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Consider yourself very lucky to have access to this book if you are interested in game physics. Its a very rare technical book and it could easily serve as a text book for... Read morePublished 5 months ago by Amazon Customer
As many others reviewers have noted, this book requires a high level of mathematical maturity. I would recommend at LEAST 3 semesters of calculus and a solid understanding of... Read morePublished 19 months ago by Eli
On the positive side, this book does not shy from the math behind rigid body physics -- and more, such as fluid dynamics. Read morePublished 20 months ago by Luke
You should be up on your calculus for this book as other reviewers indicated but there are sections which present linear algebra adequately and approximate solution methods to... Read morePublished 21 months ago by Paul A. Bonyak
I have mixed feelings about this book. One one hand, it has everything you need to know about physics. That's a good thing. Read morePublished on October 20, 2013 by Lou
The book contains so much information. As an engineer, I was surprised to see how much "real" physics there was in the book. Read morePublished on September 6, 2013 by Amazon Customer
The kindle version of this book is missing the cover page and the table of contents. TOC is kind of handy when reading a book.Published on August 9, 2013 by wm
I'm a game programmer with hard mathematical background(4 calculus courses(including calculus on several variables), 2 courses on linear algebra, groups, rings and ordinary... Read morePublished on June 18, 2012 by Luis Enrique Vargas