From Publishers Weekly
In the dramatic third and almost certainly concluding volume of Campbell's Deepgate Codex (after 2008's
Iron Angel), an apocalyptic battle between warring gods puts the very existence of humankind in jeopardy as gore-splattered battlefields spill over from the realm of mortals and the depths of Hell to the labyrinth of Time itself. Featuring an ensemble cast of richly described characters, including a soul-eating giant and an angel trapped inside a 400-foot-tall golem, the numerous story lines eventually converge in a finale involving a multiverse of time paradoxes and mind-bending plot twists. Campbell's experience in video game design is evident in the relentless pacing and highly imaginative settings as well as his meticulous attention to detail in the many fight sequences. Readers will thrill to the hellishly dark imagery and labyrinthine plot lines.
(May) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Product Description
Alan Campbell has set the new standard for epic fantasy. Now the highly acclaimed author of
Scar Night and
Iron Angel returns with a new novel of a mythic struggle between man and angel, demon and god—an Armageddon of survival and annihilation that will play out on the fields of time itself.
War, rebellion, betrayal—but the worst is still to come. For in the cataclysm of the battle of the gods, a portal to Hell has been opened, releasing unnatural creatures that were never meant to be and threatening to turn the world into a killing field. And in the middle, caught between warring gods and fallen angels, humanity finds itself pushed to the brink of extinction. Its only hope is the most unlikely of heroes.
Former assassin Rachel Hael has rejoined the blood-magician Mina Greene and her devious little dog, Basilis, on one last desperate mission to save the world from the grip of Hell. Carried in the jaws of a debased angel, they rush to the final defensive stronghold of the god of time—pursued all the while by the twelve arconites, the great iron-and-bone automatons controlled by King Menoa, the Lord of the Maze. Meanwhile, in the other direction, the giant John Anchor, still harnessed to his master’s skyship, descends into Hell itself to meet Menoa on his own ground.
But neither Heaven nor Hell is anything they could ever expect. Now old enemies and new allies join a battle whose outcome could be the end of them all. Rachel’s ally, the god Hasp, finds himself in the grip of a parasite and struggles against conflicting orders to destroy his own friends; and a dangerous infant deity comprised of countless broken souls threatens to overcome them all. As Rachel travels to the final confrontation she has both sought and feared, she begins to realize that time itself is unraveling. And so she must prepare herself for a sacrifice that may claim her heart, her life, her soul—and even then it may not be enough.