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Game Development Essentials: Game Level Design
 
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Game Development Essentials: Game Level Design [Paperback]

Jeannie Novak (Author), Travis Castillo (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Book Description

1401878644 978-1401878641 May 7, 2008 1
Learn how to design game levels for the next generation of game engines with Game Development Essentials: Game Level Design. This book takes the reader on a creative journey that starts at a conceptual beginning and arrives at a polished end. Through this journey, you will learn the process of designing compelling worlds that immerse the player in interactive environments created from your imagination. Visceral worlds that tell a story through their aesthetics are combined with a refined design that allows the player to flow through a level. Learn to draw inspiration from the world around you and translate your ideas into playable game worlds!

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Product Details

  • Paperback: 336 pages
  • Publisher: Delmar Cengage Learning; 1 edition (May 7, 2008)
  • Language: English
  • ISBN-10: 1401878644
  • ISBN-13: 978-1401878641
  • Product Dimensions: 9.9 x 7.9 x 0.7 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #215,610 in Books (See Top 100 in Books)

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1 of 3 people found the following review helpful:
5.0 out of 5 stars this series is amazing, even more for professors, September 14, 2011
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This review is from: Game Development Essentials: Game Level Design (Paperback)
although the content be too basic, covering in your majority the fundamentals in all titles of the series, every book of this amazing series is a great support to establish a strong knowledge base about game development and production.
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