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Getting Started with Processing Paperback – July 5, 2010


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Frequently Bought Together

Getting Started with Processing + Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics) + Processing: A Programming Handbook for Visual Designers and Artists
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Product Details

  • Paperback: 210 pages
  • Publisher: Maker Media, Inc; 1 edition (July 5, 2010)
  • Language: English
  • ISBN-10: 144937980X
  • ISBN-13: 978-1449379803
  • Product Dimensions: 5.5 x 0.5 x 8.5 inches
  • Shipping Weight: 9.6 ounces (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (40 customer reviews)
  • Amazon Best Sellers Rank: #37,198 in Books (See Top 100 in Books)

Editorial Reviews

Review

"The perfect introduction to creating software for people without an engineering background."
--Aaron Koblin, Technology Lead, Google Creative Lab

"Making a computer program used to be as easy as turning it on and typing one or two lines of code to get it to say, ‘Hello.' Now it takes a 500+-page manual and an entire village. Not anymore. This little book by Ben and Casey gets you computationally drawing lines, triangles, and circles within minutes of clicking the ‘download' button. They've made making computer programs humanly and humanely possible again -- and that's no small feat."
--John Maeda, President of Rhode Island School of Design

"Getting Started with Processing is not only a straightforward introduction to basic programming -- it's fun! It almost feels like an activity workbook for grownups. You may want to buy it even if you never thought you were interested in programming, because you will be."
--Mark Allen, Founder and Director, Machine Project

"This is an excellent primer for those wanting to dip their feet into programming graphics. Its learning by doing approach makes it particularly appropriate for artists and designers who are often put off by more traditional theory first approaches. The price of the book and the fact that the Processing environment is open source makes this an excellent choice for students."
--Gillian Crampton Smith, Fondazione Venezia Professor of Design, IUAV University of Venice

"Processing changed dramatically the way we teach programming and it's one of the major factors of the success of Arduino."
--Massimo Banzi, Cofounder of Arduino

"Casey Reas and Ben Fry champion the exciting power of programming for creatives in Getting Started with Processing, a hands-on guide for making code-based drawings and interactive graphics. Reas and Fry are clear and direct, but as artists, they're not afraid to be a bit eccen- tric and offbeat. This makes their unique form of teaching powerful."
--Holly Willis, Director of Academic Programs, Institute for Multimedia Literacy, School of Cinematic Arts, USC


About the Author

Casey Reas is a professor in the Department of Design Media Arts at UCLA and a graduate of the MIT Media Laboratory. Reas' software has been featured in numerous solo and group exhibitions at museums and galleries in the United States, Europe, and Asia. With Ben Fry, he co-founded Processing in 2001. He is the co-author of Processing: A Programming Handbook for Visual Designers and Artists (2007) and Form+Code in Design, Art, and Architecture (2010). His work is archived at http://www.reas.comwww.reas.com.

Ben Fry has a doctorate from the MIT Media Laboratory and was the 2006-2007 Nierenberg Chair of Design for the Carnegie Mellon School of Design. He worked with Casey Reas to develop Processing, which won a Golden Nica from the Prix Ars Electronica in 2005. Ben's work has received a New Media Fellowship from the Rockefeller Foundation, and been shown at the Museum of Modern Art, Ars Electronica, the 2002 Whitney Biennial, and the 2003 Cooper Hewitt Design Triennial.


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Customer Reviews

This book provides straightforward example and clear, concise code.
R. Severson
I read this book fairly quickly, and it provides a very good basic understanding of the processing language.
Ryan M Hart
This book is an excellent introduction for those interested in learning programming.
DX Victor

Most Helpful Customer Reviews

20 of 21 people found the following review helpful By R. Severson on June 29, 2010
Format: Paperback Verified Purchase
If you have an interest in Processing, you will want to start with this gentle introduction. This book provides straightforward example and clear, concise code. For 200 pages the book is heavy with graphics and example code.

The book provides an introduction to the Processing environment and to the fundamentals of the language. With the knowledge in this book you will quickly be doing graphical things on the PC - a lot faster than with any Microsoft development environment!

If your goal is to use a PC language to develop graphics and apps on a PC, but don't feel that you are a 'programmer', then this is the language and book for you. The book is approachable and the language is very clean. The result is after going through this book you will have the confidence to 'do things' on a PC that you didn't think you could do. Programming is within reach of 'non programmers' again.
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13 of 13 people found the following review helpful By L. Smith on August 15, 2010
Format: Paperback
This small book is an excellent introduction to the Processing language. It is based on simple examples that show the language features, getting to reasonably advanced topics such as using a timer and handling images. While this book is aimed at beginners, it's a good place to start for experienced programmers who want a quick overview of the language without wading through wordy explanations of elementary topics.
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12 of 14 people found the following review helpful By Ira Laefsky VINE VOICE on August 12, 2010
Format: Paperback
Casey Reas and Ben Fry, the principal developers of the Processing Programming language have developed a well illustrated and well described introduction to graphical programming in Processing taking a similar approach to Massimo Banzi's "Getting Started with Arduino". Written for the Artist and others who might be intimidated by a traditional programming text Reas and Fry first give a brief illustrated introduction to graphical programming and Processing (6 pages), and then proceed gently to illustrations and program listings of how one draws circles lines and triangles in just a few lines of code. By the end of this compact, well illustrated and non-intimidating 195 page introduction the reader regardless of his/her former background will be producing sophisticated art work in Processing and mixing Processing graphical applications with simple electronic interfaces based upon the Arduino Physical Computing platform. The book is carefully divided into 2-4 page graphically illustrated examples that enable the development of new skills in drawing, animating and interfacing with the computer. This exceptionally clear and non-threatening introduction has several unique features: 1. It is directed at the Artist or non-technical individual, 2. It allows Drawing, Animating, and Building User Interfaces with the computer, 3. Based on the Processing Language a simple easy-to-learn graphical subset of Java it introduces the non-technical individual to a common C-like Java-based language rather than a specialized "kiddie" interface like "Scratch", 4. It combines an introduction to graphical programming with the easy Physical Computing tools of Arduino to allow the artist to create Interactive Exhibitions.Read more ›
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4 of 4 people found the following review helpful By Mathef Prague on February 4, 2011
Format: Paperback Verified Purchase
This book is nice introduction to Processing. Nothing more, nothig less. Book will explain all of basic concepts in very understandable way. Dont expect advanced topics.
Next nice thing on this book is speed how can you find answer for your problem. It helping me a lot at my jurney of learning coding :)
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2 of 2 people found the following review helpful By Derk Virk on April 26, 2013
Format: Kindle Edition Verified Purchase
This book joins other great titles from MAKE to get you started, but it won't take you very far. Books like this one requires the user to follow along and participate. If you want to get anything out of it, try the examples.

This book is about the Processing Scripting/Programming language on your computer to make it more interactive with the world.

Although this book is a basic introduction to Processing, it gave me the ability to know what I was looking at and enough to be dangerous with. This book also makes it easier to understand what you are trying to learn and accomplish, making it easier in the future to research the information you are looking for.

I will buy MAKE products again in the future.

***I only rate an item 5 stars if it blows away all expectations and goes above & beyond compared to all items in the same category.***
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2 of 2 people found the following review helpful By GeooeG on February 9, 2014
Format: Kindle Edition Verified Purchase
If you are not a programmer or have very little experience with languages like Java, then this book is a very gentle introduction. If you are an experienced programmer, then this book is a very fast read. Poke around the web, you will find a PDF version of this available for download free. (This is true of most O'Reilly books.)
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2 of 2 people found the following review helpful By BOVERIO ANTONELLO on March 15, 2011
Format: Paperback Verified Purchase
After ten years of absence from programming (mainly Delphi and, yes, assembly language), one morning I had an idea that required me to jump in again. I didn't want to spend time and money explaining to some subcontractor how to make a feasibility study. I wanted to "feel" it my self. First I downloaded Processing and started tinkering with its clever examples. Then I decided upon a few reachable details of my personal project. Then, during two evenings in bed before falling asleep and a few km commuting by train, I swallowed this nice and useful book. It reassured me profoundly. Then I jumped in. Wow. I still am not regretting neither the few dollars nor the few hours spent on this book. All Processing tutorials and examples are OK, but consolidating this knowledge by reading the book was a winning decision. This is a must-read for anyone who has an idea of programming and wants to learn Processing (or Java, for that manner) by exploiting those times where accessing a computer is simply not practical.
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