Top critical review
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Pretty good for a dino-blasting mobile game
on November 10, 2014
Note: I've updated this review as I've been playing the game. More problems are found later on.
While the delays in gameplay aren't terrible, the constant pandering for money is quite annoying. Money for weapon upgrades comes easily, but gold for new weapon purchases is very slow to accrue...unless you give into the game's constant offers to take your real money in exchange for in-game funds.
Still, the game is pretty good. The graphics are nice, and the controls are okay. The game really wants for mouse-control, but hit boxes are generous, which compensates for that somewhat.
Update: Weapon upgrade costs seem to ramp far more quickly later in the game than the money needed to upgrade weapons. By the sixth or seventh zone, I had to expend an entire energy bar doing contract hunts and still would not have sufficient funds to make required upgrades. Mercifully, the game suddenly introduces blue crystals as yet another currency, but it is one that accrues faster than gold, though it has rendered cash almost meaningless.
To return to upgrades, it is another thing that seems to develop in later levels as a means of arbitrary game-lengthening: mandatory upgrades. While it was a feature of the trophy hunts in each level, now normal series hunts require certain weapon stats. Rather than letting the challenge dictate what weapon levels are needed, the game forces you to grind through contract hunts in order to buy upgrades I don't believe are always necessary.
That said, once you purchase the Darman Harvesters, the contract hunts become mindless grind. Especially at higher power levels, the guns can kill every type of standard dinosaur in one or two bursts. They scatter shoot too, so multiple dinosaurs can be hit in one volley and the burst is timed such that two smaller dinosaurs can be shot in quick succession. The best I've gotten was four flying reptiles with one pull of the trigger.
Further update: Once you get to area 9, the game ceases to be worth playing. It will still send you emails trying to entice you, but frustration will be the name of the game. Consider the Darman Silent Night. When it could be bought with crystals, you needed over 6000 of them. Crystals only accrue 32 per hunt, so you'll need to hunt over 187 times. Now, you can only hunt 10 times in one sitting, so that's 19 playthroughs of the same 4 or 5 hunts. The crystal cost is now gone, however, and the gun can be bought with gold, but the only way to get gold is through the dodgy "offers". You will have to submit a lot of personal information into surveys and applications that ultimately will fail somehow and not deliver on your reward.
Downgraded from five stars to three.