Product Features
|
Product Details
Would you like to update product info or give feedback on images?
|
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
6 of 7 people found the following review helpful:
4.0 out of 5 stars
A possible sleeper hit?,
By
= Fun:4.0 out of 5 stars
This review is from: Glory Days 2 (Video Game)
This was kind of a creeper game I guess. I've never heard of Glory Days 1 and I didn't know anything about this game until I was home with it in my DS really. Initially you are given the choice of English, French, and Spanish so FYI international gamers, you can pick this one up. From the menu you are given the choice to do the Campaign, Battle, and do Multiplayer aside from the standard credits and options.
I've only done campaign mode so far and basically you use the touch screen on the bottom to pilot a vehicle on the top to accomplish various mission objectives like rescuing civilians or taking enemy ground. The battlefield is horizontal and kind of plays like a tug of war. The graphics are simple but well done, kind of like somewhere in between Metal Slug and Gunstar Heroes in my opinion. On one side you have the enemy and its various bases which can spawn enemy units and then on the other side you have your side which does the same. You may only pilot your one vehicle (there are different vehicles to earn and unlock each having its own attacks and such) via the top but you can watch the progress of the NPC allies you have on the bottom. Generally speaking your mission is to aid the advancement of your NPC troops in to enemy territory to steal their bases which consequently earn you more income and allow you to spawn more NPC units (tanks, soldiers...). As the vehicle you are piloting becomes damaged you may return all the way to your base camp to reload and heal since you only have a certain number of lives per mission. Generally I found myself returning more often to reload then to heal. The game plays for the most part with the stylus since that's how you do all of your moving. You can use the D-pad instead of using the stylus but somehow during game play I switched to stylus mode and just stuck with it. This makes for some awkward controls at times since the game sometimes gives you a vehicle that has weapons and actions mapped to both the d-pad and the buttons on the right so you are sometimes forced to be a little ambidextrous at times. This brings up one of my major gripes with the game, there's no tutorial mission or anything like that. You either figure it out by playing or read it in the instruction manual. For the initial missions you will spend a lot of time dying and redoing the mission trying to get a feel for the game. Missions do get pretty difficult as you progress but again I think it's more of an issue of becoming familiar with your objectives and the best way to achieve them rather than chaotic difficulty that you might find in similar games. It's not easy, but once you clear the learning curve the game can really be a blast. In summary, if you are patient enough to learn the game then you will be rewarded with a fun game. If you're the easily agitated controller tossing type then this game may be a bit too much frustration and you may want to pass on it.
1 of 1 people found the following review helpful:
4.0 out of 5 stars
War; What's it good for?,
By
Amazon Verified Purchase(What's this?)
This review is from: Glory Days 2 (Video Game)
The thunder of a hundred roaring bird's mechanical engines deafen the muggy air. The stampede of recoiling metallic substance grates across the dry earth as the ever stretching line of assault vehicles leisurely march forward towards their enemy. The smell of burnt ash and spent gasoline flutters past your nostrils as the first shot rung out just off in the distance.
War, no matter the coat of paint nor the propaganda, is never a pretty subject. Glory Days 2 - much like Advance wars before it - has taken this bleak concept and not only made a game that is quite fun but also very light on the graphical realities. A sequel to (Super Army War) brought to a whole new platform (GBA > DS) and course hopefully in the process, a brand new audience. The game aptly straddles the corners of a real time strategy/action hybrid game set on a 2d scene. Main objectives are very very simple. Escort your troops across the screen from right to left. In the process you'll A: pick up civvies (civilians) B: Shoot down the enemies fighters in the sky and C: Build troops/drop off troops (helicopter) and from time to time use special weapons (Unmanned fighters/bombs/parachuters). Most of the ground battles play out in rock paper scissor fashion; soldier's capture bunkers but get destroyed by tanks, tanks destroy bunker's and kill soldier's/any other ground unit, anti air units repel enemy helicopter/jets and then there's the two "special" vehicles with unique jobs to play out on the battlefield. It ends up looking something like this when you get all done: M...........B......B.......B..C..C..B........B......B.......(Y)M (Main enemy base) (Bunker) (Civ) (Your Main Base) Bunkers and civilians supply the forces with money (and if civs die YOU lose money) so you must also protect both as best as humanly possible lest your enemy gain the upper hand and build twice the force as you. These simple mechanics are the game's greatest assets and (eventually) the weakest. See to handle all these complex jobs at once you'll be required to constantly search for the right button or tap the right selection on the touch screen all during the inane combat that ensues in later levels. While not overly difficult through the first 15 campaign missions the final mission is not for the faint of heart. And being overly ambidextrous can only save you so much time and conversely so many troops. It's quite unfortunate this micromanagement was not addressed in same way... Like say the game pauses when you pull up the troop list or at the very least include a tutorial/training to ease the burden. I had one other cringe worthy moment. The game's story (or lack thereof) is buried in the letter's of the video game's imaginary soldiers. These seemingly strike the distinct line between endearing and preachy. And then even after all this, I found it quite perculiar the game's backdrops in at least one level is very clearly displaying two towers in very close proximity to one another. It may be the developers merely wanted to show respect but the sight (and letters) came off a little odd. Overall: Still, Glory Days 2 is far from lost to the concept of poorly implented controls. It is far from perfect and can be infuriately annoying at times but all in the all this simply put is hands down one of best unknown games put out for the DS. Score: 80/100
1 of 1 people found the following review helpful:
5.0 out of 5 stars
Save the World, one battle at a time.,
By Jason Davis (Jacksonville, FL) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Glory Days 2 (Video Game)
Glory days 2 has to be the best game ever made. It is a side scrolling adventure reminiscent of older games adults may remember from their past. The game reminds me of Choplifter, Rescue Raiders, and Wings of Fury. You are given the command of either a plane, or helicopter, or both. You must proceed across the battlefield supporting your ground forces, engaging enemy air units, or rescuing civilians caught in the middle. Personally, this game has the most "replay" value I have ever seen. Aside from the campaign and multi player aspect, the game has a build your own single battle option which keeps the gameplay fun for hours. You can change the landscape and technology level and can play however you want. Play on an island in the rain, a city at night with nightvision, or in winter in the middle of a blizzard. You can focus on rescuing innocents for money or you can just defend your troops from enemy air. You can choose to create the types of army units as your army advances or you can put that in the hands of the game and just focus on flying. The choice if up to you. This game WAS created with 3d technology. Not the red blue glasses type but with a polorization technique. If your looking for the perfect gift for your son, nephew, or friend, this game is it! There are several videos posted on the intranet if you are looking for a preview.
Share your thoughts with other customers: Create your own review
|
|
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|
|