Most Helpful Customer Reviews
15 of 17 people found the following review helpful:
5.0 out of 5 stars
The Darkest World of 'Darkness' Supplement yet, November 27, 2000
This review is from: Ghouls: Fatal Addiction (Vampire: The Masquerade) (Paperback)
This book, moreso than any other recently released WoD product places emphasis on just how sick, twisted ,and screwed up the World of Darkness is. Ghouls have always gotten the shaft, but now, the storyteller has the materials at hand to properly motivate that unrepetant bloodjunkie,or some smug Ghoul player who cops a quick fix,'lives forever', and moves along. Addiction, what happens to a ghoul feeding off Malkavians or Nosferatsu, Blood Bonds, Revanents, it's all covered. If you're a newer storyteller and are choosing books to purchase, pick up the two core books and Ghouls. HIGHEST POSSIBLE RECCOMENDATION.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars
Excellent work -- very in tune with the feel of Gothic-punk, June 27, 1997
By A Customer
This review is from: Ghouls: Fatal Addiction (Vampire: The Masquerade) (Paperback)
Ghouls: Fatal Addiction is just about the best supplement I've read thus far for V:TM. Entertaining and informative, it's a very good guide both for players and storytellers. The presentation is unique and the informative valuable. I recommend it for anyone who has a serious interest in either playing a ghoul character or storytelling a chronicle which uses ghouls to any great extent. Top notch job on behalf of the authors and White Wolf
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8 of 11 people found the following review helpful:
4.0 out of 5 stars
Great but scary, perhaps a bit too scary., November 18, 2001
This review is from: Ghouls: Fatal Addiction (Vampire: The Masquerade) (Paperback)
I love ghouls. When I'm the storyteller, I make sure we have ghouls in our games and I love when players are willing to take on ghouls as characters. Why? They are an interesting combination of vampire and human, a mixture of emotions, and far more powerful that most storytellers and players would like to believe. This book gives you some insights into ghouls though I've seen other passages in other "world of darkness" books which should have been included here. I was expecting a read guide to all ghouls you see so that did disappoint me greatly. The pictures are probably some of the scariest in the series and in fact have turned off one really great player from being a ghoul -- very sad because he was so talented and he had such potential as this character. I think another ghoul book perhaps modeled on the "Children of the Night" book would be a great aid. Surely there are very powerful and very important ghouls in the world of darkness too.
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