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  • Frog Juice
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Frog Juice


List Price: $9.99
Price: $9.17 & FREE Shipping on orders over $35. Details
You Save: $0.82 (8%)
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
  • Ages 8 and up
43 new from $4.52 19 collectible from $3.95

Frequently Bought Together

Frog Juice + Sleeping Queens + Rat-A-Tat-Cat
Price for all three: $28.38

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 1.6 x 4.7 x 5.8 inches ; 6.1 ounces
  • Shipping Weight: 7.2 ounces (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00001TQ0J
  • Item model number: 202
  • Manufacturer recommended age: 8 - 12 years
  • Amazon Best Sellers Rank: #9,175 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (77 customer reviews)
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Product Description

Amazon.com

How would you create a magic spell? You might need some unicorn horn or some eye of newt, or maybe some bats or toadstools or star and moon dust. But be forewarned as you're stirring up your potion--you'd better be wary of a black cat or the powerful All-Purpose Witch Wash! One of your opponents might even be brewing up an Uglifying Spell. ("Results guaranteed to crack mirrors at a single glance!") All of these magical ingredients are part of Frog Juice, an imaginative card game for two to four players that uses fairy-tale elements from fair maids to frogs to create a game that both kids and adults will enjoy. This game of strategy includes 44 ingredient cards and 15 power cards, each with an illustration that looks like it came straight out of a fairy-tale book. Cards are played in the center of the game and then captured by other players by matching numerical values or by using stronger powers. --Marcie Bovetz

Product Description

Cast spells, brew concoctions, melt witches. Use a smidgen of math and a pinch of probability. Capture cards by matching or adding cards from your hand, then count the ingredients and measure the powers. A splash of strategy and the potion is magic! The player with the most points wins. Includes 59 cards and rules of play.

Customer Questions & Answers

Customer Reviews

4.7 out of 5 stars
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See all 77 customer reviews
This is a great family game.
old goat
It's pretty easy to learn, quick to play and great fun!
Whatsinaname
Frog Juice is a great game of spells and competition.
Elizabeth

Most Helpful Customer Reviews

45 of 46 people found the following review helpful By A Customer on October 31, 1999
Collect ingredients like frog juice & monkey powder to complete spells. Use witch cards to "sweep" the discard pile unless someone else has the "witch wash" card. There are quite a few rules, but once we got the hang of it we played again & again. Game dynamics change dramatically when there are 3 or more players. Perfect for that before-bedtime window. I'm buying 6 sets for 1st grade birthday gifts.
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47 of 49 people found the following review helpful By Curious George on April 2, 2006
My sister and I (both adults) buy interesting card games to play on the road or at home when we want to do something, but just don't want to spend hours playing other games. Frog Juice was surprisingly fun. It's a little bit like rummy. It takes about 20 minutes. For older players I reccomend combining 2 decks to keep things more interesting. Otherwise the spell ingredients get used up too quickly.
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34 of 36 people found the following review helpful By A Customer on December 6, 1999
My family delights in a Frog Juice competition. We have found that this game can be played repeatedly, with strategy changing if you are playing with 2 or 3 players. You must determine when to play your spells, when to WITCH all the cards, and how to prevent your opponents from completing a spell. My youngest started playing at 5 but the older the better. My 11 year old and I have some tough games. Enjoy.
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21 of 21 people found the following review helpful By PMcOuntry VINE VOICE on June 12, 2008
Verified Purchase
First of all, I love Gamewright games, maybe not all of them, but the majority. I own several different ones and this is among my favorites.

I originally bought this to play with my nephew (age 9 when I purchased it) on rainy days. However, I think I as an adult enjoyed it more than he did! I chalk this up to the fact that I had to help him throughout the game (and this kid is very smart) because of all the varied rules.

Which brings me to my only complaint, it's almost like they have packed way too much into one card game. There are 3 ways to build one pile, only 1 way to build the other pile, you can play different cards to have different effects, and you have to collect the right cards to make your potion, etc. The game could have been just as much fun with a few less things and in a few places the rules a bit more detailed.

I recommend the game for kids 10+ not the 8+ as stated on the box.
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14 of 14 people found the following review helpful By old goat on August 21, 2004
This is a great family game. We bought a used one at a thrift store, and it turned into my families favorite...we have 4 boys, 14,12,6,4, and all of us can play at once, and even the youngest can win!!

It is fast paced, and challenging with just enough magic!

Sadly, I left the game at a friends house, and she wont give it back, as her family now insists it is thier favorite....so I must replace it to keep peace in my family!

Who would have guessed that an accidental find would turn out to be such a big hit!!!!

This is a must for Halloween fun!
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16 of 17 people found the following review helpful By Cosmic on July 16, 2006
I stumbled upon this game years ago, and my family has enjoyed it--even my adult friends, who seemed to balk at first at playing a kids' game. This past year, I decided to purchase it for my sixth grade classroom. I must say...WOW. I allowed the kids to play it for a while during homeroom, and kids would be waiting early outside the room to get in and snag the Frog Juice. They would even play it over other outdoor games at recess. Anytime you heard a "NOOOO!" in the room, you knew someone had pulled out the Witch Wash. The kids LOVED it.

So, I have come back to purchase a new deck for this upcoming year. To any educators who might be reading this, it makes a great addition to the intermediate classroom for those few minutes of downtime, and because of the math and bit of strategy involved, you don't feel guilty about it at all. Plus, it is something different and for the teacher, inexpensive as far as games go.
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20 of 23 people found the following review helpful By Astral on July 4, 2012
Verified Purchase
After reading all the great reviews for this card game on Amazon, I decided to pick this up for my two daughters, ages 5 and 7. They are no stranger to card games - being huge fans of Sleeping Queens, Horse Show and others. We were all excited to play this one due to its theme, described as "fairy tale" and considering how many reviews praised this card game.

Which it isn't a BAD game by any means... it's fairly fun... but...

- The theme is more of a "witch"/Halloween theme than fairy tale. There is a fair maiden and prince card, but more bats, mice, and other witchy ingredients.
- The biggest complaint from the kids is "I wish you could cast spells" or "I wish the ingredients did something". Which they don't... you can't cast a spell on another player for points. Once you get the ingredients together and complete the spell, the ingredients go into your useless ingredient pile and the actual spell card into your personal power pile. There are no extra points awarded for completing spells, other than the one point for the power card.
- There are only 15 power cards, and since that's the bread and butter of your scoring, it doesn't allow for a very balanced game. You collect tons of ingredient cards which do little to your score (and absolutely nothing unless you have the biggest ingredient pile in the first place.) One person can end up with all the spell cards... or the majority of them might come out at the end of the game and none of them are completed. It just seems really unbalanced. If the power cards all come out too early, there's a decisive winner sometimes halfway before the game is even done!
- There is only one card that allows you to steal another power card - the almighty Black Cat. But it's not enough.
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