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Getting a Job in CG: Real Advice from Reel People Paperback

ISBN-13: 978-0782142570 ISBN-10: 0782142575

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Product Details

  • Paperback: 304 pages
  • Publisher: Sybex (February 25, 2004)
  • Language: English
  • ISBN-10: 0782142575
  • ISBN-13: 978-0782142570
  • Product Dimensions: 9 x 7.5 x 0.6 inches
  • Shipping Weight: 1.3 pounds
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,990,102 in Books (See Top 100 in Books)

Editorial Reviews

From the Back Cover

Get the Inside Track to Landing an Enviable Job in Computer Graphics

Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it’s imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry.

Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to:
  • Discover the myriad job possibilities from the obvious to the obscure
  • Identify precisely what tools, skills, and knowledge employers seek
  • Determine your best training options: college, art school, or do-it-yourself
  • Recognize what staffing agencies and in-house recruiters are looking for
  • Build an extraordinary resume that gets noticed
  • Find out where to go to meet the right people and tap into networking opportunities
  • Acquire the know-how to ace the job interview
  • Produce an exceptional and applicable demo reel that will help you land the job
  • Emulate the career paths of successful artists
This book’s companion website, www.3djobs.net, serves as a research hub packed with supplementary information and links to vital sources.

About the Author

Sean Wagstaff has worked in both the games and film industries, and is currently a visual effects artist and technical director at The Orphanage in San Francisco. He wrote the first books on Macintosh 3D graphics and animation on the Web and has written hundreds of computer graphics articles for print and web publications.

Dariush Derakhshani is an award-winning animator currently working on national TV commercials and music videos and teaching animation and Maya classes in Los Angeles. Author of Introducing Maya 5: 3D for Beginners and contributing author to Maya 5 Savvy, Dariush received a Masters degree in Animation from USC Film School.


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Most Helpful Customer Reviews

7 of 7 people found the following review helpful By M. Temelkov on January 3, 2005
Format: Paperback
this is one of the few books that offers practical advice on finding a job in the cg industry. besides the standard topics like putting together a resume and interviewing tips, it tells you what skills you need to build in order to be successful at different career paths (modeler vs rigger vs compositor, etc.) i also found the interviews with various people who already work in the industry very informative.
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