From the initial blue-sky sessions to pitching for a green light, Deborah Todd uses creative exercises and examples from classic and contemporary games to highlight different aspects of the game-design process: the decision and brainstorming phase, story and character design, content creation, testing, design documents, and flowcharting. Many of the game industry s brightest professionals share insights on key elements in game design and their analysis of what makes a game a blockbuster hit.







