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Games For Legendary Away Days
 
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Games For Legendary Away Days [Hardcover]

Karen Cooley (Author), Kirsty McEwan (Author)
5.0 out of 5 stars  See all reviews (1 customer review)

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Book Description

0566086069 978-0566086069 November 30, 2004
Games for Legendary Away Days provides a range of games that have been developed and designed by the authors for use on Away Days. The 33 games are divided into 11 sections, matching the types of Away Day that the authors defined in their first book, Legendary Away Days; there are games for teambuilding events, morale-boosting events, change management events, problem-solving events, and so on. Selecting games that are specific to particular styles of Away Days means that the user has (virtually) a guaranteed success rate. There are content-rich games, supported by icebreakers and energizers. Each of the games has been chosen and the text written specifically with the particular application of the given Day in mind. This means that the games are both highly appropriate to the kind of event you are running and a safe bet for injecting learning with fun.

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About the Author

Karen Cooley is an HR and Training Consultant based in South East England. She is a Visiting Lecturer at the University of Westminster and a director of her own Kent-based business, Christopher Glen Consulting Limited. Kirsty McEwan is a Learning Consultant and international Facilitator. She travels widely from her base in North East England whilst also supporting a number of one-to-one coaching relationships at any one time. Kirsty also owns runs her own business, McEwan Associates.

Product Details

  • Hardcover: 166 pages
  • Publisher: Gower Pub Co (November 30, 2004)
  • Language: English
  • ISBN-10: 0566086069
  • ISBN-13: 978-0566086069
  • Product Dimensions: 9.7 x 6.8 x 0.7 inches
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #4,904,066 in Books (See Top 100 in Books)

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1 of 1 people found the following review helpful:
5.0 out of 5 stars A FIRST-RATE COLLECTION OF GAMES!, February 25, 2005
This review is from: Games For Legendary Away Days (Hardcover)
The book opens with 22 pages of guidelines for successfully using games. The remainder of the book is a collection of 33 games specifically designed for a wide range of circumstances. The games consist of icebreakers, energizers, team games, and individual exercises. Each game is geared to one or more of 11 Away Days agendas: celebration; challenge of change; conference; consolidation; consultation; creativity; decision making; morale; planning; problem solving; and team building. (FYI, for more about planning Away Days see "Legendary Away Days" in which the authors detail how to design and run a whole event.) Each game presented in this book is fully described, including purpose, type of game, most suitable for, numbers, time required, preparation, materials, and specifics on game content, steps, debriefing, and pitfalls. For any one who trains and develops others, this is a first-rate resource.
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