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Gladiator: Sword of Vengeance
 
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Gladiator: Sword of Vengeance

by Acclaim Studios Manchester
PlayStation2 Mature
4.0 out of 5 stars  See all reviews (12 customer reviews)

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Product Features

  • It is 106 AD and Emperor Arruntius has bled the people of Rome, leaving its people in poverty while he & his elites enjoy untold excesses. He creates the bloodiest gladiator battle ever staged -- which you will use against him as a revolutionary leader.
  • In this epic cinematic adventure, you'll fight your way through the streets of Rome using an advanced 'in-context' fighting system
  • Battle against single or multiple opponents, and watch as your Blood Meter fills -- when it's full you'll produce powers granted by the Olympian Gods
  • Specialized authentic weaponry is available -- use it to create spectacular combos that produce bloody deaths. The gorier the kill, the more popular you get
  • Play to the crowd while fighting guardsmen and monsters, to become the people's hero!

Product Details

  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B00008XL03
  • Item Weight: 3.2 ounces
  • Media: Video Game
  • Release Date: November 4, 2003
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #26,217 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

In Gladiator: Sword Of Vengeance takes you to ancient Rome, where warriors' fates were decided by cold steel. You've been chosen by the Gods - now you must battle to restore the Empire!

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Customer Reviews

12 Reviews
5 star:
 (6)
4 star:
 (3)
3 star:
 (1)
2 star:
 (1)
1 star:
 (1)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

21 of 22 people found the following review helpful:
4.0 out of 5 stars Maximus meets Double Dragon. . ., November 24, 2003
By 
This review is from: Gladiator: Sword of Vengeance (Video Game)
Ancient Rome and its barbaric gladiatorial arenas have intrigued scholars of history and laymen alike for countless years. Films like "Sparticus," "Ben Hur," and the more recent "Gladiator" have captured this period, and the phenomenon of Roman gladiators, in exciting form, but video games have only just begun to jump on the bandwagon - which is strange, since the setting lends itself so incredibly well to the medium. Unfortunately, most of those games have been disappointing, or just plain bad. "Gladiator: Sword of Vengeance" breaks the mold by delivering a solid, action-oriented take on the material.

The game owes more than a passing debt to Ridley Scott's year 2000 epic, the aforementioned "Gladiator," from which it borrows its visual style and much of its storyline. However, "Sword of Vengeance" includes elements of the mythic and supernatural, which will pit you, as the gladiator Invictus Thrax, against titans, deathless warriors, even gods. The story is a little thin, but it's still compelling and provides sufficient incentive.

First, let me just say that "Sword of Vengeance" is a real looker. The graphics are splendid. In fact, the game features unusually solid production values all around. Even the voice acting is excellent, thanks in no small part to Sean Pertwee, the professional actor who voices Thrax. The game's musical accompaniment is all quite good for the most part, and so are the sound effects that accompany the action.

Now that the superficialities are out of the way, it's time to get into the gameplay. In many ways, "Sword of Vengeance" is a sort of cutting edge ancestor to classic beat-`em-up games like "Double Dragon" or "Final Fight." You're forced down a fairly linear path from which you can scarcely deviate, and during that time you must pummel virtually everything that moves. Enemy gladiators, animated skeletons, and other creatures will attack in waves, and they will die in waves. Thankfully, combat, the very engine that drives the game, is quite satisfying. It is all melee-based, and it's suitably brutal (in keeping with the game's theme). Thrax will eventually be able to pick from three distinct weapons (sword, axe, or gauntlet blades), and each is significantly different than the other. The axe, for example, is slower than the sword but more powerful, and the gauntlet blades are faster but less damaging than the sword or axe. Three weapons may not seem like a lot, but you will frequently find upgrades to each weapon type that will increase that weapon's potency. Besides that, Thrax builds skill with experience. For example, if you favor the sword, it will become more powerful in Thrax's hands. If you neglect the axe, it will become harder to wield as the game progresses. Some magical powers also step in to spice up the combat, and do a fairly good job of it.

Unfortunately, the game's targeting system is flawed. It is far too difficult to lock onto and engage a particular opponent in the midst of a crowded melee, and sometimes, for whatever reason, the game forces you to strike immobile objects during the fray, which is often a needlessly frustrating exorcise. Worse, it draws attention to the faulty targeting system. It's also worth noting that while Thrax can employ some very devastating and satisfying combos, it's often easier, and smarter, to just rap the square button, as it seems to provoke the swiftest, most powerful assault. That means the combat can become very repetitive, especially since there's so much of it.

"Sword of Vengeance" also suffers from some lopsided level design. The game begins and ends in the Roman coliseum, complete with cheering crowds and flesh-and-blood gladiators, and it's very stirring stuff. Strangely, most of the game takes place outside of the hustle and bustle of Rome, and most of the enemies you face are not human. I found human opponents and a public arena far preferable to the game's middle portion, which sends you traipsing through half-deserted, same-looking wastelands killing monsters and skeletons. That's not to say the middle section of the game is bad, but it pales in comparison to the epic gladiatorial conflicts that fall on either side of it.

Boss encounters in the game are a not-so-welcome diversion from the kind of fighting you would rather be doing. What's more, there are really only two boss characters in the game, and both of them require similar, repetitive tactics to defeat. The endgame confrontation was a complete letdown as well.

All in all, though, "Gladiator: Sword of Vengeance" is a slick-looking action game that is well worth playing, especially if you're a hack-and-slash/beat-`em-up fan, even it doesn't quite live up to its potential. The setting, when utilized, is wonderful, but is ultimately underplayed. Still, it was a good romp, and I enjoyed most of it.

Final score: B-

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9 of 9 people found the following review helpful:
5.0 out of 5 stars A MUST HAVE FOR CHRISTMAS, November 7, 2003
By A Customer
This review is from: Gladiator: Sword of Vengeance (Video Game)
I bought this game because IGN said it was a Gory Sleeper Surprise for Christmas and figured I had to buy it. Moreover the screenshots online blew me away. I don't know of any other game that I was able to play right out of the box (no 200 page manual) and just start hacking away! The graphics (lighting) are nothing short of amazing and the kill moves are just about as gory (and cool) as it gets. My only criticism is that I wish there was online play. However, this game is still a must have....you won't be able to put it down.
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7 of 9 people found the following review helpful:
4.0 out of 5 stars One of Acclaim's Finest, May 7, 2004
A Kid's Review
This review is from: Gladiator: Sword of Vengeance (Video Game)
In the past, Acclaim has made some really bad games and some really good games. This happens to be the latter of the two. After reading countless reviews for this game, I decided to give it a try. I found that the problems I had with this game are the same as everyone else, the camera is a little iffy, the game tends to slow down a little when there is a lot of action on the screen, and it's hard to change between enemies when fighting which can be fustrating. Get past all of this, and you get a fantastic game with a very intriguing plot. Gladiator: Sword Of Vengance mixes old mythology and some cultural aspects along with Roman God's to make this game very exciting and it pulls you into the story.

The visuals in this game are fantastic (not the best I've seen but none the less great). I love to see the rolling grass plains of the afterlife level and the great texture on the world around you, wherever you are in the game. The sound is very good, making the music seem like it was taken from the Gladiator movie. The battle sound effects aren't outstanding and renovating but they are still very good. I have purchased many a game from Acclaim Studios and I must say this has been the best game Acclaim has made. This is also one of my favorite games on the PS2, eventhough there really isn't much replay value. But don't let discourage you, Gladiator: Sword of Vengance is a fantastic, entertaining event you won't want to stop playing (until you have to).

Acclaim has done very well with taking mythilogical creatures and God's to make a great Gladiator game. I must say this is the best game that Acclaim has made(in my opinion)

Graphics:10/10 (the rolling plains of the afterlife level make this a b-e-a-utiful game)

Gameplay:9/10 (some of the controls are iffy)

Plot:10/10 (the story line alone should make you want to buy this game)

Value:10/10 (for the price it is very rewarding)

Sound:9/10 (the battle sound is okay)

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