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9 Reviews
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14 of 14 people found the following review helpful:
5.0 out of 5 stars
This is a great book,
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
I was an art director in the video game industry for a number of years and one of the most frustrating aspects was interviewing artists that wanted to be part of the industry but did not know how to prepare themselves. This book addresses that problem in a thoughtful and comprehensive way.
For any aspiring artist that wants to be in the video game industry, this is the book. The examples and explanations are clear and easy to follow. Using this book, you would be able to prepare a very capable portfolio. Buy it, read it, and put the knowledge to use.
8 of 9 people found the following review helpful:
5.0 out of 5 stars
Bringing the Real World to the Student Artist,
By
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
People don't think alike. The person who can handle the programming complexity of doing a graphics engine is often not the person who is capable of designing the characters, scenery, and equipment needed for the rest of the game. In this area, the digital artist comes into his/her own. Note this says digital artist. This requires two separate skills, one is the ability to create vizualize what art is needed, the other is to use a computer rather than some other media to generate the desired image.
The game design business represents an opportunity for the digital artist to obtain jobs with real companies that are relatively well paying. This book gives an artist's perspective into the game industry. It talks about the industry, the work, and gives insight on how to get a job. But mostly it talks about what kind of art is needed for gaming. It shows the detail that is necessary to produce a visually pleasing game. The CD included with the book includes numerous illustrations and files from Maya and ds max. It also includes a trial version of Rt/Shader software. The book presumes that you have a workingknowledge of at least one major 3D program (3ds max or Maya) and Photoshop. This is a splendid book that is positioned to take an aspiring digital artist and carry him to the next level -- employment doing a job well beyond flipping burgers.
5.0 out of 5 stars
My Bible,
By Jean-Marie Scheid "JM" (San Francisco) - See all my reviews
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
This book is a fantastic resource for anyone who hopes to work in videogame art development. It is packed with information, but is not so dense that it's imposing.
There aren't enough books like this on the market, considering the burgeoning market that videogames are creating. Highly recommended.
5.0 out of 5 stars
Totally Worth It,
By
Amazon Verified Purchase(What's this?)
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
I recieved this book and didnt put it down until i got toward the end, (fun and interesting read if you like reading useful things) since i needed software to try out some of their tutorials, a disk was included but i have not tried it yet. The book itself contains honest information about working as an artist in the game industry, and what to expect. It's a really wonderful book to have around and read. Useful information - i would suggest this book to anyone looking to work as an artist in the game industry, but if you do already it may even have some things you dont know about.
4.0 out of 5 stars
Good Read,
By
Amazon Verified Purchase(What's this?)
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
This book is useful for anyone interested in working in the game industry. I'm a 3D artist and game design student and I find all of the information in this book to be useful. On top of that my school and several companies require you read this book by default. It tackles almost all aspects of the industry so you can get a well rounded perspective of what it is about. On top of that it gives you tips on how to tackle various challenges as well. Great for beginners and veterans alike!
5.0 out of 5 stars
Great educational tool,
By
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
I am an instructor for a 3D Game Content course and Game Art is one of our books. The industry art pipeline and procedures are very well laid-out in this book. Would love a second edition covering the next gen techniques that will be surfacing.
5.0 out of 5 stars
Fantastic,
By
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
I have read this book and find it extremely informative. The book is written with the readers perspective in mind. It gives beautiful insight into the industry and the dynamics of it. It also has great walk-throughs with media on a CD that you can use as part of the "practical" experience.
Good Job!
1 of 2 people found the following review helpful:
5.0 out of 5 stars
Great Game Art Book,
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
Great book that covers modeling techniques for game companies, uv layout's , future Tech Compontents such as Normal Maps, etc. A well good purchase for anyone who wants to know how it's done or to improve there knowledge.
0 of 4 people found the following review helpful:
1.0 out of 5 stars
Brand New but Broken CD,
This review is from: Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) (Paperback)
The book itself was alright the it comes with a CD that contains the lesson plans and exercises, pretty important stuff, really. The damn CD was glued into the book's spine and couldn't be removed without breaking it. Even if you could the adhesive they used ruined the disk. I totally got ripped off!
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Game Art: Creation, Direction, and Careers (Game Development) (Charles River Media Game Development) by Riccard Linde (Paperback - Feb. 2005)
Used & New from: $5.00
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