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Gamemaster Screen (Star Wars Roleplaying Game)
 
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Gamemaster Screen (Star Wars Roleplaying Game) [Paperback]

Bill Slavicsek (Author), Andy Collins (Author), J.D. Wiker (Author)
3.3 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

Star Wars Accessory February 1, 2001
The Star Wars Gamemaster Screen is a shield that allows gamemasters to hide their notes, maps, and charts from players. This new screen comes packed with eight panels of the most useful tables and charts from the Star Wars Roleplaying Game rulebook. Designed for easy access and comprehensive utility, this screen will allow gamemasters to have the most important information right at their fingertips at all times.

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Product Details

  • Paperback: 8 pages
  • Publisher: Wizards of the Coast (February 1, 2001)
  • Language: English
  • ISBN-10: 0786918330
  • ISBN-13: 978-0786918331
  • Product Dimensions: 10.9 x 8.2 x 0.3 inches
  • Shipping Weight: 4 ounces
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #853,842 in Books (See Top 100 in Books)

More About the Author

Originally from Indianapolis, Indiana, JD Wiker is a writer and game designer with over forty roleplaying game titles to his credit. After working as a designer for Seattle-based Wizards of the Coast, JD moved to the San Diego area and worked as an Intellectual Properties content manager and game designer for Upper Deck Entertainment. He relocated to the Washington D.C. area in 2008 to work on Mythic Entertainment's Warhammer Online MMORPG, then returned to Seattle in 2010 to work as lead writer for Runic Games, the design studio responsible for Torchlight.

After leaving Wizards of the Coast, JD helped found the d20 System design studio The Game Mechanics (www.thegamemechanics.com), while also freelancing for Wizards of the Coast and Paizo Publishing.

He currently lives in Seattle, Washington with his wife, Keri.

 

Customer Reviews

3 Reviews
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Average Customer Review
3.3 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

11 of 11 people found the following review helpful:
4.0 out of 5 stars Just about everything a GM needs, May 5, 2001
By 
Eric Graff (Hudson, NH United States) - See all my reviews
(REAL NAME)   
This review is from: Gamemaster Screen (Star Wars Roleplaying Game) (Paperback)
It seems as though every game out there has developed a GM"s screen. I can still remember the oooold AD&D screens: back then, there was a player's screen and a DM's screen, and my personal DM had taped the two together into a huge shield that covered almost half of our card-table gaming area.

Those days, it seems are long gone. Modern games (especially the D20 system) require less and less charts, graphs and tables to run. The "new-wave" games are slick, streamlined, and make sure that very little of the storytelling experience is slowed down by chunky rules and the flipping of pages. Thusly, there are fewer instances where a GM needs to glance at charts.

Nonetheless, it is indeed helpful to have a screen to secure the GM's "secret notes" from the all-prying eyes of her greedy players. In this respect, the Star Wars screen is alright, but not "awesome".

It, like the game itself, is very similar to the D&D screen. In fact, most of the charts are SW versions of D&D charts. For instance, the Fundamental Actions in Combat chart is the exact same chart as on the D&D screen, but instead of the column that lists "5-foot step?" (allowed), it reads: "2-meter step?" (allowed), with "yes" or "no" listed for each action.

The SW screen also lacked any of the important Force- and Starship- tables. I was dissapointed to find that Vitality-point costs and starship size modifiers were not present on this screen (luckily I typed up the tables myself a few weeks before I purchased the screen).

The main saving grace for my four-star rating was the presence of the "Multiple Ranged Attacks" table, taken straight from the Combat section of the rulebook. This, I have found, I have used more than any of the other charts on the screen. The artwork on the "players side" captures the feel of Star Wars, with a non-disjointed picture that combines the front and back covers of the rulebook (you can actually see Anakin and Darth's faces colliding together) as well as several pictures of the example PC's from Invasion of Theed and the Rulebook.

In conclusion, I'd have to say that the screen is not a bad screen, it's just not an excellent screen. Using the D&D version didn't slow down play at all, if you simply convert the movement distances from standard to metric in your mind. The Multiple actions chart is by far the most useful, but just in case, keep your rulebook close at hand for starship- and force- related actions. Nonetheless, lets face it, it looks cool to have the right screen for your game, anyway.

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17 of 19 people found the following review helpful:
3.0 out of 5 stars Nice, but unnecessary., March 3, 2001
This review is from: Gamemaster Screen (Star Wars Roleplaying Game) (Paperback)
So it's no secret that having a GM screen is important both for hiding your die rolls and having quick reference information on the other side. I you GM frequently, you should probably have one of these.

I, however, have simply taken a folder and photocopied the information I know I frequently refer to from the Core Rulebook. I've even drawn a cool scene on the outer side. The screen I've made works better for me than the screen from Wizards does.

However, the GM screen doesn't exactly cost a fortune. If you'd rather buy one than go through the work to make one, I wouldn't call it unwise.

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8 of 8 people found the following review helpful:
3.0 out of 5 stars Decent, January 17, 2003
By 
Lucas M. Engelhardt (Columbus, OH United States) - See all my reviews
(REAL NAME)   
This review is from: Gamemaster Screen (Star Wars Roleplaying Game) (Paperback)
Being a brand new GM, and a pretty new gamer (been doing it for less than a year), I felt it beneficial to get a screen for my first campaign.

This is a decent screen, has lots of charts that we prefer not to memorize (cover and concealment, in particular), and is lacking others (starship combat especially). Pretty much all this has already been mentioned in other reviews.

The reason it only gets three stars from me is that I am using the Expanded and Revised Rule Book, so some of the charts are outdated. Fortunately, after a few minutes of pencil marking the screen, I had it fully updated, so it wasn't a big deal. But, be aware before you buy it. If you have the Revised Core Rulebook, be sure to crosscheck before you just accept the screen. Of course, as a GM it's up to you if you prefer the Revised rules...

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