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Gamers at Work: Stories Behind the Games People Play Paperback – February 8, 2012

ISBN-13: 978-1430233510 ISBN-10: 1430233516 Edition: 1st

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Gamers at Work: Stories Behind the Games People Play + Coders at Work: Reflections on the Craft of Programming + Founders at Work: Stories of Startups' Early Days
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Product Details

  • Paperback: 356 pages
  • Publisher: Apress; 1 edition (February 8, 2012)
  • Language: English
  • ISBN-10: 1430233516
  • ISBN-13: 978-1430233510
  • Product Dimensions: 9 x 6 x 0.8 inches
  • Shipping Weight: 1.3 pounds (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #1,050,906 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Morgan Ramsay has interviewed nearly 40 influential CEOs, including Electronic Arts founder Trip Hawkins, King cofounder Riccardo Zacconi, and Supercell cofounder Ilkka Paananen. He is the bestselling author of Gamers at Work: Stories Behind the Games People Play and Online Gamers at Work. Mr. Ramsay is currently developing 60 more longform interviews with creative leaders, technical wizards, and Hollywood celebrities across three books about the art and science of entertainment. For more information, follow him on Twitter (@MorganRamsay) or visit his website at theramsayinterviews.com.

More About the Author

Morgan Ramsay has interviewed nearly 40 influential CEOs, including Electronic Arts founder Trip Hawkins, King cofounder Riccardo Zacconi, and Supercell cofounder Ilkka Paananen. He is the bestselling author of Gamers at Work: Stories Behind the Games People Play and Online Gamers at Work. Mr. Ramsay is currently developing 60 more longform interviews with creative leaders, technical wizards, and Hollywood celebrities across three books about the art and science of entertainment. For more information, follow him on Twitter (@MorganRamsay) or visit his website at theramsayinterviews.com.

Customer Reviews

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Most Helpful Customer Reviews

9 of 9 people found the following review helpful By Josh on March 21, 2012
Format: Paperback
I ordered this book completely out of the blue with absolutely no real idea of what to expect. It turned out that this book was one of the most relevant books I could have ever purchased. In August of 2010, I founded Mighty Rabbit Studios, a small independent game studio in Raleigh, NC. I've spoken with several industry vets about starting the company, but I couldn't have dreamed of ever getting the amount of advice that is contained within this book. This book was designed specifically to help aspiring entrepreneurs in the video game industry, and it excels at that. If you have the desire to open your own game studio, this is a book you must read.
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5 of 5 people found the following review helpful By D. G. Rosenthal on June 16, 2012
Format: Paperback
Morgan Ramsay provides an insightful and fascinating glimpse into the way the games so many of us love are actually developed. Most people never think beyond "Oh yeah, some geeks just got together and used their nerd magic to make Gears of Duty 4: San Andreas, and bro this is awesome." But the games industry is a mature, developed field with careful thought and inspiration behind what makes hit games. Morgan's connections allowed him access to some of the most important names in the industry, with collective centuries of game design experience among them. It's well worth a read for anyone planning a career in the games industry, or for those who simply want to know a little more about the people who populate it.
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2 of 2 people found the following review helpful By Zeh Fernando on February 28, 2013
Format: Paperback Verified Purchase
Word of advice: this book focuses more on the business side of things rather than the development side of things (think "Founders at work", not "Coders at work"). And I have to say I expected more from the author; some questions are hit-and-miss, failing to follow up on very interesting topics or just making the conversation confusing. Or maybe I'm just biased the author is a self-described "serial entrepreneur" rather that a developer. Still, this is mandatory read for anyone who's interested in game development, if anything to show how difficult things can be from a management perspective and for some candid, very interesting personal stories.
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2 of 2 people found the following review helpful By Siavash Mortazavi on January 19, 2013
Format: Paperback Verified Purchase
This book should be read by all game developers who are willing to start their own small or large companies and studios.
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