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Game Creation for Teens [Paperback]

Jason Darby (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Book Description

159863500X 978-1598635003 February 21, 2008 1
Get ready to make fun and exciting computer games, no programming required! Game Creation for Teens shows teens and other beginners how to make their very own awesome games using the Games Factory 2, a simple drag-and-drop game creation system. By the end of the book, you'll have made three amazing sample games and have the skills and information you need to make more games on your own. You'll start by exploring the different game genres and learning how to organize and develop your own game ideas before you begin creating. Then you'll learn about game creation fundamentals such as graphics settings, methods, and features, as well as how to use and record music and sound in games. Once you have the basics down, the book will introduce you to the Games Factory 2, including how to install it, important program terminology, and a walk-through of the important editors and screens you will use next when you create the three sample games in the book. Creating the games will help you explore and test out the functionality of the Games Factory 2 and build your skill set with the program. You'll finish up by learning how to add objects, pictures, and animation to your games to make them more interesting and dynamic, and even how to test and debug your games. Game Creation for Teens provides you with the information and techniques you need to make your game ideas a reality!

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Product Details

  • Paperback: 297 pages
  • Publisher: Course Technology PTR; 1 edition (February 21, 2008)
  • Language: English
  • ISBN-10: 159863500X
  • ISBN-13: 978-1598635003
  • Product Dimensions: 9.1 x 7.4 x 0.8 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #88,896 in Books (See Top 100 in Books)

More About the Author

Jason Darby (Bromsgrove, UK) has been working in the IT industry for over a decade. He is the author of numerous articles in game creation and design, both published on the Internet and also appearing in a number of leading PC magazines. These Magazines include PC Format, PC Answers and Retro Gamer. He is also the author of Make Amazing Games in Minutes.

 

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7 of 11 people found the following review helpful:
5.0 out of 5 stars Packed with ideas for building a game from scratch, August 17, 2008
This review is from: Game Creation for Teens (Paperback)
No programming is required for teens and other beginners to learn how to make their own computer games using Games Factory 2, a drag-and-drop game creation system included in a trial version on the accompanying cd-rom. From exploring genres and developing game ideas to the basics of graphics, settings and using music and sound in games, GAME CREATION FOR TEENS is packed with ideas for building a game from scratch and uses techniques which make for involving, action-packed games. Any computer or gaming library catering to either teens or beginners new to computer games will find this an involving, easy introduction.

Diane C. Donovan
California Bookwatch
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
event programming, workspace toolbar, last pursuit, game types, library toolbar, user clicks, animation sequence, properties toolbar, layers toolbar, blank action box, backdrop objects, game frame, game creation, menu frame, sample dialog box, bug finding, platform movement, game mechanics
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Event Editor, Click the New Condition, Cancel Help Figure, Games Factory, Storyboard Controls, Start of Frame, Frame Editor, Quick Draw, Alterable Value, Storyboard Editor, Picture Editor, Play Sample, Initial Setup, Tan Exp Len, Object Properties, Val Retrieve, Click the Browse, Movement Movement, Advanced Control of Objects, Advanced Image Manipulation, Mod Pi Sqr, Click the Retrieve Data, Create Object, Ready Figure, Select the Timer
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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