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Getting a Job in CG: Real Advice from Reel People
 
 
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Getting a Job in CG: Real Advice from Reel People [Paperback]

Sean Wagstaff (Author), Dariush Derakhshani (Contributor)
5.0 out of 5 stars  See all reviews (1 customer review)


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Book Description

0782142575 978-0782142570 February 25, 2004
Get the Inside Track to Landing an Enviable Job in Computer Graphics

Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it's imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry.

Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to:

  • Discover the myriad job possibilities from the obvious to the obscure
  • Identify precisely what tools, skills, and knowledge employers seek
  • Determine your best training options: college, art school, or do-it-yourself
  • Recognize what staffing agencies and in-house recruiters are looking for
  • Build an extraordinary resume that gets noticed
  • Find out where to go to meet the right people and tap into networking opportunities
  • Acquire the know-how to ace the job interview
  • Produce an exceptional and applicable demo reel that will help you land the job
  • Emulate the career paths of successful artists

This book's companion website, www.3djobs.com , serves as a research hub packed with supplementary information and links to vital sources.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.



Editorial Reviews

From the Back Cover

Get the Inside Track to Landing an Enviable Job in Computer Graphics

Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it’s imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry.

Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to:
  • Discover the myriad job possibilities from the obvious to the obscure
  • Identify precisely what tools, skills, and knowledge employers seek
  • Determine your best training options: college, art school, or do-it-yourself
  • Recognize what staffing agencies and in-house recruiters are looking for
  • Build an extraordinary resume that gets noticed
  • Find out where to go to meet the right people and tap into networking opportunities
  • Acquire the know-how to ace the job interview
  • Produce an exceptional and applicable demo reel that will help you land the job
  • Emulate the career paths of successful artists
This book’s companion website, www.3djobs.net, serves as a research hub packed with supplementary information and links to vital sources.

About the Author

Sean Wagstaff has worked in both the games and film industries, and is currently a visual effects artist and technical director at The Orphanage in San Francisco. He wrote the first books on Macintosh 3D graphics and animation on the Web and has written hundreds of computer graphics articles for print and web publications.

Dariush Derakhshani is an award-winning animator currently working on national TV commercials and music videos and teaching animation and Maya classes in Los Angeles. Author of Introducing Maya 5: 3D for Beginners and contributing author to Maya 5 Savvy, Dariush received a Masters degree in Animation from USC Film School.


Product Details

  • Paperback: 304 pages
  • Publisher: Sybex (February 25, 2004)
  • Language: English
  • ISBN-10: 0782142575
  • ISBN-13: 978-0782142570
  • Product Dimensions: 9 x 7.5 x 0.6 inches
  • Shipping Weight: 1.3 pounds
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,170,304 in Books (See Top 100 in Books)

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7 of 7 people found the following review helpful:
5.0 out of 5 stars definitely worth the money, January 3, 2005
By 
M. Temelkov "mtemelkov" (Brooklyn, NY United States) - See all my reviews
(REAL NAME)   
This review is from: Getting a Job in CG: Real Advice from Reel People (Paperback)
this is one of the few books that offers practical advice on finding a job in the cg industry. besides the standard topics like putting together a resume and interviewing tips, it tells you what skills you need to build in order to be successful at different career paths (modeler vs rigger vs compositor, etc.) i also found the interviews with various people who already work in the industry very informative.
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Inside This Book (learn more)
First Sentence:
To find the right job, you're going to have to dig deep into your skills, interests, and expectations about what kinds of work you want to do and what kinds of work environments make you happy. Read the first page
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Sammy Studios, San Francisco, Sean Miller, Electronic Arts, Brian Freisinger, Craig Lyn, Emmanuel Shiu, Los Angeles, Matt White, Andrew Pearce, Ken Maruyama, Tim Johnson, Amy Bendotti, Black Ops Entertainment, Carla Block, Douglas Hare, San Rafael, After Effects, Digital Domain, Evan Pontoriero, Randy Nelson, The Collective, Academy of Art, Joseph Bowers, Marc Marrujo
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