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4 Reviews
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1 of 1 people found the following review helpful:
4.0 out of 5 stars
My 16 yr old likes it,
By Mom in TX (TX United States) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Game Art for Teens (Game Development Series) (Paperback)
I bought this for my 16 yr old who is interested in game art. He is excited that he has already finished the first task in the book and is thinking about what he's going to do with the next few chapters.
The only problem with the book is the CD that comes with it has the old version of the student 3D program on it and we couldn't get a registration key from the website for the older version. We ended up loading the newer version free from the webite, which is great, but some of the button references are different in the new program than how they are explained in the book. He's cool with it and has figured out how to find what he needs. He says the book is very informative and has helped him to understand the 3D art a lot better and he can already see in games how some of the things are put together. This book has been a good buy for us and a good investment in keeping our son interested in learning more about game art.
1.0 out of 5 stars
Biggest Waste of Money,
By
This review is from: Game Art for Teens (Game Development Series) (Paperback)
This book was required in one of my classes. I learned absolutely nothing from the book as it is incomplete and lacks an up to date methods of doing things. If you are thinking about getting this book, don't. There are so many free tutorials online that will give you any knowledge you are looking for.
1.0 out of 5 stars
Figure fonts unreadable and incomplete instructions.,
By Robb (Louisville, KY.) - See all my reviews
This review is from: Game Art for Teens (Game Development Series) (Paperback)
In order to get through the tutorials make sure you do them in order cause much instruction is left out in the later tutorials as well as some in the earlier chapters. Much of my time was spent guessing which steps to take which is fine except for the fact that it says User Level: BEGINNING/INTERMEDIATE on the back cover. The figure font point sizes are considerably close to zero which left me guessing as to the recommended values to enter into the fields. All in all, I'm giving this coffee table book * due to the fact that improvements weren't made in the second edition in regards to the illegible figures, but hey at least I got a 30% discount from Border's, a renewed interest in Maya and a half-butted racetrack.
5.0 out of 5 stars
What an excellent book,
By
This review is from: Game Art for Teens (Game Development Series) (Paperback)
I really rate this book, i am a professional game developer and trainer and i just think this book is amazing. It is really good quality, the explanations are clear and it covers all the necessary material as it should be.
It is an excellent Maya set of tutorials and is cheap and in full color ( some of the pics are a little small, slight complaint) Only real gripe is that the title is wrong, i would have like to have seen some of the art brought into a game engine. But will give it 5 stars anyway as i like it so much |
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Game Art for Teens (Game Development Series) by Les Pardew (Paperback - March 23, 2004)
Used & New from: $0.01
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