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Geek Mafia [Paperback]

Rick Dakan (Author)
4.5 out of 5 stars  See all reviews (28 customer reviews)


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Paperback, February 1, 2006 --  

Book Description

February 1, 2006
Fired from a job he hated at a company he loved, videogame designer Paul Reynolds is drowning his sorrows in late-morning margaritas when he meets an alluring, pink-haired conwoman named Chloe. With her gang of techno-pirate friends, Chloe helps Paul not

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Editorial Reviews

Review

"A fast, fun novel from author Rick Dakan. A highly-recommended read!" -- USABookNews.com, January 2005

From the Publisher

An Interview with Author RICK DAKAN

Interviewer: How did you start writing?

Rick Dakan: Sort of by accident. In college I never thought of myself as a writer. The first inkling I had that I might have some facility for it came in an upper level American History class. We’d all turned in our first papers and the professor came in the next week and just laid into us for being such crappy writers. He devoted the whole lecture to explaining some basics of good writing. Then he handed back our papers and I’d gotten an "A" minus and he stopped to say it was on of the few well written papers he’d gotten. Sometimes all it takes is something like that to give you that boost of confidence and get you going.

My first published book, Dark Kingdom of Jade, was co-written with Mark Friedman. It was for a role-playing game called Wraith: The Oblivion. It was a brand new role-playing game at the time, and Mark knew the editor in charge a little through an online writing group. We just cold pitched her the idea for the book and she liked it. Then, much to our surprise, we had to write the damn thing. I was really rough back then, but Mark was a good editor as well as a writer and that’s how things started. I was in grad school at the time, supposedly working on my Master’s Thesis, so I signed up for a writing class that was supposed to help you improve your thesis. Instead I used a lot of the workshop time with pieces from Dark Kingdom of Jade.

After that I did a whole string or role-playing game books for games like Conspiracy X, Deadlands, Kult, and Dungeons and Dragons, and on and on. Which is good, because grad school really wasn’t working out. Walking out of Ohio State and never looking back was one of the happier days of my life. Afterwards, I did the freelance game writer thing for about five or six years. The pay was low, but the deadlines were tight. It taught me to write fast or die. It was a great crucible to hone my skills and, more importantly, my work ethic. I may have been living on $13k a year, but at least I was earning it all by writing.

2. How much of Geek Mafia is drawn from your own personal experiences?

All of it and none of it. I’ve never been part of a criminal conspiracy and I’ve never committed any of the crimes portrayed in this book (as far as you know). Certainly all the characters are purely fictional. But pieces of them are inspired by both my own life and other true-life stories.

At the same time, many of the settings and some of the events closely mirror my own experiences living in Silicon Valley and working in the videogame industry. I was an inexperienced game designer who moved out to San Jose with nothing but a great idea and a friend willing to invest money in it. And my partners did indeed fire me in a way a lot like what’s shown in the book, very much to my utter surprise when it happened. And I really did harbor a burning desire for revenge there for a while. So I wrote this book instead.

But, while Geek Mafia’s genesis was in my own experiences the characters and story soon took on a life of their own. Even as the story spun off into a tale much more interesting and exciting than anything that’s ever happened to me, all the little details remain true to what Silicon Valley was like while I lived there. People who live there will recognize all the locations and the general vibe of both the place and the computer game industry.

3. In Geek Mafia, Chloe and her criminal crew live an "off the grid" or "underground" lifestyle. Is that based on any particular research you’ve done or life experiences you’ve had?

More than anything, this is a bit of wishful thinking on my part. I find the idea of living underground and dropping out of mainstream society very seductive. I think the central theme of Geek Mafia is really that you’re responsible for creating your own life and your own fate. Chloe and her crew are the most extreme embodiment of that idea. They do what they want and live in total freedom – and that freedom comes with a lot of danger and excitement and, ultimately, deceit. And Paul finds that way of living compelling, but also very frightening. I’m not quite brave enough to do it myself, and so I write about it and maybe I’ll find my way there through my books.

I was inspired by the great documentary, The Weather Underground, which came out in 2003. I didn’t know anything about the Weathermen or their activities and I was just startled at what they managed to get away with for the decade or so they were underground. I don’t necessarily agree with all their actions and tactics, but I do admire their commitment to their cause and beliefs. After I saw that, I started reading more about them and looking for information about other groups or individuals who’ve survived and even prospered outside of normal societal constraints. That led me in particular to Hakim Bey and his essays on Temporal Autonomous Zones and Pirate Utopias, both of which I found definitely inspirational. I suppose that I hope Geek Mafia itself can be seen as contributing to this line of literary exploration and maybe, if I’m real lucky, it’ll allow me to live out the dream in some way myself.


Product Details

  • Paperback: 320 pages
  • Publisher: Blue King Studios (February 1, 2006)
  • Language: English
  • ISBN-10: 0977264904
  • ISBN-13: 978-0977264902
  • Product Dimensions: 8.4 x 5.3 x 0.9 inches
  • Shipping Weight: 15.5 ounces
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Best Sellers Rank: #709,497 in Books (See Top 100 in Books)

More About the Author

I like me some readin'

 

Customer Reviews

28 Reviews
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4 star:
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Average Customer Review
4.5 out of 5 stars (28 customer reviews)
 
 
 
 
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12 of 13 people found the following review helpful:
4.0 out of 5 stars Ladies Love Outlaws, Feelings Mutual, January 17, 2006
This review is from: Geek Mafia (Paperback)
Fresh from his experience as a co-creator of the online hit City of Heroes, author Rick Dakan takes his knowledge of the video game industry and California counterculture and twists it into an elaborate revenge fantasy fueled by gen-x con-men; Lovable con men and women in the tradition of The Sting and Dirty Rotten Scoundrels.

Peopled with tech-heads, hippies and comic-book artists, Dakan's Mis-en-Scene is a fascinating fringe full of pop-culture infused societal dropouts who scatter like subversive cockroaches when he shines the light on them. But even more fascinating is that the author seems ready to crawl into the walls with them. He doesn't just romanticize their renegade guerilla lifestyle. He practically enshrines it.

Unapologetically liberal, Dakan finds time to get his digs in on the other side, glossing over the fact that con-men are, by definition, more ruthlessly capitalistic than even Republicans. Whether putting his politico in the mouths of criminals advances his cause is questionable. Whether it advances his story I leave to the reader. But if you're squeamish about broad, acerbic partisanism, be forewarned.

That aside, Dakan proves he can spin a thriller with the best of them, winning us over to his side, at least for the duration of the book. He doesn't shy away from the danger, ruthlessness, and often pettiness of his beloved cut-throat anarchy, and the series of capers, chases, fights and betrayals that ensue are hard-boiled enough to entertain any reader, regardless of their political stripe. And while they would perhaps be unlikable if brought to life, on paper Dakan's characters are charming enough to make an admirable addition to any collection of fictional friends. The sentiments may sometimes be divisive, but the storytelling never is, suggesting that nothing unites Americans like a good fiction.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Revenge of the Geeks!!, January 17, 2006
This review is from: Geek Mafia (Paperback)
"Geek Mafia" is one of the finest first novels I have ever read, and I have read a lot of them. You just gotta love a story where the geek gets the girl (maybe) and has more off-the-grid adventures that the rest of us chair-dwellers can only imagine in our wildest fantasies!!

Rick Dakan does a masterful job of drawing the reader into a madcap series of situations that just could possibly happen. His grasp of the gaming and comic book industries lend credence to the plot line and make the ensuing adventures believable. The main characters Paul and Chloe (if that's her real name. . .) are fully developed throughout the story and are picaresquely sympathetic to the point of leading us normally law-abiding citizens to cheer aloud (I don't get out much. . .) as they lead their band of miscreants afoul of the law as they fleece those unsuspecting marks that desperately deserve it.

I found the storyline to be quite original and the ultimate unfolding of the plot, though not a total surprise, was well enough concealed to hold my interest throughout the book. The end of the book was satisfying while leaving room for further adventures of the Geek Mafia.

I thoroughly enjoyed this book and look forward to reading more from Mr. Dakan as this one was a great read!!.
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5 of 6 people found the following review helpful:
5.0 out of 5 stars Brennie Nugent, February 25, 2006
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This review is from: Geek Mafia (Paperback)
The book had me from the start! I found myself unable to put it down, and only did out of guilt for neglecting my work. It was a real page turner. I can hardly wait for his next book!
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Rick Dakan, Geek Mafia, San Jose, Silicon Valley, Los Gatos, Key West, Bay Area, Santa Cruz, San Francisco, Mad Cow, Gook Mafia, Comics Rating Group, Beek Mafia, Moral America, Rick Oakan, New York, Red Tic, Air America, Hey Paul, Great Mall
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