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Gamers... In the Library?!
 
 
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Gamers... In the Library?! [Paperback]

Eli Neiburger (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Book Description

0838909442 978-0838909447 January 30, 2009
Imagine: Teen and pre-teen boys, twenty-somethings, parents, and even younger kids streaming into the library. It s your library s monthly videogame tournament! Step boldly into a new arena of library programming with lifetime gamer and Ann Arbor s library technology manager, Eli Neiburger.

As a leading expert on producing videogame tournaments and events, Neiburger explains why videogame programming holds huge potential for libraries. He offers the complete toolkit. Follow these practical and proven guidelines to get answers to all your questions from convincing the skeptics to getting audience feedback through your blog. Learn how to serve this underserved audience and

# Gain familiarity with the basics of gaming culture, software, and hardware
# Understand how videogaming events fit into the library
# Learn what works and what doesn t from the experiences of the nation s leading expert
# Conduct a tournament in your library including how to plan, set up, and run any size event
# Market the events, build an audience, and get feedback

Don t miss out on an entire generation of library users. With game-savvy librarians and this must-have resource, you ll soon be building a brand new audience of library-loyal videogame fans.

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About the Author

Eli Neiburger is a genuine gaming geek and is currently technology manager at the Ann Arbor District Library where he runs successful videogaming tournaments. Hooked on his first Atari console at age five, Eli continues his gamer ways, as well as speaking at and giving workshops for libraries, associations, and conferences around the country about how to appeal to an audience of youth not otherwise served at the library.

Product Details

  • Paperback: 192 pages
  • Publisher: Amer Library Assn Editions (January 30, 2009)
  • Language: English
  • ISBN-10: 0838909442
  • ISBN-13: 978-0838909447
  • Product Dimensions: 8.9 x 6 x 0.5 inches
  • Shipping Weight: 8.8 ounces (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,884,223 in Books (See Top 100 in Books)

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1 of 1 people found the following review helpful:
5.0 out of 5 stars For anyone seeking to promote social fun and community-building through gaming., January 5, 2008
This review is from: Gamers... In the Library?! (Paperback)
Technology manager of the Ann Arbor District Library and lifetime gamer Eli Neiburger presents Gamers... in the Library?! The Why, What, and How of Videogame Tournaments for All Ages, a guide to planning, setting up, and running video game tournaments in a public library in order to earn a place in the hearts and minds of local video game fans. "Games are content too, and as a format, they are in high demand in your community, especially among those pesky nontraditional library users." Chapters discuss why tournaments specifically are a preferable option for incorporating videogames into the library (public game kiosks or unlimited browser-based games foster animosity over the limited resource of access to the game), why it's important to choose one's software before choosing hardware, why serving food can be beneficial (but there's no need for beverages other than ice water), and much more. A tournament based on a game that involves physical activity such as Dance Dance Revolution can even promote exercise and fitness! The step-by-step instructions for successfully hosting a tournament are especially appreciated in this top-notch resource, recommended not only for public libraries but also for anyone seeking to promote social fun and community-building through gaming.
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