: $78.83

Buy the selected items together

CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 3.2 x 10.5 x 10.5 inches ; 4.8 pounds
  • Shipping Weight: 4.8 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: China
  • ASIN: 0992251656
  • Item model number: GF9-FIRE001
  • Manufacturer recommended age: 13 - 15 years
  • Amazon Best Sellers Rank: #3,401 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (162 customer reviews)
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Product Description

From the Manufacturer

In Firefly: The Game - based on the popular Firefly television series created by Joss Whedon - players captain their own Firefly-class transport ship, traveling the 'Verse with a handpicked crew of fighters, mechanics and other travelers. As a captain desperate for work, players are compelled to take on any job - so long as it pays. Double-dealing employers, heavy-handed Alliance patrols and marauding Reavers are all in a day's work for a ship's captain at the edge of the 'Verse. Firefly: The Game is a high-end thematic tabletop board game from Gale Force Nine (GF9) and the first in a series of tabletop hobby board games and miniatures games from GF9 set in the Firefly Universe.

Product Description

Firefly The Board Game!

Customer Questions & Answers

Customer Reviews

It is very high quality construction.
Basil J. Gilger
The game, while it seems intimidating at first, is actually very simple to play.
Dan Vanderheiden
As a fan of the series and the movie "Serenity", this game was a must.
Carrie Dobrin

Most Helpful Customer Reviews

151 of 153 people found the following review helpful By Sghoul on October 20, 2013
Verified Purchase
Preface: I have only played 1 game so far and it took 4 hours. BUT, much of that was just getting the hang of things. Towards the end, we were flipping and resolving cards very quickly.

Quick rundown: You take jobs, you do jobs, you get paid for the jobs. And keep your boat in the sky. Take some nice cushy legal jobs in the Alliance areas? Take something riskier or worry about getting caught by an Alliance patrol? Or really go out into the boarders, make some real money but risk the wrath of Reavers?

Buy some gear. Vera? The Mule? How about a Cunning Hat? Hire some crew. Inara can help you talk your way out of some situations. Kalee can keep your boat in the sky. Did you pick up Saffron? Well she just jumped ship to work on another ship as Yolanda.

The Good: I felt like I was in the show. I could take risks for big pay, but get caught. I could play it safe and stay out of major space lanes and hope not to run out of gas. When Reavers were nearby, we crapped our pants. And in terms of game mechanics, we felt like when bad things happened it was our choice. And once you learn what to do, things flow nicely. Also, all of the parts are decent quality at worse, with some (like the money) being wonderful. Also, did I mention that my Captain, Monty, wore a mighty cunning hat till the end of the game.

The Bad: Lots and LOTS of bits and baubles. There are 13 separate decks, each with their own discard piles. 5 piles of tokens. And 5 stacks of very well printed money. Add to that a big board and each player needing real estate for their ship, crew, gear, jobs, and money...this game takes some serious room to play. This wasn't really a concern to me, but I know it may be for some folks.
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60 of 64 people found the following review helpful By Jacob G Corbin on November 4, 2013
I need to say at the outset that I am pretty neutral on the subject of Joss Whedon: I never got into Buffy or Angel or Dollhouse, I have not seen Firefly the TV show although I saw the movie and it was fun. I really liked Cabin in the Woods and Avengers but I am not really paying attention to Agents of SHIELD.

So with all that said, I really dug the hell out of this game and can't wait to play again.

The premise is straightforward: you're all (up to four players) captains of your own Firefly-type ships. There are several captains to choose from and I gather that they're all characters from the show and are differentiated by their skills and by small extra bonuses to certain kinds of activities (as Burgess, I got a free extra piece of cargo every time I completed a legitimate shipping job).

There's a big, multi-stage mission - a heist or something similar, in our case it was to steal the English crown jewels - drawn randomly at the beginning of the game. First to complete the mission wins. But it's big and dangerous and often requires different items from the four corners of the map to complete, so to get the skilled crewmen and gear and ship upgrades that you'll need, you need to take on smaller jobs to earn money and rep.

In other words, it's Privateer or Freelancer: the board game. Like, straight up. You get jobs (go to a place and do a thing, or pick up cargo at point 1 and take it to point 2) and they pay money roughly corresponding to the danger level and distance involved, and you use that money to buy better stuff so you can take bigger jobs so you can buy better etc etc.

Jobs can be legal (deliver the mail) or illegal (deliver contraband) and moral (steal from the evil government) or immoral (steal vaccines from a hospital).
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60 of 64 people found the following review helpful By Paulo on October 21, 2013
Verified Purchase
Every part of this game was made with love and attention to detail. It is rare to find a game, merchandise, or much of anything these days that are a labor of love instead of a labor of capitalism and a quick buck. This game was clearly made by people who love the show for people who love the show.
It is fully immersive, you BECOME a ship's captain and you must make tough calls on how to live it out in the black.
Every few turns feels like a new episode, a new job, a new challenge.
The game can take a while to play, but for me that's wonderful. I don't mind taking a break and coming back later to continue with a thorough adventure.

My favorite tangible game piece is the money and the board. The money smells like real currency. I am tempted to try and exchange it at a local bank.
My least favorite is the storage and just the sheer amount of objects. The game has a ton of little tiles, and no way to store them that isn't in a jumbled mess.

My favorite game play element is the solo/single player option. It's nice to be able to enjoy a round in the 'Verse without having to wait for other people to be available or catch on sometimes. It's peaceful in the black.
My least favorite game play element is the cumbersomeness of the many ports and card decks for said ports. It makes sense and is very realistic, and I do enjoy that, but sometimes it feels like a bit much.

That being said, I enjoy the reality aspect of travel, Niska's immoral but well paying jobs, the futility of the Alliance, and the consequences to my choices as captain.
My crew could actually die...

Wonderful game, I will be sure to share it and play it for as long as the wheels are spinning.
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