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The Golden Age [Hardcover]

John C. Wright (Author)
4.0 out of 5 stars  See all reviews (90 customer reviews)


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Book Description

April 20, 2002
The Golden Age is Grand Space Opera, a large-scale SF adventure novel in the tradition of A. E. Van vogt and Roger Zelazny, with perhaps a bit of Cordwainer Smith enriching the style. It is an astounding story of super science, a thrilling wonder story that recaptures the excitements of SF's golden age writers.

The Golden Age takes place 10,000 years in the future in our solar system, an interplanetary utopian society filled with immortal humans. Within the frame of a traditional tale-the one rebel who is unhappy in utopia-Wright spins an elaborate plot web filled with suspense and passion.

Phaethon, of Radamanthus House, is attending a glorious party at his family mansion to celebrate the thousand-year anniversary of the High Transcendence. There he meets first an old man who accuses him of being an impostor and then a being from Neptune who claims to be an old friend. The Neptunian tells him that essential parts of his memory were removed and stored by the very government that Phaethon believes to be wholly honorable. It shakes his faith. He is an exile from himself.

And so Phaethon embarks upon a quest across the transformed solar system--Jupiter is now a second sun, Mars and Venus terraformed, humanity immortal--among humans, intelligent machines, and bizarre life forms that are partly both, to recover his memory, and to learn what crime he planned that warranted such preemptive punishment. His quest is to regain his true identity.

The Golden Age is one of the major, ambitious SF novels of the year and the international launch of an important new writer in the genre.


Editorial Reviews

Amazon.com Review

The Golden Age is the most ambitious and impressive science fiction novel since China Miéville's Perdido Street Station. Amazingly, it is John C. Wright's debut novel.

In the far future, humans have become as gods: immortal, almost omnipotent, able to create new suns and resculpt body and mind. A trusting son of this future, Phaethon of Radamanthus House, discovers the rulers of the solar system have erased entire centuries from his mind. When he attempts to regain his lost memories, the whole society of the Golden Oecumene opposes him. Like his mythical namesake, Phaethon has flown too high and been cast down. He has committed the one act forbidden in his utopian universe. Now he must find out what it is--and who he is.

A novel influenced by Roger Zelazny, Jack Vance, and A.E. van Vogt, yet uniquely itself, The Golden Age presents a complex and thoroughly imagined future that will delight science fiction fans. John C. Wright has a gift for big, bold concepts and extrapolations, and his smoothly written novel pushes cyberpunk's infotech density to a new level, while abandoning cyberpunk's nihilistic noir tone for SF's original optimism. Big ideas are joined by big themes; Wright provocatively explores the nature of heroism, the nature of power, and the conflict between the rights of the individual and those of society.

Fiction as ambitious as The Golden Age is never flawless. Action fans will find this novel too talky. A change of quests late in the novel is jarring. And, while this Romance of the Far Future suitably examines the heroic virtues, its unfortunate subtext is "heroism is a guy thing." This far-future novel published in 2002 maintains a credulity-shattering mid-20th-century sexual status quo.

Not all plotlines are resolved in The Golden Age, and a sequel is forthcoming. --Cynthia Ward

From Publishers Weekly

This dazzling first novel is just half of a two-volume saga, so it's too soon to tell if it will deliver on its audacious promise. It's already clear, however, that Wright may be this fledgling century's most important new SF talent. Many millennia from now, his protagonist Phaethon disrupts the utopia of the Golden Oecumene to achieve "deeds of renown without peer." To write honestly about the far future is a similarly heroic deed. Too often, SF paints it as nothing more than the Roman Empire writ large. Wright recognizes that our society already commands many of the powers the Romans attributed to their gods; our descendants' world will be almost unimaginably magnificent and complex, and they will be able to reshape their own minds as easily as they engineer the heart of the sun. To make their dramas resonant today, the author uses echoes of mythology both classic (like his namesake, Phaethon is punished for soaring too high) and contemporary (SF fans will enjoy nods to modern masters Wells, Lovecraft and Vance). And he wisely chooses simple pulp-fiction plots to drive us through the technological complexities of Phaethon's world. The hero's quest to regain his lost memories, learn his true identity and reach the stars is undeniably compelling. As a result, having to wait for the next volume is frustrating. Wright's ornate and conceptually dense prose will not be to everyone's taste but, for those willing to be challenged, this is a rare and mind-blowing treat. (Apr. 24)Forecast: Intellectual SF fans should make this a cult favorite akin to Vernor Vinge's Marooned in Real Time or Greg Egan's Permutation City. If the novel finds a wider readership, it will be because, like William Gibson's work, it reflects and inspires current developments in virtual reality and AI.
Copyright 2002 Cahners Business Information, Inc.

Product Details

  • Hardcover: 304 pages
  • Publisher: Tor Books; 1st edition (April 20, 2002)
  • Language: English
  • ISBN-10: 0312848706
  • ISBN-13: 978-0312848705
  • Product Dimensions: 9.6 x 6.4 x 1.1 inches
  • Shipping Weight: 1.3 pounds
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (90 customer reviews)
  • Amazon Best Sellers Rank: #444,590 in Books (See Top 100 in Books)

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Customer Reviews

90 Reviews
5 star:
 (46)
4 star:
 (22)
3 star:
 (4)
2 star:
 (8)
1 star:
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Average Customer Review
4.0 out of 5 stars (90 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

57 of 69 people found the following review helpful:
5.0 out of 5 stars Ten Star Science Fiction!, October 20, 2002
By 
Kevin Spoering (Buffalo, Missouri United States) - See all my reviews
(VINE VOICE)    (REAL NAME)   
This review is from: The Golden Age (Hardcover)
Life, 10,000 years from now. Read this and you enter into a world of immortal beings where consciousness takes many forms as minds find many diverse vessels in which to inhabit. Nanotechnology, computer science, and other technologies have transformed civilization into a true golden age where Sophotechs (conscious computers who think many times faster than humans) control nearly everything. The group called the Hortators exhibit much control also, so is this really a golden age as it appears to be at first glance? The primary character here is a man called Phaethon, who has lost a good part of his memory as a result of a process of selective amnesia, a result of previous actions he cannot remember. He becomes obsessed with discovering the missing memories, with much intrigue along the way, and this is at the heart of a great mystery, brimming with passion and intellect, and ambition.

John Wright uses much reality based imagination here, this is far-future science fiction at it's best, without reverting to fantasy. I especially enjoyed the questions of personal identity and how that relates to whether or not a person is the original or a copy in cases of transferring minds from one medium to another, very thought provoking, speculation that will surely move from science fiction to reality someday, well done here. To use an old cliche', it does'nt get any better than this, with superb plot and character development. THE GOLDEN AGE is book one of a two book series, the concluding novel is THE PHOENIX EXULTANT, yet to be published.

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16 of 19 people found the following review helpful:
3.0 out of 5 stars Phaeton's Oedipal Odyssey, December 27, 2008
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Ten thousand years in the future, during the Golden Age, humankind has been incorporated by the Sophotechs into a virtual utopia that allows its citizens the joys of immortality, competitive world building, neurological resurrection through downloading, and social transcendence--not to mention outlandishly silly masquerades. The Manorial elites interact entirely through a Matrix-like grid, although there are hints that others not so "fortunate" exist outside the network. The solar system's computerized administration and its nanotechnological bioforms support a world in which every "transformation took an eye-blink" (or what passes for an eye in hyperspace), and entire memories and dreamscapes and databanks are transmitted instantaneously.

Given the light-speed transactions available to this future civilization, the courtly greetings ("Hail to thee!"), garrulous dialogue, and brooding soliloquies of its inhabitants seem a tad out of place. But then again, these poor souls have nothing but time on their (virtual) hands. Into the midst of their inexorable talk, threatening to ruin the interminable fun, strides the hero Phaeton, who stumbles upon the twin realizations that he is somehow missing the most recent 250 years of his 3,000-year life and that there are powerful interests struggling to keep him from regaining those memories, apparently as punishment for an unforgivable crime.

On John Wright's desk, I imagine, are well-thumbed copies of Bulfinch, of Frazer, of Edith Hamilton. As the main character's name suggests, the plot of "The Golden Age" is peppered with classical references, or (more accurately) Wright's novel is a series of classical allusions enclosed by a threadbare Greek plot. To wit: Phaeton, the son of a "god," is oblivious of his past; he seeks to recover this past, in spite of the dangers this discovery might pose to his (and his wife's) blissful life; if he rebels, he would be forever banished from the realm. Alongside this familiar story is a nifty twist on an Oedipal subplot: Phaeton's actions, past and present, have also endangered his template-father, Helion, who may no longer technically be his father because a life-changing experience occurred to Helion's "original" after the last back-up had been saved to the Mentality an hour before his "death."

There's some interesting and mind-bending stuff here, but I'm afraid the stagy clunkiness of the dialogue, the show-offish hokum of the technobabble, the purple prose of the descriptions ("She was garbed in a gown of flowing emerald green, and her golden braids were twined to hold an emerald crown in place"), and the strain of the mythological references conspire to make reading a bit of a chore. Most of the characters, too, are either cartoonish or indistinguishable; several opening chapters, for example, are spent describing six powerful yet interchangeable Peers, but their supposed individuality seems not to matter much anyway (at least in this installment). And Phaeton's Odyssean journey doesn't really begin until the final chapters, when we find out that this encyclopedic 330-page short story is little more than a scene-setting prologue for a subsequent book (or two). In the end, this is one of those books that must be judged partly on the strengths of their sequels.
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19 of 24 people found the following review helpful:
4.0 out of 5 stars Great Debut, March 13, 2004
First, lets be clear here, this is a trilogy, not a 2 book series as is indicated in the 'official' reviews. And, to get the entire story, you *must* read all three books. The Golden Age cannot stand alone, in doesnt 'end' in any way. It merely takes a break until you grab the second and third novels (The Phoenix Exultant and The Golden Transcendence) The publisher probably just decided to get 3 books out of the story, as opposed to one long story, which is what this really is, and should have been published as. (I believe i saw that the SFBC has them all in one volume)

A second warning, is that The Golden Age is difficult to start. The author throws terms and uses of language at you that can seem daunting and baffling. I'd actually reccommend you get the third book first, just to read the appendix which is included in that volume, that does a marvelous job of giving you the neccessary background to understand the beginning of The Golden Age. (I read the hardbacks, maybe when the paperbacks came out they included the appendix in the first volume)

That being said, The Golden Age is a marvel. Once you get past the initial confusion of who, and what, everyone is, it is a novel that you simply cannot put down. The story is engrossing, fast paced, and extremely well written. I saw it being compared to Perdido Street Station and it is a fantastic comparison. The books are just a bit different from, and far superior to, the typical fare that is offered up these days.

Enough other people have given a sense of what the story entails that I wont go into that. Just remember, it is really a 3 book story, be prepared to read all 3 if you want the story to be finished, and secondly, it may take awhile to get into and understand what is occuring at the beginning of the Golden Age. Be patient, and you will be rewarded.

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Inside This Book (learn more)
First Sentence:
On the hundred-and-first night of the Millennial Celebration, Phaethon walked away from the lights and music, movement and gaiety of the golden palace-city, and out into the solitude of the groves and gardens beyond. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
noetic examination, emergency persona, noumenal recording, personal thoughtspace, memory casket, memory chamber, forbidden memories, central cube, space elevator, public box
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Golden Oecumene, College of Hortators, Phoenix Exultant, Middle Dreaming, Red Manorial, Daphne Prime, Solar Array, Rhadamanthus Mansion, Consensus Aesthetic, Eveningstar Sophotech, Kes Sennec, Phaethon Prime, Helion Prime, Nebuchednezzar Sophotech, Asmodius Bohost, Gannis of Jupiter, Noumenal Mentality, Tsychandri-Manyu Tawne, Destiny Lake, Seven Peers, Deep Dreaming, Fourth Era, Inquest Chamber, Black Manorials, Daphne Tercius
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