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The Game-Players of Titan [Paperback]

Philip K. Dick (Author)
3.9 out of 5 stars  See all reviews (19 customer reviews)


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Book Description

June 30, 1992
In this sardonically funny gem of speculative fiction, Philip K. Dick creates a novel that manages to be simultaneously unpredictable and perversely logical.

Poor Pete Garden has just lost Berkeley. He's also lost his wife, but he'll get a new one as soon as he rolls a three. It's all part of the rules of Bluff, the game that's become a blinding obsession for the last inhabitants of the planet Earth. But the rules are about to change--drastically and terminally--because Pete Garden will be playing his next game against an opponent who isn't even human, for stakes that are a lot higher than Berkeley.

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Editorial Reviews

Review

'One of the most original practitioners writing any kind of fiction' Sunday Times 'A great philosophical writer' Independent 'Dick quietly produced serious fiction in a popular form and there can be no greater praise' Michael Moorcock --This text refers to an out of print or unavailable edition of this title.

About the Author

Philip K. Dick was born in Chicago in 1928 and lived most of his life in California. He attended college for a year at Berkeley. A prolific writer, his other main interest was music. He won the Hugo Award for his classic novel of alternative history, The Man in the High Castle (1962). He was married five times and had three children. Philip K. Dick died in March 1982. --This text refers to an out of print or unavailable edition of this title.

Product Details

  • Paperback: 224 pages
  • Publisher: Vintage; First Edition edition (June 30, 1992)
  • Language: English
  • ISBN-10: 0679740651
  • ISBN-13: 978-0679740650
  • Product Dimensions: 5.1 x 0.6 x 8 inches
  • Shipping Weight: 1.6 ounces
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #801,043 in Books (See Top 100 in Books)

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Customer Reviews

19 Reviews
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3 star:
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Average Customer Review
3.9 out of 5 stars (19 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

11 of 12 people found the following review helpful:
5.0 out of 5 stars Best PKD book and one of the few great classics of Sci-fi, April 24, 1999
This review is from: The Game-Players of Titan (Paperback)
This book has it all: the usual PKD's theme about the nature of reality and the human perception of it and the fragility of the human mind, plot twists that keep you from putting the book down, interesting characters and character interaction -everything that shuold be in a great book can be found in "The Game-Players of Titan." If you are new to PKD, I suggest you start with this book or "The Three Stigmata of Palmer Eldrich." Both are must-reads.
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10 of 11 people found the following review helpful:
4.0 out of 5 stars Shattered Story, Unbroken Souls, February 9, 2001
By 
This review is from: The Game-Players of Titan (Paperback)
I'm having a hard time writing about Game-Players of Titan, and I think I've finally figured out why. It's quite a good PKD novel, but it veers off in so many directions it's hard to get a grip on.

In his best stuff, PKD's focus can be truly awesome. Even throwing in everything but the kitchen sink, his stories move. Either everyone's racing toward the same goal, or everyone's under the influence of the same drug, or the actions of one person will save the world or end it - something. What we've got here are good pieces of four or five different novels, and they don't really gel into one story until about two-thirds of the way through. Once that happens, the novel improves real quick, but the ability to build a story from widely separated elements is a difficult trick and one that PKD didn't master until a little later in his career.

Granted, the same group of people remains more or less intact throughout, which helps the cohesion a lot. They are all California landowners on an Earth where some wartime disaster has depleted human fertility. They spend their time playing a game imported from the alien species native to Titan, which forces losers to trade spouses and land holdings. Fine, but how are you supposed to identify with the group's struggle when the struggle keeps changing?

Story Number One is a thriller in which the group members try to stave off a hostile takeover from an East Coast conglomerate. Story Number Two is a murder mystery in which they all realize that they have no memories of the time at which the murder took place. Story Number Three is a conspiracy fantasy in which they confront a cabal of Homo Superior out to destroy them. Story Number Four is a paranoid nightmare in which they must return to their game, this time against the Titans, for the Earth itself. Game-Players of Titan is less a science fiction novel than a 200-page science fiction library.

Nevertheless, despite the patchwork, Game-Players of Titan is a greater piece than other PKD novels with similar flaws. What saves it this time out is the author's attention to fleshing out his characters. It's not perfect, but by the time the story is over the reader can recognize most of the members of the original character grouping just by their actions and manner of speaking - that's how you can successfully identify with them, not through the plot. The original group consists of about eight characters, and five or so of them are fully three-dimensional - an excellent batting average, and one which PKD would improve upon later.

What's more, underneath all of the plot machinations is a genuinely inspiring story about a man contemplating suicide who recovers his love of life through meaningful work and a good relationship with his wife. Pete Garden is an irritating whiner on the first page, a charismatic leader on the last, and that's a dramatic story well worth anyone's time. You've got to dig for it, though.

So Game-Players of Titan is really a cheer for the guy who struggles unsuccessfully and comes close to despair, but goes out and fights again because his friends help him. Regular readers of PKD's work will recognize this theme as the same dealt with so successfully in classics like Do Androids Dream of Electric Sheep and Now Wait for Last Year. Once again, the author proves that he's at least as much interested in love as he is in paranoia and the nature of reality, his better-known concerns.

Benshlomo says, Here's to the ones who don't stop when things get tough.

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9 of 11 people found the following review helpful:
4.0 out of 5 stars Wonderful Premise Handled With Great Skill, June 28, 2001
By 
Ricky Hunter (New York City, NY United States) - See all my reviews
(VINE VOICE)    (REAL NAME)   
This review is from: The Game-Players of Titan (Paperback)
I cannot claim to know much about Philip K. Dick as this is, thus far, the only one of his novels I have read. But based on a reading of The Game-Players of Titan, it will not be the last. The premise of the inhabitants of Earth playing the game, Bluff, for spouses and land is wonderful and the story only grows weirder and more original with each passing chapter. The only small quibble is the ending is somewhat anti-climatic after the strongly built, witty, creatively heightened build up but this book is about the journey and one could have no better guide than the author for this unique trip.
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