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Gardner's Guide to Colleges for Multimedia & Animation 2003, Third Edition (Computer Graphics, 3D, Design, Film, Game Design, Fine Arts) (Gardner's Guides)
 
 
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Gardner's Guide to Colleges for Multimedia & Animation 2003, Third Edition (Computer Graphics, 3D, Design, Film, Game Design, Fine Arts) (Gardner's Guides) [Paperback]

Garth Gardner (Author)
3.6 out of 5 stars  See all reviews (5 customer reviews)


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Book Description

June 2002 1589650034 978-1589650039 3rd
Formerly titled Gardner's Guide to Computer Graphics, Animation and Multimedia Schools. With over 5 years of researched information, the third edition profiles over 460 colleges and universities in the USA that offers computer graphics related degrees through the arts and science departments. The book details the programs of these schools along with information in the following categories: Degrees Offered in VFX; Facilities of the school including hardware and software; Student body; Faculty profile; Financial aid and deadlines; Expense of tuition; Contact information and more. This book comes highly recommended by several top producers at Pixar, PDI and others.


Editorial Reviews

Review

"...contains excellent guidelines for students who want to enter the field..." -- Terry Blum, Computer Graphics Coordinator, Fashion Institute of Technology

"This Book has long been needed." -- Sharon Calahan, Pixar Animation Studio

About the Author

Garth Gardner, Ph.D. is a professor of animation and multimedia. He has taught and lectured at several universities including The Ohio State University, William Paterson University, University of California Los Angeles, Fashion Institute of Technology, Florida A&M University, University of Southern California, Xavier University, and George Mason University. Dr. Gardner has spoken at numerous high schools and is the author of several books on the subject of computer graphics and animation. He is a graduate of San Francisco State University and The Ohio State University.

Product Details

  • Paperback: 256 pages
  • Publisher: Garth Gardner Company; 3rd edition (June 2002)
  • Language: English
  • ISBN-10: 1589650034
  • ISBN-13: 978-1589650039
  • Product Dimensions: 9 x 7.5 x 0.5 inches
  • Shipping Weight: 15.4 ounces
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #4,196,978 in Books (See Top 100 in Books)

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Average Customer Review
3.6 out of 5 stars (5 customer reviews)
 
 
 
 
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7 of 7 people found the following review helpful:
2.0 out of 5 stars Very little information..., August 26, 2002
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Tz "trz66" (SAN FRANCISCO, CA United States) - See all my reviews
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This review is from: Gardner's Guide to Colleges for Multimedia & Animation 2003, Third Edition (Computer Graphics, 3D, Design, Film, Game Design, Fine Arts) (Gardner's Guides) (Paperback)
This book is simply a list of schools with contact information. It only has a short description of curriculum (which is not complete), a short section about facilities, and some other information about admissions and tuition. All this information can be obtained from the school's website and it will be more complete and up to date. If you want information on the best schools to go to for animation go the sites of the big F/X and animation companies like Pixar, Digital Domain, and Rythm + Hues. They have lists of schools that they frequently hire from. I was hoping for some more insight and recommendations for choosing a school based on what your field of interest is and where your talents lie. This book is worth about $5, simply because it can save some time in creating a list of possible schools. When you obtain that list or buy this book there is still a lot of research that you need to do, because this book provides very little additional information.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A Useful Book for All College Seekers, October 24, 2002
By A Customer
This review is from: Gardner's Guide to Colleges for Multimedia & Animation 2003, Third Edition (Computer Graphics, 3D, Design, Film, Game Design, Fine Arts) (Gardner's Guides) (Paperback)
his book is really a time saver. I got to see the facts on animation schools in BLACK and WHITE. This is a reliable source. It is great to see the TUITION of various schools and be able to compare this information. But the true value of this book is the equipment section. I was able to screen out CG schools from Design and film schools. And apply to the ones that relate to me. This is a Great Reference.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars The Best College Book, September 3, 2002
By A Customer
This review is from: Gardner's Guide to Colleges for Multimedia & Animation 2003, Third Edition (Computer Graphics, 3D, Design, Film, Game Design, Fine Arts) (Gardner's Guides) (Paperback)
This book does an excellent job of outline the schools where one can receive an animation degree. I have used the book to find a college for studying animation. It is the only book of its kind on the market today. I have tried looking up animation schools on the Web and was confused by the various jargons that are used. Some colleges house their animation programs in various departments making it difficult for anyone to identify all the schools. It is great to have had this book. Five Stars all the way and it is well worth the money if time is important to you.
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First Sentence:
A.A. through the Division of Fine Arts. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
semester for residents, credit hour for residents, advanced scientific visualization, official high school transcript, computer graphics area, admissions application deadline, estimated tuition, obtaining financial assistance, fourteen faculty members, computer graphics courses, computer art program, semester deadline, advanced computer graphics, undergraduate residents, graduate office, graduate tuition, stipends range, video toaster, visualization laboratory, computer graphics laboratory, freshman applicants, undergraduate application, ten faculty members, credit for residents, graduate assistantships
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Expenses Tuition, Student Body There, Department of Art, School of Art, Silicon Graphics, Admission Requirements Undergraduates, New York, Curricular Courses, Faculty Profile There, Adobe Photoshop, Adobe Illustrator, Macromedia Director, Sun Sparc, Facilities Macintosh, Facilities Department, Student Body Total, Facilities Computer, Expenses Undergraduate, Adobe Premiere, Hewlett Packard, Animation Workshop, Curricular Introduction, Fractal Design Painter, Student Body Approximately, Communication Design
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