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Gitarooman is amazing. If you own a PSP and do not have this game, you are missing out - guaranteed. This genre is underrated in the US and is called Bemani. Bemani gameplay centers around music, rhythm, and timing... This game in particular is truly diverse because of its unique gameplay and excellent control system.
You utilize the analog controller to follow wavy instrumental tubes that strangely follow the music as they move with the rhythm. You also use the buttons x,o etc. which blaze at you for impressive mind bending game play. You will be amazed of how fast this game moves. For clarification, the tubes are not annoying they follow the music in a very natural and pleasing way.
The story is beautiful and has a strong and clear message that is relevant to life. It focuses on believing in yourself - similar to the Parappa story - but more moving and gorgeous imagery.
This port is from the PS2 version and is an exact translation. To describe how popular it was on the PS2, when people finally realized this game was a masterpiece, it was selling for over a $100.00. I sold mine here on Amazon for over 80 - and was a little upset - I missed it much.
The Stats:
Gameplay:10++++
Music: 10++++
Controls: 10++++
Replay Value: 10++++
Graphics: 10++++ Japanese Anime
No Cons: Except maybe I want a sequel of this!
Cautions: This game is so intense; that you will probably brake your analog controller on the PSP. I replaced mine and found the parts very cheap -ck Ebay for controller. Be careful the screws will strip easily if not using correct phillip.
Again - One of, if not the best game of all time - and I played many and have had most systems.
Your talking dog tells you that you are the last of the Gitaroo Men and must save your homeworld with the power of ROCK! This is the premise of one of the most fun games ever put on the PSP. Bypassing the silly and sometimes funny storyline of this game, with the incredibly ridiculous anime style voice acting, there is something rewarding in the gameplay.
The control scheme is pretty simple, using the control nub to guide the direction of the line you must follow in order to hit the notes, which you do using only the circle button. You use the regular face buttons to dodge attacks, and everything is timed to the beat of the music. The gameplay itself is pretty simple, though the speed will screw you up, and some of the background graphics can throw you.
The best part of this game however is of course the music. This game has EXCELLENT music for each level, which is exactly what you want, and adds so much to the game. In fact, as you play each level and unlock the music, you may find yourself just playing it through the game's jukebox.
There are a few negatives that keep it from getting 5 stars though. The game is short, ridiculously short for one player. A very skilled player could probably wrap it up in about an hour or less on Normal level. The other bad part are long load times for setting up the gameplay parts of the levels, which can kill momentum.
This game has some replay value and multiplayer modes, but after getting through the master level, you may find only pulling this game out for a quick fix and putting it away. But your first time through is a riot, and well worth it. A fun game, and a great return to a lost classic from the PS2.
As far as music games, this is the one I like the most. I first played the game on the PS2, and it still meets my expectations on the PSP.
The music is lively and entertaining, and the story line is great from the humble beginnings of U-1, down to the climatic battle with Zowie.
The game is also helpful with practicing rhythm, if you hit the right button exactly on the beat you will get a "Great". Some stages can get a little tricky, rhythmically speaking.
I like the added Jukebox feature, where you can listen to the music you have unlocked during the game. Also after each stage, you have the option of watching a replay of your performance.
Anyone that missed out on this game on PS2 should pick it up on PSP. This is a beautiful example of simplistically innovative gameplay. If you play guitar or like J-Rock or even enjoy multiple genres of music in general this is the game for you. This game is to rhythym action games as guitar hero was to music action peripherals. Please give it a chance; you won't be disappointed.
This game is the best music game I've ever played and is technically the "original" Guitar Hero. "Gitaroo Man Lives" is a PSP port of the largely underrated game for the PS2, "Gitaroo Man." The plot follows a boy named "U-1" (translates to Youichi in Japan) as he learns of his ancestors musical past with the Gitaroos. He must collect the legendary Gitaroos to become strong enough to defeat Zowie, the main antagonist and ruler of Planet Gitaroo. When you step back and think about it, this plot sounds sort of Zelda-esque, doesn't it? Well, I can certainly say that this game definitely does NOT have the length of a Zelda game. It's possible to finish this game under 2 hours. 1 hour if you blast through the stages without failing.
If you're a first-timer then this game may be hell for you. Luckily, I have a bit of experience behind me, so I was able to play this game complaint-free. There are about 12 stages in this game (including the 2 newly added songs in "DUET" mode), and each of them bring something new to the table with their own sense of style and originality within melodies. My personal favorite is the 3rd stage, "Bee Jam Blues". It's jazzy and chill theme is just TOO GOOD.
Hey, you never know. Maybe YOU might have a personal favorite, too! And then that same song will be your least favorite song when you unlock "Master Mode."
Master Mode is like the "after party" of "Gitaroo Man Lives!". You play through the game, but with minor changes that make the gameplay IMMENSELY difficult. The notes come in faster, there are more intense dodging sections and you can play "alternate routes" in Master Mode that you couldn't play before. This spices up the game, making sure you don't always hear the same thing over and over...
However, there is one very, very, very minor problem in Master Mode: The Attack sections.
I understand that Master Mode is supposed to be hard (and it has the right to be so), but there are times when you have to play a note in rapid succession to the point where it's pretty much deliberate button mashing. That's a problem. You're really not supposed to be button mashing in a music game. Mind you, the button mashing starts at stage 3. Imagine my annoyance when I couldn't even beat the third stage!
Overall, this game deserves a 10/10 for everything. I'm just still salty over that stupid Master Mode. It's a must-buy regardless.Read more ›