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Game Party: In Motion
 
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Game Party: In Motion

by Warner Bros
Xbox 360 Everyone
1.7 out of 5 stars  See all reviews (114 customer reviews)

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Frequently Bought Together

Customers buy this item with Kinect Sports $28.52

Game Party: In Motion + Kinect Sports
  • This item: Game Party: In Motion

    In Stock.
    Sold by Hubbagames and ships from Amazon Fulfillment.
    Eligible for FREE Super Saver Shipping on orders over $25. Details

  • Kinect Sports

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    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details


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Product Features

  • 16 family favorite arcade like mini-games including Darts, Hoop Shoot, Rootbeer Tapper, Table Hockey and more
  • Utilizes the Microsoft Kinect sensor (sold separately and required for play) which uses the natural movements of your body as the controller
  • Import your Xbox LIVE avatar for use in-game to represent you
  • Multiplayer support including up to 16 players in Tournament Mode locally and online head-to-head play for 2 to 4 players
  • Publish Xbox Achievements on your Facebook Wall and automatically notify Facebook friends when you are playing online so they can join the party

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003UT9XJM
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 3.4 ounces
  • Media: Video Game
  • Release Date: November 18, 2010
  • Average Customer Review: 1.7 out of 5 stars  See all reviews (114 customer reviews)
  • Amazon Best Sellers Rank: #1,574 in Video Games (See Top 100 in Video Games)

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Product Description

Amazon.com Product Description

Game Party: In Motion is a family-friendly mini-game collection exclusively for Xbox 360 that utilizes the unique hands-free motion capture capabilities of the Microsoft Kinect Sensor.* The game contains 16 arcade influenced games including Darts, Hoop Shoot, Rootbeer Tapper, Table Hockey and more. Multiplayer functionality is at the core of the collection, with 2-4 player support available online and up to 16 player support available locally. Additional features include: the ability to use your Xbox LIVE avatar in-game and Facebook cross functionality.

Game Party: In Motion game logo

A Unique Controller-free Party for Xbox 360

Get off the couch and get ready to party as Game Party: In Motion, and Microsoft Kinect, turn your living room into the ultimate fun-filled arcade. Working with Microsoft Kinect (sold separately), grab your friends and family and jump right into the action as you use the motion of your entire body to play 16 exciting games. Throw a football at moving targets as you dodge an oncoming rusher, toss ringers in a game of horseshoes, throw darts, play a two-handed racket sport game, shoot some hoops, and much, much more. Game Party: In Motion also lets you import your Xbox LIVE avatar for use as your representative in all mini-games and features Facebook functionality allowing players to post in-game Achievements onto their Facebook wall and set automatic notifications to Facebook friends when they have started a game. Finally, Game Party: In Motion features extensive multiplayer including 16 player local support in Tournament Mode and 2-4 player support in online play. Taken together its features it equates to the ultimate way for family and friends alike to connect, play and get things moving.

Female player engaging in a bowling like game in Game Party: In Motion
A controller free party utilizing Microsoft Kinect.
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The Kinect Sensor

The Kinect Sensor allows Xbox 360 players to experience gaming like never before - entirely controller-free. Easy to use and fun for everyone, the Kinect Sensor utilizes revolutionary full-body tracking technology based in a combination camera/microphone peripheral that is compatible with any Xbox 360 console. This amazing new technology allows the sensor to recognize individual player's bodies and mirror their movements in-game, in effect making you the controller. The sensor features a color VGA motion camera (640 x 480 pixel resolution @30FPS), a depth camera (640 x 480 pixel resolution @30FPS) and an array of 4 microphones supporting single speaker voice recognition.

Key Game Features

  • 16 Family Favorite Arcade Style Games - Games include Darts, Hoop Shoot, Rootbeer Tapper, Table Hockey and more
  • Get the Party Moving - Microsoft Kinect (sold separately and required for play) uses the natural movements of your body for total immersion
  • Multiplayer Action - Bring friends and family together to see who has the best skills and gets the highest score
  • Utilize Your Avatar - Import your Xbox LIVE avatar for use in-game
  • Tournaments - Multiplayer action available in all games as you get together with friends and family to see who brings their "A Game" to the party with up to 16 players in Tournament Mode
  • Online Play - Game Party: In Motion supports local and online head-to-head play for 2 to 4 players
  • Facebook Integration - Publish Xbox Achievements on your Facebook Wall and automatically notify Facebook friends when you are playing online so they can join the party

Additional Screenshots

Lane level view of a game from Game Party: In Motion
16 family favorite games.
View larger.
Xbox LIVE avatars engaging in the Rootbeer Tapper game in Game Party: In Motion
Xbox LIVE avatar integration.
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Additional game screen from Game Party: In Motion
Multiplayer support.
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The Horseshoe toss game from Game Party: In Motion
Facebook integration.
View larger.

* Microsoft Kinect Sensor required for play and sold separately.

Product Description

Game Party is now BIGGER, BETTER and MORE FUN than ever before on Kinect for Xbox 360 video game and entertainment system from Microsoft. Game Party: In Motion brings everyone's favorite party games directly into their living room and with no controller required players can jump right into the fun. With numerous games to choose from there is something for all ages and skill levels to play. Game Party: In Motion allows family and friends to connect, play and get the party started!

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Customer Reviews

Most Helpful Customer Reviews
133 of 144 people found the following review helpful
Fun:   
Kinect is a very new system and finding interesting ways to use it remains a challenge. Mini game collections are in no short supply this early in the peripheral's life and at least the premise is sound. Execution is key. I think Dance Central and, to a lesser extent, Kinect Sports got it right, or perhaps right enough. Games like Sonic Free Riders demonstrated how a potentially good game can be ruined by difficult controls.

Then there's Game Party in Motion (GPiM). I'm not familiar with WB making decent games, but I nonetheless had hopes that GPiM could provide some good old fashioned entertainment. It has an impressive lineup of games including darts, horseshoes, and skee ball. The menu system/navigation went for simplicity and is fairly easy to work through once you get the hang of activating the confirm and cancel commands. To confirm, you hold your right hand around waist level without extending the arm. You can put your hand directly off to the side, a little in front of your or behind you. Cancel is the same with the left hand; if you had to extend your arm, it would conflict with the system pause, so this slightly odd position is to maintain consistency which is NOT itself a bad thing. More on that in a bit.

The tracking in the minigames ranges from passable to infuriatingly awful. In the bean bag toss, for instance, no amount of lateral throwing motion made the bags travel anywhere off of dead center and I could not for the life of me find any correlation between the speed of my throw and the distance traveled by the bag. It's just too easy to throw straight in the precision games and too hard to get the distance/power right. Games like the arcade style basketball shooting don't recognize certain throwing motions. Throwing from the waist was fine, but a standard freethrow form (hands over head) had the game prompt me to step back further even when there was no more room to do so (and using the Kinect tuner, my hands were indeed visible throughout the motion from well before that distance). Pacing is also a problem. By default, there is a countdown before your actions have influence on the game, presumably so you can get move around without accidentally throwing something. However, you can also do the gesture for Cancel to essentially pause the game, requiring a subsequent Confirm before you can start playing again. On top of that, the countdown is far too long and on certain longer games having to wait five seconds after each and every dart/throw/shot is absurd and makes every single game seem needlessly tedious.

One of the stranger behaviors of this game is use of primary hands. You have to dig through the options to find where to switch between left and right handed play, and this cannot be performed in game; if you miss it, you have to quit and try again. The game does not even try to infer which hand you are trying to play with. And this may have been deliberate. Why, you ask? GPiM does not support left handed players. Yes it lets you pick the option, but think about it for a second. What if you are trying to play one of the many games that uses an underhand throwing motion? Where is your left hand during it? That's right, it's roughly waist level from start to finish. That means a typical left-handed underhand throw is recognized by the game as Cancel, aborting the throw and requiring one to motion Confirm to give it another go.

As a lefty, this is inexcusable. Roughly half the game is impossible for me to play and the other half I still have to worry about the poor tracking and shoddy mechanics. This is easily the worst motion control I've seen on the Kinect so far (yes, worse than Sonic). This would make for a terrible iPhone game, let alone a $40 console title. Don't buy it. If you are thinking about it, close your hand in a car door instead. If you are thinking of getting it for someone else as a gift, skip it and just stab them with a sharp instrument. Repeatedly. The waiting room of the hospital will provide hours more entertainment than this pile of garbage. I suppose if you really hate someone, you can gift it to them, but stabbing is still cheaper.
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64 of 68 people found the following review helpful
Not worth the money!!! Avoid! November 21, 2010
Fun:   
This is the first dud I've come across for the Kinect. The interface is garbage and the motion control is horrible. 2players is a pain, and has to be set up everytime you change games. Oh and the players can't leave the field of play even when it's not their turn or you'll send the sdupit game into fits. This is a very poor game design and set up (NOT A KINECT ISSUE). Again due not buy.
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34 of 36 people found the following review helpful
Epic Fail November 25, 2010
By Douglas
Amazon Verified Purchase
Fun:   
Wow I have really liked the work out games, the sports games, and the adventure game so for for Kinect. But this one ... what an epic fail! This game is the one that will seldomly get played. Thank God they didn't bundle it with the Kinect or I would have taken it back to the store the day I got it. Horrible motion tracking and control during game play, it's at a level far below any of the other Kinect games. You will be disappointed if you buy this. I really had high hopes because I wanted to play beer pong and bean bag toss with my friends when we partied at my place. It has a lot of games but they are all so frustrating to control.
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Most Recent Customer Reviews
Great game, really.
I read lots of bad comments of this game, but it is a good game to have in home.
If you follow the tutorials you will have a great time. Read more
Published 16 days ago by MrRegards
Excellent
is highly recommended, as is the product is as described. is of good quality, providing the service that is offered.
Published 19 days ago by wdmarin
This game is unusable.
After 15 minutes struggling to find exactly how to position my right hand to go forward (select the check mark) through a dozen or more different screens, we gave up. Read more
Published 2 months ago by David R. Wilczewski
This game is so -- not even a 1/2 star
This game is obviously a very early release for the Xbox 360 -- lacks polish, very difficult to navigate. Read more
Published 3 months ago by Huck's Flame
pass on this one
after several good experiences with the kinect sports brand i tried this one, the controls dont work the same, they are awkward, as other people have mentioned its cumbersome with... Read more
Published 3 months ago by Chris Gates
Poor implementation of a Kinect Game
The idea behind this game is very solid, however the implementation is extremely poor. There are several solid games that are well tuned to recognize body movement, but this game... Read more
Published 4 months ago by gummiwulf
Fun Fun Fun
I would like to say I could play this game all night but i cant it wears me out. I love it though it is fun and a blast to play
Published 4 months ago by Hewston
motion tracking fails horribly
The games would be a blast if they did a better job of tracking your movements and there is a very annoying interface that has you hold your hand up to "check" before you throw... Read more
Published 4 months ago by Eric K.
Poor First Generation Kinect Game
We have several xbox kinect games, the others are great. This one is horrible; the kinect to human interface is glitchy and functions poorly.
Published 4 months ago by Andrew L. Campbell
Give over, it's cheap and fun!
My 9 year old and I (34) and all his friends from age 9+ have had laughs and fun with this game since I got it for my son for a Christmas gift. Read more
Published 4 months ago by KinnectAddict in IL
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Discussion Replies Latest Post
This game is sort of bad. 7 Dec 22, 2010
Game Party: In (Bad) Motion 1 Dec 14, 2010
What are the 16 Games?? 2 Nov 26, 2010
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