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Gemini Game
 
 
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Gemini Game [Library Binding]

Michael Scott (Author)
5.0 out of 5 stars  See all reviews (12 customer reviews)


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Book Description

October 1994
After people start falling into comas while playing their Night's Castle game, "Game Makers" BJ and Liz play it themselves to see what is happening--and soon become involved in a game of life and death.

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Editorial Reviews

From Publishers Weekly

Scott gets some interesting mileage out of casting the teenage protagonists of this mildly innovative, futuristic story as established authorities rather than upstarts or rebels. Twins BJ and Liz O'Connor are the founders and owners of the Gemini Corporation, a cutting-edge virtual-reality game manufacturer. Wildly successful, they lead a life of luxury in a grim 21st century of processed food and government monitoring. But the twins stand to lose everything when one of their games is altered-so that players lapse into a fatal "VR coma." Fleeing a vengeful policeman, BJ and Liz journey deep into an urban wasteland called "the Quays." From there they must enter the life-threatening game, to discover the saboteurs and to isolate the virus that malevolently reprograms their work. Scott comes close to telegraphing the finale, but he establishes the atmosphere in a compelling fashion, and his VR scenarios are certain to please teenage technophiles. Ages 12-up.
Copyright 1994 Reed Business Information, Inc.

Product Details

  • Library Binding: 159 pages
  • Publisher: Holiday House (October 1994)
  • Language: English
  • ISBN-10: 0823410927
  • ISBN-13: 978-0823410927
  • Product Dimensions: 8.1 x 5.6 x 0.5 inches
  • Shipping Weight: 11.2 ounces
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #3,749,722 in Books (See Top 100 in Books)

 

Customer Reviews

12 Reviews
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 (12)
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Average Customer Review
5.0 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

2 of 2 people found the following review helpful:
5.0 out of 5 stars This is a great adventure book., January 3, 1999
By A Customer
This review is from: Gemini Game (Paperback)
This is an exciting book that anybody could easily enjoy. There is lots of action in this book. It is a book that will make you want to keep reading and never put down.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars JEZTERS Review, October 26, 1998
By A Customer
This review is from: Gemini Game (Library Binding)
BJ and Liz O'Connor invented their thought to be best game ever "Nights Castle" a VR game that has started to put people into VR comas and BJ and Liz gotta find out what is wrong with their game in their attempt to find out whats wrong with the game but the only problem is they gotta find a copy of the game to go into it while running from the cops!! An awsome Action/Suspense book it will keep your eyes on it until you read the very last word! -JEZTER
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Amazing, Outstanding.........and lots more!, April 24, 2003
By 
Sheila D (New York, United States) - See all my reviews
This review is from: Gemini Game (Paperback)

Hi,
I am a 14 year old, I hate to read, and i hate books, one day i was looking throught the library, and i noticed this book in the online cataloge, I looked it up and immidiatly loved it after 1 page, i took it out and had it read within 1 week, This book is amazing, delivering more than an entertaining book, it has a suspensive plot that keeps you reading for hours on end! Now, im buying it to put it in my "fairly small" Collection hehe!
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