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it in action [Flash]

by Midway
Teen
2.0 out of 5 stars  See all reviews (20 customer reviews)

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Gauntlet Seven Sorrows + Gauntlet Dark Legacy + Baldur's Gate: Dark Alliance
Price For All Three: $203.42

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Product Features

Platform: Xbox
  • Seeking to undo the past, a powerful emperor is lost in his own dreams and nightmares
  • After being imprisoned by him for two centuries, 4 immortal heroes set out to undo their tormentor’s lifetime of regrets
  • In the process, they must deal with the consequences of their own actions and watch as the world shakes apart around them
  • The legendary arcade classic Gauntlet is reborn with a new vision, story and gameplay

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0009R1SZA
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 5 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 2.0 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #8,922 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: Xbox

The legendary arcade classic Gauntlet is reborn with a new vision, story and gameplay in Gauntlet: Seven Sorrows. Seeking to undo the past, a powerful emperor is lost in his own dreams and nightmares. After being imprisoned by him for two centuries, four immortal heroes set out to undo their tormentor's lifetime of regrets. In the process, they must deal with the consequences of their own actions and watch as the world shakes apart around them. Seven Sorrows is the fusion of fantasy fighting action with the strategy and fascination of user friendly RPG elements, challenging gamers in solo play, co-op and a thriving online community. Junction Skills. Featuring avant-garde Junction Skills, players can band together to use their skills and abilities to unleash a number of devastating attacks upon their unsuspecting enemies. Amazing Graphics. A cutting edge rendering process brings the gorgeous character models, breath taking environments and animations to life

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Customer Reviews

20 Reviews
5 star:
 (1)
4 star:
 (3)
3 star:
 (2)
2 star:
 (4)
1 star:
 (10)
 
 
 
 
 
Average Customer Review
2.0 out of 5 stars (20 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

24 of 29 people found the following review helpful:
1.0 out of 5 stars A big letdown for a huge Gauntlet fan, December 22, 2005
= Fun:1.0 out of 5 stars 
This review is from: Gauntlet Seven Sorrows (Video Game)
I am a HUGE fan of the Gauntlet series by Midway. I raced home with this newest version, eager to re-immerse myself in the Gauntlet universe. We finished the entire game in FOUR HOURS.

I'm not saying this to say we're Game Gods. I'm saying this because we were in utter shock that the game is so short, so boring, and so completely unlike the previous games that we loved. I can't even imagine how the company that created the previous, fantastic Gauntlet games could be responsible for this release. Maybe they lost their good programmers and were under contract to release a new Gauntlet by X date, so they had their newbie coders kick this out? I am just horrified at how poor this game was.

First, you get a choice of four charaters, of course - the elf, warrior, mage or valkyrie. However, you don't get to choose their color! I know it's a small thing, but I was ticked at that to start.

Your character has 3 main attacks plus 1 long-range attack - so the elf gets 3 sword swings plus his bow attack. In addition, there are combo attacks and d-button super attacks that you can pay to unlock over time. You then move from map to map, bashing away at enemies, killing the enemy generators and finding keys for doors. That part of the gameplay is similar to previous games. You can't shoot your friends in the back of the head, which my fellow gamers appreciated greatly. I was notorious for standing in the back area as the elf and just letting the arrows fly.

Really, the huge issue is the game's shortness. If it was 3-4 times longer, at least, it would seem perhaps worth playing. But I really found its entire layout much less interesting than the previous Gauntlet. In the previous one, you had a central area from where you could go out to various worlds, each with its own theme, going back and forth as you wished. In this one it's just a straight line, and while there are some thematic elements, it came across as a dungeon crawl that just plodding on for a few hours, then stopped.

Also, in the previous games, when you got character upgrades it was really exciting. You clearly saw the change and it was something fun to pay attention to. In this one when you get weapon and armor upgrades, you can barely tell. We would even stare at our characters before doing an upgrade, and it was hard to see anything had even changed.

The vocals really didn't impress me much. Part of the problem is that they would tell you "elf needs food" when the elf still had a ways to go - but then they would tell you "starving" and "has died" right on top of each other. So you were always being harassed about needing food, but never when you really needed to know. Also, with death being able to be slain with a mana blast, you pretty much were able to kill off death in .2 seconds any time you opened a chest. So Death was barely announcing his presence before he vanished again.

The graphics were good. There were many spots that looked walkable that you were magically blocked from going into, which was a bit annoying. If an area isn't open, don't put a wide open door pointing to it :)

I just don't know what went wrong here. I am extremely disappointed. Be sure to rent this game first, to see if it's something you would enjoy more than a day or two.
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13 of 15 people found the following review helpful:
2.0 out of 5 stars Greatly Disappointing, December 14, 2005
= Fun:3.0 out of 5 stars 
This review is from: Gauntlet Seven Sorrows (Video Game)
For many, this game has been a great game throughout the years with it's many versions and platforms that it ran on. Then comes this new version after all this time. I will give them credit for the graphics. Everything is just outright gorgeous. However, I am guessing that is where they spent all of their time because the game is too easy at best. As long as you can press the fire button fast enough, you breeze right through.

There are no secret passages to find. The game guides you where it wants you to go and you cannot take a wrong turn. You can purchase fighting abilities that allow you different moves, but everything is so easy, I found myself rarely using any of them. There were so little moves anyway with the Wizard, I had them all purchased within the first hour of gameply. There are no potions to buy, no keys to find to open chests, and so on. You literally just walk through the game pressing the "A" button as many times as you can. It takes nothing more than that.

Anyway, for long time Gauntlet fans, I think you will be disappointed. The previous version was a little easy, but what made up for that was the length of the game and all the little secret places and definately all the different characters. This version only has 4.

Again, the graphics are so much better, but you can take a nap while playing and still be able to finish the game. Yes, even on the so-called hardest level. I put the game in and had all seven levels done, by myself mind you, in 6.5 hours and I was taking my time thinking there actually might be secret passages. The final beast is just way too easy. Just run past all the creatures, flip the switches several times as required, and it is over just like that.
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4 of 4 people found the following review helpful:
1.0 out of 5 stars Huge Disappointment from a vetern Gauntlet Junkie, December 16, 2005
= Fun:2.0 out of 5 stars 
This review is from: Gauntlet Seven Sorrows (Video Game)
Folks,

Let me begin by saying I waited for this game for a looong time. I was hoping it was going to be a great improvement on the others, which I love btw. I believed the hype. Read all the previews and couldn't be more excited once it was released on the 15th. That's where it ends.

First, let me talk about the graphics. They are solid. Much more intriguing and compelling than the other games, which I thought were decent to begin with. I have a HDTV and the 480i this game comes in is nice. I'm beginning to hate the cool graphics part of all these games though. It seems like all these programmers worry about shadows and lighting that they forego the essense of these games...the GAMEPLAY! Seeing my shadow reflection in a pool of water is cool for the first 2 seconds...if I notice it. If that makes my overall gameplay suffer or the game is cut short because of that, FORGET IT. These programmers need to know that.

Also, the game play is way too linear...more so than the previous Gauntlets. It's boring. You can't explore like other Guantlet games. There's no secret doors or hidden anythings! No secret levels to gain coins and unlock other characters. Food mostly appears randomly when you kill monsters. Keep killing and more food appears. Where's the adventure? B.O.R.I.N.G.

Yes, the graphics are good but the game play suffers tremendously. For example, when you destroy one of the generators, which is consistent with past Gauntlets, you move on. Frequently, as I've moved on in this version, monsters have reappeared from places that I've already destroyed. When I go back to re-examine the area, the game is just randomly creating them. It's confusion....I thought I cleaned up one area but the computer decides that it will randomly re-create more monsters with no generator!!! What is that all about??? Poor execution.

I liked the old version with 5-way shots, speed bursts, potions, etc... This has none of that. Instead you collect gold and get to "buy" special feats. Each of the four characters have about 20 to choose from. Here's the worst part of that...each one is triggered by some specific button punching. So if I want to execute the "Rain Shower" (I forgot the actual name of it), I have to hit X, then A,Y,A,Y. who has time? The old game made it simple. Throw a potion, shoot 5 ways and be done with it. Don't even get me started with how bad the tips of your fingers will ache (I don't care how young you are! It happens!). I had to pause several times a level with all the unnecessary pounding.

Folks, this is a decent game that severely let me down. I waited a long time for it, hoping that improvements were made and the game play was better. The only thing they delivered was better graphics. Big deal. If you're like me, i'll sacrifice jaw-dropping graphics for better gameplay experience. That is far from what you'll get. You'll scratch your head at some of the ridiculous bugs still in it, your fingers will require time off from all the unnecessary button pushing and the short game play will just keep you wondering why did I just pay $50 for this game!

Rent it. Finish it. Save your money.
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