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Forbidden Island

by Gamewright
4.6 out of 5 stars  See all reviews (267 customer reviews)

List Price: $16.99
Price: $15.05 & FREE Shipping on orders over $25. Details
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  • 2010 Mensa Favorite Brainy Games Winner
  • Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise
  • 2 to 4 players
  • Strategic thinking, problem solving and cooperation required
  • Ages 10 and up
  • Playing time: 30 minutes

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Frequently Bought Together

Forbidden Island + Castle Panic + Pandemic - 2nd Edition
Price for all three: $78.20

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WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 6.5 x 8.8 x 2.8 inches ; 1.4 pounds
  • Shipping Weight: 1.7 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: China
  • ASIN: B003D7F4YY
  • Item model number: 317
  • Our recommended age: 10 - 12 years
  • Manufacturer recommended age: 10 - 15 years
  • Amazon Best Sellers Rank: #545 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (267 customer reviews)
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Product Description

Amazon.com

You and your team can be the first to breach the borders of the Archeans' ancient mystical empire in the collaborative card game Forbidden Island, by Gamewright. In this game, teamwork proves essential to locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice as the Island floods beneath your feet. Adventure... if you dare!

Gamewright Logo
Mega T-Rex
  • Ages: Ten and up
  • Requires: Two to four players
At a Glance:
  • Be the first team to breach the borders of the Archeans' ancient mystical empire
  • Locate the Earth Stone, the Statue of the Wind, the Crystal of Fire, and the Ocean's Chalice before the Island sinks
  • Find the treasures through collaborative play and teamwork
  • Stimulates problem-solving and strategic skills
Gamewright Forbidden Island
Breach the borders of the Archean empire to locate the four sacred elements. View larger.
Gamewright Forbidden Island
Work collaboratively with two to four players to locate the treasure.
View larger.
The Legend of the Archeans

This game is centered on the legend of the Archean empire, a civilization that possessed the ability to control the Earth's core elements--fire, wind, water, and earth--through four sacred treasures. These treasures stayed hidden from enemies for years on the Forbidden Island, which was designed to sink if intruders ever attempted to capture them. Set the appropriate water level for your gaming skill, and let the adventures begin!

Capture the Four Sacred Treasures Before the Island Sinks!

Your team of adventurers must work together to keep the Forbidden Island from sinking as you seek the four treasures hidden within. The mission is carried out using different combinations of Flood, Treasure, and Adventurer Cards on the 24 tiles that make up the Forbidden Island. Once you've captured each treasure using the appropriate cards, you must make it to Fools' Landing and escape by helicopter in order to win. If the island sinks before you complete your tasks, the mission ends in defeat.

Use Collaborative Play to Succeed

Each player is dealt an Adventure Card and given a corresponding pawn before the game starts, designating him or her with a certain set of strengths. This game is designed so that instead of competing with other players, you work to find the treasures and find out how to best use each Adventurer's strengths through collaborative play. This stimulates problem-solving and strategy skills.

What's in the Box

Water level marker, water meter, 58 playing cards, 24 island tiles, 6 pawns, 4 treasure figurines, rules of play, Gamewright catalog, and comment card.

Product Description

Dare to discover Forbidden Island! Join a team of fearless adventurers on a do-or-die mission to capture four sacred treasures from the ruins of this perilous paradise. Your team will have to work together and make some pulse-pounding maneuvers, as the island will sink beneath every step! Race to collect the treasures and make a triumphant escape before you are swallowed into the watery abyss! The latest creation by cooperative game master, Matt Leacock who created the best seller Pandemic.

Customer Reviews

I would highly recommend this game for any family. zapski13  |  75 reviewers made a similar statement
This game is easy to learn and lots of fun to play!! Ryan D.  |  67 reviewers made a similar statement
In cooperative games, either everyone wins or everyone loses. Matthew Cordeiro  |  48 reviewers made a similar statement
Most Helpful Customer Reviews
376 of 389 people found the following review helpful
5.0 out of 5 stars Family cooperation is a blast August 31, 2010
Durability: 5.0 out of 5 stars    Educational: 3.0 out of 5 stars    Fun: 5.0 out of 5 stars   
Length: 6:45 Mins
Forbidden Island is a fantastic family board game for a number of reasons:

* 1 - it's a cooperative game. We love cooperative games in our family because we aren't competing against each other, but rather working together as a team to beat the game. And we love that more designers and publishers are creating more cooperative games to play.

* 2 - it's easy to learn and simple to play. Take it from Caleb's video review. You simply set out the island tiles, draw your character card and follow the steps on the back of the card as to what to do on your turn. Pretty soon you won't need to look at the cards during the game, but it's great that the help is there if you need it.

* 3 - the re-playability. Since the game isn't played on a set board, but rather by area tiles, every time you set up the island it gets set up differently. And with 6 characters that each have their unique special abilities, you only get to play with a team of 4. So each time you play, you'll also have to deal with the characters you get (and you'll long for the special abilities of one you're missing). And on top of all that, you're dealing with the luck of the draw in the card deck, so you don't know which tiles will start flooding, then sinking away.

* 4 - it doesn't take a long time. The turns play really quickly and everyone is engaged the whole time and the island is always changing with tiles flooding, so there's a lot of discussion going on the whole game - which also makes it seem like it goes by fast.

* 5 - it's fun! The first time we played it, we played over and over. Granted we kept losing so we had to keep trying again. But that's what made it so fun. We would get so close and then just miss the win. So we'd quickly set it all up again for more.

Oh - and did I mention that Forbidden Island has fantastic artwork and great game components? We love the artwork and everything in the tin is high quality. The tiles are nice, thick and sturdy - which is a must because they will get flipped over a lot. And the treasure pieces are definitely treasures that you want to search out and get. The game components all help make it a fun game experience.

If you typically just read these board game reviews rather than watch the video, we'd suggest you take a look at the video to see the quality you're going to get with Forbidden Island.

You can read more about this and other great family board games on TheBoardGameFamily.
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101 of 103 people found the following review helpful
5.0 out of 5 stars A Multi-Game Comparison July 20, 2011
Amazon Verified Purchase
Durability: 5.0 out of 5 stars    Educational: 3.0 out of 5 stars    Fun: 5.0 out of 5 stars   
Plenty of people have done an admirable job of explaining the games in their reviews, so this is instead an attempt at a comparison between a number of games, the pros and cons of each and which may suit different people best. The games in question are: Carcassonne, Settlers of Catan, Castle Panic, Smallworld, and Forbidden Island.

We have had Settlers of Catan and Carcassonne (with a number of expansion packs) for quite a few years now, and only recently added the other games above. We usually either play just as two adults, or with our two older children (age 9 and 8), and so our conclusions are based on how these games work in those settings. So here's what we've found:

Settlers of Catan
We got this around the same time as Carcassonne and initially just didn't latch onto it. Partly it's that it's supposed to be 3 players or more, and we often play as just two of us. Once we found online some instructions for playing as 2 players it came out more often, and as time's gone by it's become fairly 50-50 whether we play Settlers or Carcassonne on a quiet night in. The choice will usually depend on how much we want to think. With Settlers, you're always planning and calculating; with Carcassonne, you're taking it a card at a time.

Who should get it: Settlers is well-known as one of the great modern games. I'm not as sold on it as some people, and it takes quite a while to learn and feel comfortable with, but once you get the hang of it, it is an entertaining and enjoyable addition to a games collection. There are several 2-player rule variations out there if you need them and they work well (we found one that worked for us and we've stuck to it). But this isn't a game for kids; I would suspect not until they're 16 or so. Amongst other things, I think they'll find it too dull.

Carcassonne
This has been a favorite for years now, and everyone we've played it with has gone off to get it themselves. We usually play without farms because it then becomes less directly competitive and more sociable. Kids can play it, adults can play it, it's relaxed, it's fun and it's simple to learn. Here's one nice thing about it: you don't have to be constantly thinking and planning ahead. You don't know what card you're going to draw next time, so you just play one card at a time. You're encouraged to discuss where to put a card, and since you don't know what piece you're getting next, your comments to another player are usually pretty unbiased.

Who should get it: In my experience, pretty much anyone, except those who want ultra-competitive games. The first few expansion packs are also well worth getting, but don't bother with anything from Mayor onward.

Castle Panic
The kids love this one, again it's simple to learn and it has the added bonus of allowing them to get out their aggressive instincts and go postal on monsters! They don't like the `master slayer' option, but prefer just straight cooperative play. After the first few plays, I've found the basic game is too easy, and so we're experimenting with making it more challenging, such as starting with no walls, or drawing 3 monster cards at a time instead of 2. I think Castle Panic will become a game that we get out pretty regularly to play.

Who should get it: People with kids, who want to play cooperative games. Could be fun as a party game too!

Smallworld
While the kids have enjoyed playing this, I think their interest is starting to wane already. I suspect it will work better as a game with a group of adults, or when the kids are older. It has a lot going for it, especially the creative cards and board, but as others have noted - what's with the box for the tokens? Very poorly designed and adds unnecessary annoyance. Most of the time when playing we've found it's not too directly competitive, it's easier to attack lost tribes or declining races, so generally it doesn't get too personal!

Who should get it: I think this would make a fun addition to a games collection, but I don't think it would be a go-to game, especially with kids. The rules are more complicated to learn and explain than the other games, and this makes it hard to just sit down with new players and get on with a game. Having said that, we've enjoyed playing it , and I think it'll get pulled out every now and then over the years.

Forbidden Island
Although the kids would prefer Castle Panic, when we've played Forbidden Island (at my insistence!) they've thoroughly enjoyed it. As the island starts to collapse in a heap toward the end of the game, the tension levels rise and people are on the edge of their seats! The game always ends with voices rising in pitch and tension as cards get turned over - it's fun! It's a pure cooperative game, and that works well for us as a family - no one feels bad, we're all in it together. We're still using the `Normal' level of play, maybe we'll notch up a level soon!

Who should get it: If you like cooperative games, I think this is excellent to have. I love how easy it is to set different difficulty levels, and it's definitely the game that's had the most excited tension - Castle Panic has this at times, but not sustained (at least as the basic game). It doesn't have the whole monster thing going for it that Castle Panic does, and I think that's why the kids haven't latched onto it so quickly (kill trolls or wander round an island getting treasure - which is your average kid going to choose?) but I suspect that long-term it'll have more staying power.
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67 of 68 people found the following review helpful
5.0 out of 5 stars Edge of your seat fun! May 19, 2010
Durability: 5.0 out of 5 stars    Educational: 5.0 out of 5 stars    Fun: 5.0 out of 5 stars   
Easy to learn, fast paced, and beautifully illustrated. A good balance of luck and strategy.

I'm new to cooperative gaming so its a breath of fresh air to play a game where you're all working together instead of trying to beat each other. Definitely a great game for families.

The 24 tiles that make up the "board" ensure that no two games will be alike, so there is a lot of re-playability. Also when you loose, which happens a fair amount (its challenging!), it definitely leaves you with a "lets play again!" attitude.

Gameplay was about 30 min. The box and components were excellent quality and with a $14.99 price tag how can you go wrong? I highly recommend it!
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Most Recent Customer Reviews
4.0 out of 5 stars Pretty fun
Bought for my brother who loves board games. He said it was pretty fun ( so that probably means that if you are just looking for a casual board game to play this game will be good,... Read more
Published 1 day ago by Kyle
4.0 out of 5 stars For family
This is a really nice game for kids as well as adults, adults might get bored after a few plays.
Published 4 days ago by lnoe
5.0 out of 5 stars A favorite with my 11-yr-old nephew and his friends
I'll confess that I've only played this once; it's a hit with my 11-yr-old nephew and his friends. I chose it because it's cooperative -- all the players united against the game... Read more
Published 9 days ago by Celia Avery
5.0 out of 5 stars Fun, Quick, easy to learn. What more could you want.
Great little game that can easily be played with any one of any age.
The only con is it may be too quick you don't have a lot of time to become vested in you little wooden... Read more
Published 10 days ago by Tom
4.0 out of 5 stars Great strategy and teamwork game for all ages
My family got tired of the usual board games and I thought we'd try something more unusual, so based on the reviews, we got this one. Read more
Published 12 days ago by Jeffrey
5.0 out of 5 stars Super Fun!
I got this game for my Brother for Christmas, and we love it! Not too difficult to learn, and the pace is quick. My whole family plays it!
Published 12 days ago by Sadie
5.0 out of 5 stars More co op games please
It's such a nice switch up to being competitive, co op board games needs to be a bigger market. This game in particular is by far the most fun I've had with a board game. Read more
Published 15 days ago by Sarz
4.0 out of 5 stars Pretty good game
Pros
Quick play, fairly simple to learn, fun when you win
Cons
Its a bit of a stressful game and sometimes leaves your mind exhausted.
Published 15 days ago by Jennifer Longstreet
5.0 out of 5 stars Fun cooperative
So many games make me feel like everyone is trying their hardest to not get along. All of my kids and my 5 nephews that play with us love this game and love working together... Read more
Published 19 days ago by Rosanne Robertson
3.0 out of 5 stars a little simple
My wife and I bought this as we are getting more into tabletop gaming (thanks Wil and Felicia!) and I wanted something adventurous and less involved than a city- farm- building... Read more
Published 20 days ago by Richard Patterson
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